Dirt Rally is developed by British video game developer Codemasters using the in house Ego engine. Development began with a small team of individuals following the release of their 2012 video game Dirt: Showdown. Codemasters have emphasised a desire to create a simulation with Dirt Rally. They started by prototyping a handling model and creating tracks based on map data. The game employs a different physics model from previous titles, rebuilt from the ground up.
We test at 1080p with 8x MSAA and the ultra image quality setting enabled.
Dirt Rally seems to run a little faster on the GTX970 at 1080p, although when the RX 480 is overclocked the positions swap.