One of the reasons I and I suspect many others, stepped away from enormously popular MOBA titles like League of Legends in the past, is because of player toxicity. It's bad enough losing a team focused game, but when someone decides to blame the entire outcome on you, you have to question why you are playing in the first place. Developer Riot Games though has always placed a lot of emphasis on improving this by cracking down on negative play and now it's claiming that LoL players have been on their best ever behaviour as of late.
This is quite impressive, considering the game's player controlled banning system, called the Tribunal, has been in “recess,” for the best part of a year. Although Riot plans to bring it back at some point, it's currently still reworking it to iron out some of the issues people had with it. How then, has Riot been cleaning things up so well? Through new automated tools.
A new system of detection for certain racist and aggressive words and phrases has prevented most people from coming up with clever ways to call each other names and there's even a clever detection tool in place to spot people deliberately feeding the other team. “Leaverbuster,” was also implemented late last year to pick out those that consistently leave games early and place them in a low-priority-queue so that their games take longer to find.
All of this, says Riot, has helped make the game cleaner and more pleasant than ever before.
He went on to claim that toxic players are now only obvious in around only two per cent of games, a record low for League of Legends and that when the tribunal finally does return, it will give users the chance to reward positive play as well, even rewarding some with in-game items.
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KitGuru Says: It's good to see Riot is still clearing house when it comes to ‘toxic' players. Have you guys noticed the game improving over the past year in that respect?