ShaderToyMark is an OpenGL benchmark, developed with GeeXLab, and focused on pixel shaders only.
In the words of the author … Why ShaderToyMark? Simply because I recently played with the pixel shaders available with Shader Toy, a great WebGL tool for testing GLSL shaders. And I said to myself: that would be nice to see several of these shaders running at the same time in the same 3D window… ShaderToyMark was born.
The contributors of Shader Toy are all famous demomakers and their shaders are real gems. It’s just amazing to see what can clever people do with some sin/cos and other math tricks.
The HD6970 delivers a solid 38 frames per second while the HD6950 falls a little behind at 33 frames per second. This compares favourably with the HD5870 which scores 31 fps, showing a considerable improvement with the new AMD hardware.