Home / Tag Archives: Star Citizen

Tag Archives: Star Citizen

Star Citizen’s FPS module will launch in a few weeks

Cloud Imperium Games has had a fairly hectic month. Ever since announcing the delay of Star Citizen’s first person shooter module, Star Marine, due to networking issues, the developer has been dealing with complaints online after many sites claimed that the game mode was ‘delayed indefinitely’. This caused quite a …

Read More »

Star Citizen’s FPS module has been delayed

Star Citizen, the largest crowd funded video game effort to date has been under development for some time now, with Robert Space Industries giving backers regular updates on the development process and roadmap to release. So far, the game has been released in modules, with the first person shooter module …

Read More »

48GB of Star Citizen assets have leaked

Cloud Imperium Games, the studio behind the highly anticipated space sim, Star Citizen, has ended up with a sizeable leak on its hands, with 48GB worth of game assets ending up on the drives of those who don’t work for the studio. One of the game’s community managers was unfortunate enough …

Read More »

Even Star Citizen’s damage is pretty

Considering backers of Star Citizen have spent $75 million between them on the game’s funding, most of which has gone on ships that weren’t out yet, presumably most are keen to keep their space faring vehicles in tip top shape. Still, if Star Citizen has done one thing throughout its …

Read More »

Star Citizen gets new FPS module

Star Citizen is getting a first person shooter module, the new game mode was shown off during a fan event at PAX Australia a few days ago, showing off the game’s shooting mechanics, animations and environmental features. According to Chris Roberts himself, whatever the character is doing in third-person within …

Read More »

Star Citizen has a pretty big dev team

Star Citizen has a lot riding on it, the game has been a kick-starter success with $46 million behind it already. Fortunately, Chris Roberts has a pretty big team working on the game to try and ensure that it will be a critical success too. The full development team actually …

Read More »

What if Star Citizen was sold to Facebook too?

Even though most seem to have come around to the idea, there’s still a few of you that are pissed Oculus VR was bought out by Facebook. But what if other beloved companies, like the one behind Star Citizen was also bought out by the social network? Don’t worry, it won’t. …

Read More »

Star Citizen breaks $35 million, introduces new ship

It seems like only a month ago that were were talking about how Star Citizen had broken its latest monetary milestone (less than, actually) but today we’re doing practically the same story, as the game from Chris Roberts of Wing Commander fame, has now hit its next crowd funded stretch …

Read More »

Star Citizen’s dogfighting module has been delayed

Star Citizen is a true Kickstarter juggernaut, in-fact it seems to raise a few million dollars every time we check in on how it’s doing, but with so many backers looking forward to the release- there isn’t any room for disappointment. It’s because of this that the dog fighting module, …

Read More »

Three more developers sign on to support Mantle API

Last month AMD lifted the curtain on the new Mantle API it developed, promising lower level hardware access similar to how developers create games for console hardware. The announcement got many people wondering just how much of a performance gain they could get from it and at the same time …

Read More »

Star Citizen developer hires fan video maker

Star Citizen it’s just the biggest crowd funded project ever, but it’s also garnering a seriously rabid fan base around it, with early backers already thinking ahead to what the game will be like at full release. Some fans have even been making videos using some of the few assets …

Read More »

Star Citizen breaks $25 million

Star Citizen is a behemoth at this point. Not only is it the most successfully crowd funded campaign ever, but it continues to blow even its own estimations out of the water. It’s been over a year since the space-sim’s original Kickstarter campaign and it’s just earned another $1 million …

Read More »