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MESH Slayer 3770K OC System review (w/ GTX Titan)

Max Payne 3 is a third-person shooter in which the player assumes the role of its titular character, Max Payne. Max Payne 3 features a similar over-the-shoulder camera as its predecessors, with the addition of a cover mechanic, while also retaining much of the same run-and-gun style of gameplay. Max Payne 3 also marks the return of bullet-time in action sequences, for which the franchise is notable.

In bullet-time it is possible to see every bullet strike an enemy in detail. New to the series is a “Last Stand” mechanic, which gives the player a grace period after losing all health during which time the player may kill the enemy that wounded them in order to continue playing, however this mechanic is only usable if the player has one or more bottles of painkillers in their possession.

We configured very high image settings as shown above. These settings demanded 2030MB of GTX Titan memory.

With these incredibly high image quality settings, the game was still playable, averaging 55 frames per second and holding close to 40 frames per second during the most intensive section of the environment.

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