Home / Professional / Development (page 17)

Development

DayZ standalone debuts on Steam

It's been a big 24 hours for open world, multiplayer titles. First Just Cause 2 MP landed late yesterday and now the standalone version of DayZ has finally appeared on Steam too. It's still an early access alpha, so don't expect a completely polished experience, but it's certainly got a …

Read More »

Frictional debuts another SOMA trailer

Frictional Games, the developer behind the terrifying first person Amnesia and Penumbra series, has released a new in-game trailer for its next project, SOMA, which shows us its deeply creepy atmosphere, as well as a detailed break down of what the team is focusing on during development. nora ephron essays …

Read More »

New Riot Games API released

Riot Games has announced the release of its new API in beta form, meaning anyone with a bit of coding knowledge can now make much more interesting apps and tools to help users play the game. In the past this has been limited to simple functions like manual reset timers …

Read More »

Microsoft closes down Victoria studio

Despite the fact that it only announced an expansion of the Canadian based Victoria development studio last year, Microsoft has announced that it'll be shuttering it. While a large expansion was announced and planned in 2012, ultimately growth wasn't quite as high as expected, though this will still leave around …

Read More »

Can an Oculus Rift game fix a lazy eye?

A new game has popped up asking for funding on Kickstarter shadow dweller, IndieGogo, which purports to be able to help fix eye related disorders like strabismus (crossed eye) and amblyopia (lazy eye), by using the Oculus Rift and a game designed specifically with this treatment in mind. As the …

Read More »

Skyrim mod maker lands job at Bungie

Skyrim's main game was impressive when it was released, sure, but it will perhaps be better remembered for its sheer number of mods, conversions, tweaks and content packs. Now it's that latter category of work that has landed Alexander J. Velicky a job at Bungie, a year after he released the …

Read More »

Infinity Ward update fixes CoD 4k issues

While Call of Duty Ghosts has sold incredibly well, its launch has been anything pain free. There was the whole resolution-gate scandal on the next-gen systems, struggling to break contemporary resolutions at a decent frame rate and then there was the fact that reviewers felt the developers had just gone …

Read More »

Possible Fallout 4 game teased

A new teaser website has appeared, titled Survivor 2299, with a countdown date and a morse code background message, that some people believe could be hinting at a possible future release of Fallout 4, set 19 years after the last game in the series: New Vegas. The main reason for …

Read More »

Project Cars leapfrogs current gen

SlightlyMad Studios, the developer behind the upcoming, stunning looking, racing title Project Cars, has announced that while it will be bringing the game to Xbox One, WiiU and PlayStation 4, it will not be making a version for current gen consoles. Steam OS is also getting a look in, alongside the …

Read More »

Square Enix announces Project FLARE

Square Enix has just announced Project FLARE, a new way of delivering game content to users through the cloud by using super computers to create game worlds. Streaming services like Onlive work by having console data centres miles away that process your input and send the video feed back to …

Read More »

Three more developers sign on to support Mantle API

Last month AMD lifted the curtain on the new Mantle API it developed, promising lower level hardware access similar to how developers create games for console hardware. The announcement got many people wondering just how much of a performance gain they could get from it and at the same time …

Read More »