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Sapphire HD 7970 6GB Toxic Edition Review

Max Payne 3 is a third-person shooter in which the player assumes the role of its titular character, Max Payne. Max Payne 3 features a similar over-the-shoulder camera as its predecessors, with the addition of a cover mechanic, while also retaining much of the same run-and-gun style of gameplay. Max Payne 3 also marks the return of bullet-time in action sequences, for which the franchise is notable.

In bullet-time it is possible to see every bullet strike an enemy in detail. New to the series is a “Last Stand” mechanic, which gives the player a grace period after losing all health during which time the player may kill the enemy that wounded them in order to continue playing, however this mechanic is only usable if the player has one or more bottles of painkillers in their possession.

Max Payne 3 is a very intensive engine when running in Direct X 11, so for this page and comparison purposes we set to Direct X 10.1 and disabled Anti Aliasing. Our settings detailed above demanded 1344MB of graphics memory.

The HD7970 6TB Toxic Edition screams through this benchmark, averaging 86 frames per second with the ‘Lethal Boost' mode enabled.

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