Home / Tech News / Featured Announcement / The AMD HD6850 1120/960 Shader Debate – comparisons

The AMD HD6850 1120/960 Shader Debate – comparisons

Unigine provides an interesting way to test hardware. It can be easily adapted to various projects due to its elaborated software design and flexible toolset. A lot of their customers claim that they have never seen such extremely-effective code, which is so easy to understand.

Heaven Benchmark is a DirectX 11 GPU benchmark based on advanced Unigine engine from Unigine Corp. It reveals the enchanting magic of floating islands with a tiny village hidden in the cloudy skies. Interactive mode provides emerging experience of exploring the intricate world of steampunk.

Efficient and well-architected framework makes Unigine highly scalable:

  • Multiple API (DirectX 9 / DirectX 10 / DirectX 11 / OpenGL) render
  • Cross-platform: MS Windows (XP, Vista, Windows 7) / Linux
  • Full support of 32bit and 64bit systems
  • Multicore CPU support
  • Little / big endian support (ready for game consoles)
  • Powerful C++ API
  • Comprehensive performance profiling system
  • Flexible XML-based data structures

Once again we can see a 6 percent increase between the card models when we change to the 1120 unified shader model.

Become a Patron!

Check Also

Fallout 5 is still a decade away

Since 2018, Bethesda Game Studios has been quite transparent about its future development plans. At the time, the studio announced both Starfield and The Elder Scrolls 6 in back to back reveals. Starfield just launched last year but it continuing to get updates and DLC. Meanwhile, work on The Elder Scrolls 6 is just ramping up, so where does that leave Fallout 5?