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Star Citizen Alpha 3.0 has been delayed, again

Star Citizen’s sizeable 3.0 update has unfortunately been delayed once again. Originally slated to arrive in June, the update was first pushed back to the end of August and is now expected to land, like the content it provides, at the start of September. Alongside performance improvements and design changes, …

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Star Citizen’s FPS module will launch in a few weeks

Cloud Imperium Games has had a fairly hectic month. Ever since announcing the delay of Star Citizen’s first person shooter module, Star Marine, due to networking issues, the developer has been dealing with complaints online after many sites claimed that the game mode was ‘delayed indefinitely’. This caused quite a …

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Star Citizen’s FPS module has been delayed

Star Citizen, the largest crowd funded video game effort to date has been under development for some time now, with Robert Space Industries giving backers regular updates on the development process and roadmap to release. So far, the game has been released in modules, with the first person shooter module …

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48GB of Star Citizen assets have leaked

Cloud Imperium Games, the studio behind the highly anticipated space sim, Star Citizen, has ended up with a sizeable leak on its hands, with 48GB worth of game assets ending up on the drives of those who don’t work for the studio. One of the game’s community managers was unfortunate enough …

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Even Star Citizen’s damage is pretty

Considering backers of Star Citizen have spent $75 million between them on the game’s funding, most of which has gone on ships that weren’t out yet, presumably most are keen to keep their space faring vehicles in tip top shape. Still, if Star Citizen has done one thing throughout its …

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