Bioshock Infinite
We used the Bioshock Infinite demanding ‘Ultra’ setting and a 1920 x 1080 resolution to push today’s gaming hardware. Our data was recorded using a section of the game, not the built-in benchmark.
Metro: Last Light
We used a 1920 x 1080 resolution and the Metro: Last Light built-in benchmark set to ‘High’ quality to offer an intense challenge for the gaming hardware while also making playable frame rates a possibility.
Tomb Raider
We used a 1920 x 1080 resolution and the Tomb Raider built-in benchmark set to ‘Ultimate’ quality.
Gigabyte's Z97X-UD5H-BK shows performance equivalent to competing products from MSI and Asus in our Tomb Raider and Bioshock Infinite tests.
In comparison to the other Z97 motherboards, a single frame (1.4%) is dropped by the Z97X-UD5H-BK in the Metro: Last Light benchmark.