V2011 is the first release of 3DStudio Max to fully support the Windows 7 operating system. This is a professional level tool that many people use for work purposes and our test will show any possible differences between board design today.
Streamlined, more intelligent data exchange workflows and innovative new modeling and visualization tools help significantly increase designers’ creativity and productivity, enabling them to better explore, validate, and communicate the stories behind their designs.
Major new features:
- Slate: A node based material editor.
- Quicksilver: Hardware renderer with multithreaded rendering engine that utilizes both CPU and GPU.
- Extended Graphite Modeling Toolset
- 3ds Max Composite: A HDRI-capable compositor based on Autodesk Toxik.
- Viewport Canvas toolset for 3D and 2D texture painting directly in the viewport
- Object Painting: use 3D geometry as ‘brushes’ on other geometry
- Character Animation Toolkit (CAT): now integrated as part of the base package
- Autodesk Material Library: Over 1200 new photometrically accurate shaders
- Additional file format support: includes native support for Sketchup, Inventor
- FBX file linking
- Save to Previous Release (2010)
We created a new 8200×3200 scene and recorded the time for the hardware to finalise the render.
Memory bandwidth has a clear impact on the overall performance during our 3D rendering test. The G.Skill Ripjaws Z 2400mhz is very closely matched to the Corsair GTX8 at 2,400mhz.G.Skill RipJawsZ 16GB 2400mhz X79 memory (F3-19200CL11Q-16GBZHD),