Doom reveal meant to boost public confidence in ID Software

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The upcoming Doom reboot was finally revealed to the audience at Quakecon last week but unfortunately the footage won’t be made public for the forseeable future and now we know why. Bethesda’s Pete Hines admitted that the event reveal was intended to boost fan confidence in ID Software as a developer and not intended for the whole world to see.

Speaking with PC Gamer, Bethesda’s Vice President of PR said that Doom wasn’t exactly ready to show off yet, ID Software was reluctant to offer up the video for the whole world to see: “We’re working with them to say, ‘How does this work? What do we want to show?” Hines said. “And they’re like, ‘Look, we don’t want a stream to go up for a game that isn’t at the point where we would formally show it to the world.”

Doom 600x337 Doom reveal meant to boost public confidence in ID Software

I really wanted to put something out there that, in a strong way, said, ‘id is working on something that we think is really cool. And we wanted … to show something to id Software fans that gives them the confidence that it is still a viable studio that’s doing really cool stuff, that is making a game you want to play, and is treating Doom with the care and respect that you want.”

ID Software is now back to working on the game but it’s unlikely that we’ll see any footage this year. It looks like those who were given Doom beta access with their Wolfenstein pre-orders are going to have to wait a lot longer to actually play the game.

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KitGuru Says: People had positive things to say about the Doom reveal so it’s a shame that many of us won’t be able to see the footage for ourselves any time soon. Did many of you guys play the old Doom games? Are you looking forward to the upcoming reboot? 

Source: PCG

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  • http://www.promoter.io/ Chad Keck

    Was at QuakeCon and the reveal/gameplay was incredible to say the least. Going back to what made the original DooM and Quake games great. Fluid and fast paced action, plus some inspiration (IMO) from Brutal DooM which I love.

    This should result in some great multiplayer and become a game that will stick around for some time. I’m tired of “leveling” and building “loadouts” in an FPS. Just let me get in, same items as others and go on a fast paced frag fest!

    You won’t be disappointed. Was well above my expectations. Just can’t wait for the beta…hope it’s not too far off.

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