bethesda | KitGuru https://www.kitguru.net KitGuru.net - Tech News | Hardware News | Hardware Reviews | IOS | Mobile | Gaming | Graphics Cards Tue, 12 Mar 2024 16:36:33 +0000 en-US hourly 1 https://wordpress.org/?v=6.4.3 https://www.kitguru.net/wp-content/uploads/2021/06/cropped-KITGURU-Light-Background-SQUARE2-32x32.png bethesda | KitGuru https://www.kitguru.net 32 32 New Starfield beta patch brings 500+ fixes and more https://www.kitguru.net/tech-news/mustafa-mahmoud/new-starfield-beta-patch-brings-500-fixes-and-more/ https://www.kitguru.net/tech-news/mustafa-mahmoud/new-starfield-beta-patch-brings-500-fixes-and-more/#respond Fri, 08 Mar 2024 11:45:46 +0000 https://www.kitguru.net/?p=650826 It’s safe to say that the perception surrounding Bethesda Game Studios’ Starfield has been quite a bit more divisive when compared to the likes of Skyrim or even Fallout 4. That said, the team has slowly but surely been improving the overall experience – with the latest update bringing over 500 changes and tweaks...

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It’s safe to say that the perception surrounding Bethesda Game Studios’ Starfield has been quite a bit more divisive when compared to the likes of Skyrim or even Fallout 4. That said, the team has slowly but surely been improving the overall experience – with the latest update bringing over 500 changes and tweaks.

Making the announcement on their blog, the team at BGS said “Our latest update brings new ways to show off your modeling skills in space with the addition of new poses and expressions for you and your companions. We excitedly await more showing off of your photography!”

They continued, “We also understand that digipicks are precious, so we've made an adjustment that allows you to Undo without the penalty cost of a Digipick during the Security mini-game.”

While these are the two primary additions with this update, as mentioned there are over 500 small tweaks and bug fixes, including but certainly not limited to:

  • You can now open doors and harvest with the scanner opened
  • Added support for adjusting FOV when using 3rd Person Ship view
  • Added an Anisotropic filtering quality slider
  • Added an autosave when fast travelling from a planet's surface to orbit
  • Updated the Ship UI to perform more smoothly at higher frame rates
  • Improved LOD for trees
  • Improved lighting on particles at night when using the flashlight

As mentioned, there are hundreds of tiny fixes focused on highly specific instances – the full list of which can be found HERE.

While it is encouraging to see such comprehensive bug fixes, it does beg the question as to how long players will have to wait for more substantive and feature-packed updates.

Discuss on our Facebook page HERE.

KitGuru says: What do you think of this latest update? Have you noticed any of the changes? Was/is Starfield Bethesda’s least buggy game released? Let us know down below.

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The Fallout TV series now has a full-length trailer ahead of next month’s premiere https://www.kitguru.net/gaming/matthew-wilson/the-fallout-tv-series-now-has-a-full-length-trailer-ahead-of-next-months-premiere/ https://www.kitguru.net/gaming/matthew-wilson/the-fallout-tv-series-now-has-a-full-length-trailer-ahead-of-next-months-premiere/#respond Thu, 07 Mar 2024 15:43:57 +0000 https://www.kitguru.net/?p=650796 As announced last year, Amazon's upcoming Fallout TV series is finally set to air in April, with all episodes to become available to stream through Prime Video on the 11th of April. Now, ahead of that date, we now have a full length trailer, giving us a longer look at what to expect from the show...

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As announced last year, Amazon's upcoming Fallout TV series is finally set to air in April, with all episodes to become available to stream through Prime Video on the 11th of April. Now, ahead of that date, we now have a full length trailer, giving us a longer look at what to expect from the show. 

Many have already commented on how good the Fallout series has looked so far. There is a good amount of faithfulness to the costume and set designs. The previous teaser trailer was also well received. Now, we have a full length trailer, introducing us to the overarching premise for the first season, as well as a few of the main characters we'll be following around.

The show will follow a new vault dweller, leaving the confines of the underground bunker to explore the surface world for the first time. At this point in time, a long period of time has passed and the Earth has been ravaged by nuclear weapons, leaving behind races of mutants, mixed in with other human survivors.

The trailer captures the spirit of the games very well and incorporates a good amount of humour. It is a strong start, now we'll have to see how well the series resonates once it drops next month.

Discuss on our Facebook page, HERE.

KitGuru Says: Will you be giving this a watch when it releases next month?  I'll be keeping my fingers crossed that it avoids the mistakes of previous video game adaptations. 

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Bethesda may soon reveal new Starfield content https://www.kitguru.net/gaming/matthew-wilson/bethesda-may-soon-reveal-new-starfield-content/ https://www.kitguru.net/gaming/matthew-wilson/bethesda-may-soon-reveal-new-starfield-content/#respond Mon, 04 Mar 2024 15:41:10 +0000 https://www.kitguru.net/?p=650421 There has been some movement on the backend of Steam, pointing towards the testing of new content for Starfield. Bethesda's developers have been busy with a new “unknown app” that is being actively updated.  The immediate speculation here is that this could be the long-announced ‘Shattered Space' DLC for the game, which would contain new …

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There has been some movement on the backend of Steam, pointing towards the testing of new content for Starfield. Bethesda's developers have been busy with a new “unknown app” that is being actively updated. 

The immediate speculation here is that this could be the long-announced ‘Shattered Space' DLC for the game, which would contain new story content for fans to explore. However, it is worth noting that Bethesda has made no promises for the release date for this DLC. However, it has previously promised other exciting updates for ‘early 2024'.

Last year, Bethesda announced plans to release the official Starfield mod kit in early 2024. This unknown app now appearing on Steam's backend could well be this, and not the upcoming Shattered Space DLC.

Personally, I am leaning more towards this being testing for the mod tools, rather than new content, but I would also love to be wrong as I would like to jump back into Starfield to continue my New Game+ journey.

Discuss on our Facebook page, HERE.

KitGuru Says: If this is mod tools, then that will also be fantastic news. While a lot of mods have already been made for the game, the release of the mod kit should enable more in-depth mods, in a similar fashion to all other Bethesda Game Studios' RPGs. 

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Xbox’s Hi-Fi Rush will launch on PS5 next month https://www.kitguru.net/gaming/matthew-wilson/xboxs-hi-fi-rush-will-launch-on-ps5-next-month/ https://www.kitguru.net/gaming/matthew-wilson/xboxs-hi-fi-rush-will-launch-on-ps5-next-month/#respond Wed, 21 Feb 2024 17:18:58 +0000 https://www.kitguru.net/?p=649202 We've heard about Hi-Fi Rush coming to other platforms for a few weeks now. A leak has already pointed to the game landing on PS5 this year but Bethesda has accidentally announced it early with a trailer this afternoon.  It would seem that there was some confusion over which games were being announced for other …

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We've heard about Hi-Fi Rush coming to other platforms for a few weeks now. A leak has already pointed to the game landing on PS5 this year but Bethesda has accidentally announced it early with a trailer this afternoon. 

It would seem that there was some confusion over which games were being announced for other platforms from Xbox today. The company announced both Pentiment and Grounded for the Nintendo Switch, so we weren't expecting to also get some Hi-Fi Rush news today.

The action rythm game launched last year for Xbox consoles and PCs, swiftly gathering critical acclaim for its fun gameplay and visual style. The Bethesda Latin America YouTube channel uploaded the trailer for the PS5 version of the game today, confirming the game for Sony's system. While the trailer has since been privatised, eagle-eyed viewers were quick to notice the March 18th release date.

While Hi-Fi Rush will hit PS5 in March, we do not know if it will also land on Switch. As it wasn't part of the games announced for Nintendo's platform today, the team may need more time to polish up a version for the handheld console.

Discuss on our Facebook page, HERE.

KitGuru Says: Hi-Fi Rush was a lot of fun and really caught a lot of people by surprise last year. It will no doubt do well on other platforms as well.

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Fallout S.P.E.C.I.A.L. Anthology returns https://www.kitguru.net/gaming/joao-silva/fallout-s-p-e-c-i-a-l-anthology-returns/ https://www.kitguru.net/gaming/joao-silva/fallout-s-p-e-c-i-a-l-anthology-returns/#respond Tue, 20 Feb 2024 09:00:37 +0000 https://www.kitguru.net/?p=648747 Bethesda has released a few editions of the Fallout Anthology collection over the years, offering a Collector's Edition bundle that packages together all previous games in the series. The Anthology was previously updated to include Fallout 4. Now, the Fallout S.P.E.C.I.A.L. Anthology returns with Fallout 76, alongside all the previous games in the series to …

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Bethesda has released a few editions of the Fallout Anthology collection over the years, offering a Collector's Edition bundle that packages together all previous games in the series. The Anthology was previously updated to include Fallout 4. Now, the Fallout S.P.E.C.I.A.L. Anthology returns with Fallout 76, alongside all the previous games in the series to date. As some of the Fallout games are only available on PC, this bundle only contains PC versions of the games. 

Whether you're a newcomer to the franchise or a long-time fan, the Fallout S.P.E.C.I.A.L. Anthology is the perfect way to experience the entire role-playing game franchise that debuted in 1997. The anthology features seven fantastic Fallout games, including Fallout, Fallout 2, Fallout Tactics, Fallout 3: Game of the Year Edition, Fallout: New Vegas, Ultimate Edition, Fallout 4: Game of the Year Edition, and Fallout 76.

Each game comes with a S.P.E.C.I.A.L. card, inspired by Fallout 76's in-game perk cards, that contains a PC game code. The collector cards are housed in the centre of a small bomb, and on these S.P.E.C.I.A.L. cards, Vault-Tec's Vault Boy showcases the essential talents of any vault-dweller (Strength, Luck, Endurance, Charisma, Agility, Perception, and Intelligence).

The Fallout S.P.E.C.I.A.L. Anthology is coming out on April 11th, but it's already available to pre-order for $60/€60.

Discuss on our Facebook page, HERE.

KitGuru says: Have you ever bought a Fallout anthology collection? Are you considering getting the new Fallout S.P.E.C.I.A.L. Anthology?

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Bethesda is finally bringing FSR 3 to Starfield https://www.kitguru.net/gaming/joao-silva/bethesda-is-finally-bringing-fsr-3-to-starfield/ https://www.kitguru.net/gaming/joao-silva/bethesda-is-finally-bringing-fsr-3-to-starfield/#respond Mon, 05 Feb 2024 08:55:47 +0000 https://www.kitguru.net/?p=646874 Starfield is finally getting AMD FSR 3 support. Six months on from release, the sci-fi RPG developed by Bethesda will finally support AMD's latest upscaling technology. As we saw with DLSS 3, FSR 3 will first be tested as part of the Starfield beta on Steam, before rolling out to all players a few weeks later...

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Starfield is finally getting AMD FSR 3 support. Six months on from release, the sci-fi RPG developed by Bethesda will finally support AMD's latest upscaling technology. As we saw with DLSS 3, FSR 3 will first be tested as part of the Starfield beta on Steam, before rolling out to all players a few weeks later. 

Last summer, AMD announced that it would be the exclusive PC partner for Starfield, a deal that led to the game launching with support for FSR 2 upscaling. This was somewhat odd at the time as AMD had already launched FSR 3 prior to Starfield's release. Fortunately, the updated feature is finally on the way.

FSR 3 is planned to be introduced to the PC Game Pass version before the end of this month, ahead of the next scheduled update, which should happen sometime in mid-March.

In Starfield, players can, technically, already experience AMD's frame generation technology via HYPR-RX (RSR with frame generation). This allows the use of frame generation (in this case, AMD Fluid Motion Frames) without the need for FSR 3 integration. However, this method only works if you have an AMD GPU and the experience will likely be improved with official FSR 3 support.

Discuss on our Facebook page, HERE.

KitGuru says: Will you be trying out AMD FSR 3 on Starfield?

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Starfield patch goes live with lighting overhaul https://www.kitguru.net/tech-news/mustafa-mahmoud/starfield-patch-goes-live-with-lighting-overhaul/ https://www.kitguru.net/tech-news/mustafa-mahmoud/starfield-patch-goes-live-with-lighting-overhaul/#respond Wed, 31 Jan 2024 12:00:58 +0000 https://www.kitguru.net/?p=646451 Starfield has had somewhat of a controversial existence. Following a multi-year long hype and marketing period, the game launched to solid reviews – albeit with much a greater disparity in opinions. Fortunately, the team at Bethesda have been continuously updating the game – with the last patch perhaps being its biggest yet. Making the announcement …

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Starfield has had somewhat of a controversial existence. Following a multi-year long hype and marketing period, the game launched to solid reviews – albeit with much a greater disparity in opinions. Fortunately, the team at Bethesda have been continuously updating the game – with the last patch perhaps being its biggest yet.

Making the announcement on their blog, the Starfield team said “Let there be LIGHT….ing improvements! Our latest update has moved out of Steam Beta and is now available for all Starfield players. The patch notes have remained the same as previously released during the beta except for a version number change and one additional PC crash fix.”

Speaking of patch notes, some of the biggest changes, improvements and additions include:

  • Fixed player character’s eyes remaining closed instead of blinking in third person view.
  • Fixed an issue that could occur on some enemies causing them to stand instead of falling to the ground
  • Fixed crew members and companions positioning near the cockpit after fast traveling to the ship.
  • Addressed a crash that could occur when changing from Fullscreen to Windowed mode
  • Fixed rare save game corruptions on PC
  • Body type should no longer reset to default when loading a Starborn save from the main menu.
  • Fixed an issue that could cause airlock doors to sometimes appear floating in sky when arriving at locations
  • Fixed the extreme speed that could occur in zero G when using the Phased Time power
  • Fixed FOV and zoom issues with weapon scopes.

The full list of changes is highly exhaustive, however the biggest features to come with this update has to do with the game’s lighting and graphics, most notably:

  • Improved widescreen support (32:9, 21:9 and 16:10).
  • Shadows can now be seen on planet rings from planet surface
  • Improved eyes and skin on crowd characters
  • Improved reflection on water
  • Improved contact shadows on characters
  • Improved contact shadows on first person
  • Addressed various shadow popping, flickering and artifact issues.
  • Improved the visibility of the sun’s lens flare during sunrise and sunset
  • Improved the appearance of clouds during weather transition
  • Fixed various FSR2 and DLSS artifacts (noise, black dots, ghosting)
  • Improved lighting at 73 locations.
  • Fixed various geometry, texture, and ghosting issues

As mentioned, the full patch notes include dozens or even hundreds of other miscellaneous fixes, but the focus was clearly on making the game more attractive visually. Starfield can look impressive in certain situations – but highly outdated in others. It’s encouraging to see notable improvements being made over time.

Discuss on our Facebook page HERE.

KitGuru says: What do you think of the update? Will you hop back in? What else could they do to improve the game further? Let us know down below.

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Elder Scrolls Online reaches new milestone https://www.kitguru.net/tech-news/mustafa-mahmoud/elder-scrolls-online-reaches-new-milestone/ https://www.kitguru.net/tech-news/mustafa-mahmoud/elder-scrolls-online-reaches-new-milestone/#respond Tue, 23 Jan 2024 19:00:07 +0000 https://www.kitguru.net/?p=644839 While fans have been waiting for a new single player Elder Scrolls game since 2011, the series’ MMO entry – The Elder Scrolls Online – has been trucking along for the past decade, seeing consistent support and updates from the team at Zenimax Online Studios. This has helped the MMO carve a pretty large niche …

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While fans have been waiting for a new single player Elder Scrolls game since 2011, the series’ MMO entry – The Elder Scrolls Online – has been trucking along for the past decade, seeing consistent support and updates from the team at Zenimax Online Studios. This has helped the MMO carve a pretty large niche for itself, having now surpassed a total of 24 million players.

Bethesda recently held their Elder Scrolls Online 2024 Global Reveal showcase in which the company unveiled the MMO’s next expansion ‘Gold Road’. Alongside this, the team revealed that ESO has reached a new milestone, having now officially surpassed 24 million players.

For context, ESO hit 10 million players back in November 2017; three and a half years after it had launched. The figures have steadily increased since then, with ESO seeing between 1-2 million additional players each year. The full list of milestones can be seen here:

  • November 2017: 10M
  • June 2018: 11M
  • June 2019: 13.5M
  • January 2020: 15M
  • March 2021: 18M
  • October 2021: 19M
  • January 2022: 20M
  • July 2022: 21M
  • April 2023: 22M

Unlike most MMOs, ESO doesn’t require a monthly subscription to access, although the game does release paid expansions. Still, it is tough to compare ESO to other MMOs which require a paid monthly subscription on top of paid expansions. Regardless, with 24 million players it is safe to assume The Elder Scrolls Online is doing just fine.

KitGuru says: Have you played ESO? What do you think of it? Does it scratch that Elder Scrolls itch? Let us know down below.

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Bethesda soft launches The Elder Scrolls: Castles for mobile platforms https://www.kitguru.net/gaming/joao-silva/bethesda-soft-launches-the-elder-scrolls-castles-for-mobile-platforms/ https://www.kitguru.net/gaming/joao-silva/bethesda-soft-launches-the-elder-scrolls-castles-for-mobile-platforms/#respond Fri, 19 Jan 2024 17:00:55 +0000 https://www.kitguru.net/?p=644323 After the success of Fallout: Shelter, Bethesda hopes to replicate it with a similar game set in The Elder Scrolls universe. Named The Elder Scrolls: Castles, it is the third phone game in the fantasy series, after 2020's The Elder Scrolls: Blades. The new title, developed by the Fallout Shelter team, allows users to create …

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After the success of Fallout: Shelter, Bethesda hopes to replicate it with a similar game set in The Elder Scrolls universe. Named The Elder Scrolls: Castles, it is the third phone game in the fantasy series, after 2020's The Elder Scrolls: Blades.

The new title, developed by the Fallout Shelter team, allows users to create dynasties, choose kingdoms and castles, and manage them. One thing worth noting is that every day in the real world corresponds to a year in-game, inciting to come to log in to the game daily.

The ruler of a kingdom is responsible for training citizens, identifying potential heirs, and maintaining order to ensure the realm's prosperity. Your goal will be to keep your people happy while securing the long life of their leader. Your decisions will determine whether your reign will be prosperous or a disaster. To achieve your objectives, you must build your castle from the ground up, construct and extend chambers, install decorations and monuments, and assign subjects to workstations. As you progress, you can create heroes, equip them, and send them into combat against iconic Elder Scrolls characters to earn treasures and expand your empire.

The Elder Scrolls: Castles is currently only accessible in the Philippines. Players in other countries may pre-register for the game's progressive release on Android and iOS in the coming months.

Discuss on our Facebook page HERE.

KitGuru says: Did you like Fallout: Shelter? Will you pre-register to The Elder Scrolls: Castles?

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Starfield faces growing criticism months after launch https://www.kitguru.net/gaming/matthew-wilson/starfield-faces-growing-criticism-months-after-launch/ https://www.kitguru.net/gaming/matthew-wilson/starfield-faces-growing-criticism-months-after-launch/#respond Mon, 01 Jan 2024 13:00:41 +0000 https://www.kitguru.net/?p=642222 While Starfield launched to positive reviews, fan sentiments around the game have soured in the months since launch. The game already had a mixed reception in Steam user reviews but in recent weeks, the game has dropped to a mostly negative rating.

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While Starfield launched to positive reviews, fan sentiments around the game have soured in the months since launch. The game already had a mixed reception in Steam user reviews but in recent weeks, the game has dropped to a mostly negative rating.

Despite its expansive gameplay, Starfield faces mounting criticism from players. Key complaints include the lack of engaging dungeons, barren planets, and the absence of essential Quality of Life elements like detailed maps. Originally met with mixed feedback on Steam, Starfield's overall rating has nosedived to ‘mostly negative' in recent weeks. Analysing nearly 89,000 Steam user reviews, a subset of over 7,000 December reviews underscores this significant shift.

This doesn't seem to be a case of review bombing exactly, as while some of the recent reviews do have low playtime numbers, a lot of them have dozens to hundreds of hours of playtime. It does seem a bit odd that someone would play a game for over 100 hours only to decide they didn't like it, so there is clearly still some power in Bethesda's usual RPG formula – why else would you play the game for so long?

Personally, I really enjoyed my time with Starfield. I played it for weeks and ended up jumping into a New Game+ playthrough. I don't think it is the best game of the year, but it has certainly been one of my favourites in 2023, despite its flaws. While many are now burned out with Bethesda's typical RPG formula, I still very much enjoy it and I appreciated Bethesda's re-commitment to player choices and impactful decisions after being thoroughly underwhelmed by Fallout 4.

One thing is for sure, if Bethesda wants to recapture the awe of the masses and have another undisputed hit like Skyrim, it will need to make some more technical leaps with The Elder Scrolls 6.

Discuss on our Facebook page, HERE.

KitGuru Says: Have you played much of Starfield since it came out? Do you think the negatives are overblown, or do you think Bethesda needs to rethink its approach to game design for future titles? 

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Players have spent an average of 40 hours in Starfield https://www.kitguru.net/tech-news/mustafa-mahmoud/players-have-spent-an-average-of-40-hours-in-starfield/ https://www.kitguru.net/tech-news/mustafa-mahmoud/players-have-spent-an-average-of-40-hours-in-starfield/#respond Fri, 22 Dec 2023 14:15:39 +0000 https://www.kitguru.net/?p=641634 Despite years of build-up and hype, Starfield’s launch ended up being one of the most controversial of the year, with fans and critics alike taking the time to discuss the merits and failings of Bethesda Game Studios’ approach to game development. Still, the RPG has been enjoyed by millions, and so in celebration the team …

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Despite years of build-up and hype, Starfield’s launch ended up being one of the most controversial of the year, with fans and critics alike taking the time to discuss the merits and failings of Bethesda Game Studios’ approach to game development. Still, the RPG has been enjoyed by millions, and so in celebration the team have released a lengthy infographic featuring all sorts of stats while teasing future content.

Taking to their blog, Bethesda Game Studios celebrated Starfield’s current success, saying “It’s coming up on the end of the year, and we want to thank all our players for joining us for the incredible launch of Starfield. With 13 million players since September, this has been the biggest launch in our history. Your support of this new adventure has meant everything to us.”

With that, the team shared a whole bunch of interesting stats, including but not limited to an updated total player count (13 million) and the fact that on average each player has explored the universe of Starfield for 40 hours. The full infographic can be seen below, but more excitingly, BGS shared their 2024 plans for Starfield, saying:

“First, we’re targeting updates roughly every six weeks starting in February. These updates will include everything from quality-of-life improvements to content and feature updates”. Detailing these updates. The team continued, “We'll be adding new ways to travel and you’ll now be able to access city maps while exploring the major cities. For those of you who love ship building, we'll also be expanding on ship customization with ship decorations, new ship building options, and more.”

Other notable changes and additions coming in 2024 include allowing you to “easily customize carry capacity, cargo access distance, ship damage, vendor credits, how you suffer afflictions, new survival mechanics, and more” alongside the introduction of official mod support.

Last but not least, the team teased that they are currently working on ‘Shattered Space’ – Starfield’s first major expansion. While perhaps not the smoothest launch, it will be interesting to see how the perception of Starfield changes once all these updates have gone live.

KitGuru says: What do you think of Starfield? Are you excited for the updates? How many hours did you put into the game? Let us know down below.

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Bethesda shares 2024 roadmap for Fallout 76 https://www.kitguru.net/tech-news/mustafa-mahmoud/bethesda-shares-2024-roadmap-for-fallout-76/ https://www.kitguru.net/tech-news/mustafa-mahmoud/bethesda-shares-2024-roadmap-for-fallout-76/#respond Wed, 20 Dec 2023 12:00:49 +0000 https://www.kitguru.net/?p=641368 While perhaps not quite as great of a redemption story as No Man’s Sky, Fallout 76 has for the past half a decade been slowly growing and improving – making it a far cry from what the experience was like back at launch. With the year coming to an end, Bethesda has now detailed all …

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While perhaps not quite as great of a redemption story as No Man’s Sky, Fallout 76 has for the past half a decade been slowly growing and improving – making it a far cry from what the experience was like back at launch. With the year coming to an end, Bethesda has now detailed all the many updates and expansions planned for Fallout 76 in 2024.

Taking to the game’s blog, Jon Rush – the producer and art director for Fallout 76 – said “As we look ahead to another exciting year in Appalachia, we can’t help but feel a warm glow (or perhaps that’s radiation?) emanating from the amazing community of players in Fallout 76. Just last month, we celebrated our fifth anniversary, and we’ve come a long way since we first stepped out of the Vault into the wastelands of Appalachia. Together, 17 million players have experienced new Fallout tales and characters with Wastelanders.”

17 million is a rather impressive figure, especially as this specifically details those who played the Wastelanders expansion – not just total registered users since launch. With that, Rush detailed exactly what fans can look forward to in 2024:

  • [Spring 2024] Atlantic City – America’s Playground
  • [Later in 2024] The wooded heartland of Shenandoah
  • More frequent Seasonal events with additional rewards
  • New Seasonal events
  • Additional features and improvements

While perhaps not the most content-filled year for Fallout 76, it is rather impressive to see the team continuing to update the game and add genuinely decent amounts of new content on a semi-regular basis despite its hilariously bad launch.

Discuss on our Facebook page HERE.

KitGuru says: What do you think of Fallout 76 in 2023? Have you given the game a whirl recently? What is still missing from the game all these years later? Let us know down below.

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Bethesda reportedly turned down pitch by Obsidian for TES spin-off https://www.kitguru.net/tech-news/mustafa-mahmoud/bethesda-reportedly-turned-down-pitch-by-obsidian-for-tes-spin-off/ https://www.kitguru.net/tech-news/mustafa-mahmoud/bethesda-reportedly-turned-down-pitch-by-obsidian-for-tes-spin-off/#respond Tue, 19 Dec 2023 12:00:06 +0000 https://www.kitguru.net/?p=641206 In the decade since its release, many have deemed Obsidian Entertainment’s Fallout New Vegas to be one of if not the best entry in the Fallout series. Unfortunately, Bethesda deemed the game a failure due to it missing an arbitrary Metacritic score by a single point. Had this not been the case, it seems as …

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In the decade since its release, many have deemed Obsidian Entertainment’s Fallout New Vegas to be one of if not the best entry in the Fallout series. Unfortunately, Bethesda deemed the game a failure due to it missing an arbitrary Metacritic score by a single point. Had this not been the case, it seems as though we would have gotten a spin-off of Skyrim from Obsidian – as well as other Fallout titles.

As rediscovered by the publication 80 Level, Chris Avellone – who had a large hand in the creation of Fallout New Vegas and its DLC – mentioned a couple years ago that Obsidian had pitched a bunch of different spin-off ideas to Bethesda; though they were ultimately denied.

Following this, Avellone has confirmed the report, adding more context to the events, saying via Twitter: “This is true. One of the Elder Scrolls proposals (which I pitched) was intended to serve the same function as FNV did between F3 and F4, to provide more adventures in the setting during the years before the next Bethesda release.”

Avellone continued, “I thought it couldn't hurt to try and push a similar system to what Treyarch/Activision had going with Call of Duty at the time (but hopefully less rushed). Bethesda could do a core release, then we'd release a TES title (in same world or a divergent timeline/era) before the next big Beths. Push.”

Avellone then concluded the anecdote by saying what we all unfortunately already know, “Not surprisingly, it didn't gain much traction – I never got the impression Beths. was happy with FNV's reception (good and bad).”

As mentioned, in the decade since its release Fallout New Vegas has gone on to become a fan favourite, with many deeming it to be infinitely superior to Bethesda Game Studios’ own RPG efforts. Considering the fact that we are still waiting for a sequel to Skyrim more than 12 years later, having Obsidian make their own spin-off would have been much appreciated. Unfortunately, BGS seemingly did not see things in the same way.

Discuss on our Facebook page HERE.

KitGuru says: What do you think of New Vegas? Is it the best 3D Fallout game? Would you have liked to see an Elder Scrolls game from Obsidian? Let us know down below.

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Fallout 4’s next-gen update for Xbox Series X/S and PS5 has been delayed https://www.kitguru.net/gaming/matthew-wilson/fallout-4s-next-gen-update-for-xbox-series-x-s-and-ps5-has-been-delayed/ https://www.kitguru.net/gaming/matthew-wilson/fallout-4s-next-gen-update-for-xbox-series-x-s-and-ps5-has-been-delayed/#respond Wed, 13 Dec 2023 17:01:25 +0000 https://www.kitguru.net/?p=640753 Starfield isn't the only game Bethesda is working on right now. In recent weeks, we've seen an update to mod support for Skyrim, new content for Fallout 76 and we've been anticipating a ‘next-gen' graphics update for Fallout 4 on Xbox Series X/S and PS5. While Fallout 4's upgrade was announced in October, with plans …

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Starfield isn't the only game Bethesda is working on right now. In recent weeks, we've seen an update to mod support for Skyrim, new content for Fallout 76 and we've been anticipating a ‘next-gen' graphics update for Fallout 4 on Xbox Series X/S and PS5. While Fallout 4's upgrade was announced in October, with plans to roll out before the end of 2023, Bethesda has opted to take a bit more time with it. 

The Fallout 4 next-gen update for Xbox Series X/S and PS5 will now be arriving in early 2024, the studio announced with the following tweet:

If you already own Fallout 4 on Xbox or PlayStation, then this will be a free upgrade. Xbox owners don't really need to wait either, as the Xbox Series X/S can already run the game at 60FPS using Microsoft's Frame Rate Boost option in the game's compatibility settings menu.

We still don't know the exact scope of this update but I would go in expecting a boost to both frame rate and resolution, perhaps even hitting 4K/60FPS. Anything beyond that, such as the inclusion of new textures or reworked assets would be a bonus.

Discuss on our Facebook page, HERE.

KitGuru Says: Are you planning on diving back into Fallout 4 once this update drops? 

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Starfield is getting FSR 3, XeSS, new vehicles, mod support, and much more https://www.kitguru.net/gaming/joao-silva/starfield-is-getting-fsr-3-xess-new-vehicles-mod-support-and-much-more/ https://www.kitguru.net/gaming/joao-silva/starfield-is-getting-fsr-3-xess-new-vehicles-mod-support-and-much-more/#respond Wed, 13 Dec 2023 15:00:18 +0000 https://www.kitguru.net/?p=640666 Bethesda has been releasing updates to Starfield since its release in September, mainly consisting of bug fixes and minor tweaks. However, the company recently announced that a major game update will be released early next year, addressing “in-progress” blocked quests. In addition, the developer also shared what the future holds for Bethesda's latest AAA title, …

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Bethesda has been releasing updates to Starfield since its release in September, mainly consisting of bug fixes and minor tweaks. However, the company recently announced that a major game update will be released early next year, addressing “in-progress” blocked quests. In addition, the developer also shared what the future holds for Bethesda's latest AAA title, including FSR 3, XeSS, mod support, city maps, and new travel methods.

To complement the fixes to “in-progress” blocked quests, the studio developed a new system to correct them without users having to roll back their saves. Furthermore, the early 2024 update will include Intel XeSS and AMD FidelityFX Super Resolution 3 (FSR 3). New gaming features such as maps that provide meaningful information while touring towns, PC editing tools, and in-game mod support will also be added in 2024.

Bethesda has also hinted at new ways of travelling in Starfield, although what this will entail remains to be seen. The first thing that comes to mind would be new vehicles, like a space rover for passengers.

The company has stated that these features will be released regularly, with fixes and updates expected every six weeks. However, they caution that they will only release hotfixes if they are safe for the game. In their words, “In a game this huge and active, we take a long time to test even the tiniest modification”. Finally, Bethesda plans to extend the game's narrative, although they have not yet announced a date forthe first story DLC.

Discuss on our Facebook page, HERE.

KitGuru says: Are you still having fun with Starfield? What do you think of the upcoming features coming to the game?

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Arkane Studios is working on a third-person Blade game https://www.kitguru.net/gaming/matthew-wilson/arkane-studios-is-working-on-a-third-person-blade-game/ https://www.kitguru.net/gaming/matthew-wilson/arkane-studios-is-working-on-a-third-person-blade-game/#respond Fri, 08 Dec 2023 14:00:06 +0000 https://www.kitguru.net/?p=640229 As promised, Xbox Game Studios showed up in force at The Game Awards last night. Not only did we get a new trailer for Ninja Theory's Hellblade 2, but Arkane also made an appearance. The bad news is, we aren't getting Dishonored 3 like rumours claimed. However, they are working on a new game centred …

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As promised, Xbox Game Studios showed up in force at The Game Awards last night. Not only did we get a new trailer for Ninja Theory's Hellblade 2, but Arkane also made an appearance. The bad news is, we aren't getting Dishonored 3 like rumours claimed. However, they are working on a new game centred around Marvel character Blade. 

While rumours claimed that Arkane's Lyon studio may announce Dishonored 3 at The Game Awards, instead we got a completely unexpected and surprising announcement. Arkane Lyon has been tasked with creating Marvel's Blade:

“In Marvel’s Blade, Eric Brooks is the legendary Daywalker, half-man, half-vampire torn between the warm society of the living and the rushing power of the undead”, the description reads. The game is set to be a “mature, single-player, third-person game set in the heart of Paris”.

In an Xbox Wire post, Blade game director, Dinga Bakaba, explained that the reveal is taking place now to celebrate the character's 50th anniversary. The game is currently in early development and no gameplay was shown in the reveal trailer. We also don't have confirmation on supported platforms yet so this project may be mapped out for 2028, which is when the next Xbox is expected to launch.

Discuss on our Facebook page, HERE.

KitGuru Says: Given Arkane's success with first-person action games, I would have liked to have seen a first-person take on Blade but that could be partially to do with Marvel – after all, they want you to see their characters on the screen as often as possible. 

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Arkane could reveal Dishonored 3 very soon https://www.kitguru.net/gaming/matthew-wilson/arkane-could-reveal-dishonored-3-very-soon/ https://www.kitguru.net/gaming/matthew-wilson/arkane-could-reveal-dishonored-3-very-soon/#respond Tue, 05 Dec 2023 09:30:51 +0000 https://www.kitguru.net/?p=639813 During the court case between Microsoft and the FTC over the acquisition of Activision Blizzard, a number of documents leaked, revealing a roadmap of upcoming exclusive games, as well as early plans for the next-gen Xbox console. One of the games mentioned was none other than Dishonored 3 and now, rumours are swirling that the …

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During the court case between Microsoft and the FTC over the acquisition of Activision Blizzard, a number of documents leaked, revealing a roadmap of upcoming exclusive games, as well as early plans for the next-gen Xbox console. One of the games mentioned was none other than Dishonored 3 and now, rumours are swirling that the game will be announced this week. 

As part of the leaked documents gathered as part of the discovery process for court proceedings between Microsoft and the FTC, Microsoft had to hand over sensitive business documents, including early plans for the next Xbox console, and a roadmap for upcoming games on its release schedule. As part of a roadmap for Bethesda, the company has Dishonored 3 planned for FY2024.

dishonoredheader1.jpg

Now, leaker and podcaster, Nate the Hate, has claimed that he has heard that Arkane Lyon's next game will be announced at The Game Awards this week. Given that we see Dishonored 3 listed on an official roadmap document, this appears to be the most likely option for a new game announcement.

While the Dishonored games were both very well received, Arkane went in a different direction after Dishonored 2, working on titles like Deathloop and Redfall in an effort to get more acquainted with multiplayer. A return to the studio's best known IP would be welcomed.

Discuss on our Facebook page, HERE.

KitGuru Says: The Dishonored games are some of my favourite stealth-action games, so I've always got my fingers crossed for a new sequel. Would you like to see Dishonored return? 

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Starfield has reached 12 million players since launch https://www.kitguru.net/gaming/mustafa-mahmoud/starfield-has-reached-12-million-players-since-launch/ https://www.kitguru.net/gaming/mustafa-mahmoud/starfield-has-reached-12-million-players-since-launch/#respond Mon, 04 Dec 2023 14:00:54 +0000 https://www.kitguru.net/?p=639593 Starfield has had an interesting trajectory. Following an extensive and lengthy marketing strategy, the game launched to a great deal of interest, amassing more than 10 million players within its first month. Since then however, growth has slowed down significantly, with the title garnering just a couple more million players in the months since. Back …

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Starfield has had an interesting trajectory. Following an extensive and lengthy marketing strategy, the game launched to a great deal of interest, amassing more than 10 million players within its first month. Since then however, growth has slowed down significantly, with the title garnering just a couple more million players in the months since.

Back in September, Bethesda revealed that Starfield had seen more than 10 million players flock to the new sci-fi RPG in the month following its release on the 1st of September – at the time becoming the studio’s biggest launch ever. Since then however, it seems as though momentum has slowed down significantly.

Taking to the stage at CCXP23, CEO of Xbox Gaming Phil Spencer offered updated statistics on Starfield’s success, saying “one of the special things about my job is I get to play games very early in the development. In fact, I was playing Starfield about this time last year and the game came out at the beginning of September of this year and I could tell when I was playing – and the fact that I couldn't stop playing – that this was probably going to be a pretty special game. So you never know when something is going to be a hit but it was nice to see how successful it's been.”

Spencer continued, “In fact, Starfield has now had over 12 million players since the launch of Starfield and it still sits in our top 10 most played games from our studios, so thank you everybody for all the support on Starfield and making it a tremendous hit.”

While 12 million players is certainly nothing to sniff at, it is interesting to see just how quickly the game seems to have dropped off player-wise. Being an Xbox Game Pass title, Starfield will undoubtedly continue to see new players flock to the title on a daily basis, but it is curious nonetheless to see just how quickly its growth seems to have slowed down since the game’s launch month.

Discuss on our Facebook page HERE.

KitGuru says: What do you think of Starfield? Were you one of the 10 million players at launch? Why do you think the game’s growth has slowed down so significantly? Let us know down below.

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Starfield DLSS update rolls out to all users https://www.kitguru.net/gaming/matthew-wilson/starfield-dlss-update-rolls-out-to-all-users/ https://www.kitguru.net/gaming/matthew-wilson/starfield-dlss-update-rolls-out-to-all-users/#respond Tue, 21 Nov 2023 15:57:08 +0000 https://www.kitguru.net/?p=638427 Starfield's highly anticipated DLSS update has been available in beta form for a few weeks now for Steam owners of the game. As of last night, the update is no longer tied to the game's beta version and is rolling out to all users across Steam and other platforms like the PC Game Pass version.  …

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Starfield's highly anticipated DLSS update has been available in beta form for a few weeks now for Steam owners of the game. As of last night, the update is no longer tied to the game's beta version and is rolling out to all users across Steam and other platforms like the PC Game Pass version. 

This week's Starfield patch introduces official DLSS integration. Not only do you get DLSS 2 upscaling for older GeForce RTX GPUs, but you also get DLSS 3 with Frame Generation for RTX 40 series graphics cards. This will allow anyone with an RTX 4060 or up to select Frame Generation and get a significant frame rate boost, at the cost of some added latency. In my personal experience playing the game with a mouse and keyboard on a 144Hz display at QHD with an RTX 4080, the latency gain is not particularly noticeable. Previous trouble spots like Akila's city centre, now run much smoother with frame rates well above 100FPS with Ultra settings and DLSS set to Quality mode.

While DLSS support is the headlining feature, this patch also makes plenty of other changes. For instance, there are a number of bug fixes, and additional optimisations have been made which as DigitalFoundry points out, bring a particularly noticeable boost for Nvidia GPUs, which were performing uncharacteristically worse than their Radeon counterparts. Bug fixes and other feature improvements are also heading to the Xbox version of the game, with the exception of Nvidia-specific features like DLSS and Reflex.

The full patch notes for Starfield's 1.8.86 update can be found HERE.

Discuss on our Facebook page, HERE.

KitGuru Says: Starfield's patch rollout has been somewhat slow but at least we know Bethesda is taking the time to properly test everything. For PC users in particular, this can be a blessing too, as it means you won't have to worry about any mods breaking on a regular basis. 

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Starfield to get DLSS 3 support next week with FSR3 arriving later https://www.kitguru.net/desktop-pc/mustafa-mahmoud/starfield-to-get-dlss-3-support-next-week-with-fsr3-arriving-later/ https://www.kitguru.net/desktop-pc/mustafa-mahmoud/starfield-to-get-dlss-3-support-next-week-with-fsr3-arriving-later/#respond Thu, 02 Nov 2023 10:15:56 +0000 https://www.kitguru.net/?p=636132 Despite being one of Bethesda Game Studio’s most technically proficient games, Starfield still launched with a number of issues and omissions. Fortunately, alongside improvements to HDR, optimisations and other improvements, the universe-spanning RPG will soon support DLSS 3 – as well as FSR3.

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Despite being one of Bethesda Game Studio’s most technically proficient games, Starfield still launched with a number of issues and omissions. Fortunately, alongside improvements to HDR, optimisations and other improvements, the universe-spanning RPG will soon support DLSS 3 – as well as FSR3.

Taking to Twitter to announce the upcoming update, Bethesda Game Studios said “We've been hard at work on @StarfieldGame updates and will be putting our next one into Steam Beta next week.”

Detailing this patch, they continued, “This update will feature Nvidia DLSS support with frame generation, display and HDR controls for supported systems, and other optimizations and improvements. You'll be able to opt-in to try it via the Steam Beta options. We’d love your feedback before it goes live for all PC and Xbox players after that.”

Additionally, while it will take a bit longer to implement, the team confirmed that AMD’s FSR3 will also be added in a future update, saying “Note, DLSS is for PC Nvidia users only. We’ll also have AMD FSR3 support in a future update.”

Considering the fact that many players struggled to run Starfield in a consistent manner, the addition of DLSS 3 (and FSR3 when it eventually releases) should make for a massive improvement to the overall experience. Hopefully there aren't any added unforeseen issues – though luckily we won’t have to wait long to find out.

Discuss on our Facebook page HERE.

KitGuru says: Are you still playing Starfield? What framerate did you manage to play at? What else would you like to see added/changed in another future update? Let us know down below.

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The big community-made Starfield patch is now available https://www.kitguru.net/gaming/matthew-wilson/the-big-community-made-starfield-patch-is-now-available/ https://www.kitguru.net/gaming/matthew-wilson/the-big-community-made-starfield-patch-is-now-available/#respond Wed, 25 Oct 2023 15:00:52 +0000 https://www.kitguru.net/?p=635271 Bethesda has been working on its own patches for Starfield in the weeks since its launch but as always, the community has patch plans of its own. Following on from the unofficial patches for Skyrim and Fallout 4, the Starfield Community Patch is now available for PC players.  This mod may eventually become available on …

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Bethesda has been working on its own patches for Starfield in the weeks since its launch but as always, the community has patch plans of its own. Following on from the unofficial patches for Skyrim and Fallout 4, the Starfield Community Patch is now available for PC players. 

This mod may eventually become available on Xbox, but that won't happen until Bethesda introduces official mod support and tools for Starfield. Bethesda is currently aiming at early 2024 for its Starfield mod kit release. Still, thanks to the tools already available to the public, many modders have already been able to start working on the game.

The Starfield Community Patch is now available. It is an open source project, so it belongs to the community at large and anyone can contribute to it or make adjustments as they see fit. The patch aims to fix bugs, errors and inconsistencies with the goal of improving the vanilla game experience for all players. The patch does not make any changes to the balance of the game – except in instances where a bug is causing an improper interaction in-game.

In order to install the mod, you will need the Starfield Script Extender (Steam) or an ASI Loader for the Game Pass version of the game, as well as the Nukem's Plugins enabler. You can download the patch at Nexusmods now.

Discuss on our Facebook page, HERE.

KitGuru Says: I've been slowly working my way through Starfield's New Game+ over the last few weeks and still enjoying the game a lot. This patch should help fix up some lingering issues though and it will be updated over time, possibly at a faster rate than Bethesda's own patches. For now, it looks like the next major official update for the game will be the introduction of mod support in the new year. 

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The Fallout TV series will air in April https://www.kitguru.net/gaming/matthew-wilson/the-fallout-tv-series-will-air-in-april/ https://www.kitguru.net/gaming/matthew-wilson/the-fallout-tv-series-will-air-in-april/#respond Mon, 23 Oct 2023 14:30:56 +0000 https://www.kitguru.net/?p=635073 The Fallout TV show has looked good so far in set photos, with the production team appearing to do everything it can to capture Fallout's war-torn wasteland aesthetic. After years in development and over a year on since filming began, we now know when we'll get to see the show for ourselves.  The Fallout TV …

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The Fallout TV show has looked good so far in set photos, with the production team appearing to do everything it can to capture Fallout's war-torn wasteland aesthetic. After years in development and over a year on since filming began, we now know when we'll get to see the show for ourselves. 

The Fallout TV series is being produced for Amazon. On a new Twitter account set up to advertise the show, we get confirmation that the show will finally become available on the 12th of April.

Interestingly, the teaser also confirms that the first episode will be titled “The End”, indicating we'll see the moments leading up to the nuclear war that forces humanity into underground vaults.

That is all we have for now but with the show now roughly six months away, we should get more information soon, including a proper trailer.

Discuss on our Facebook page, HERE.

KitGuru Says: With Fallout having so much lore, and the games being RPGs with multiple outcomes for stories, there is plenty of wiggle room here for the writers. I do hope that the vaults become a core focus of the show, as they've always been my favourite part of exploring the games. Will you be tuning into this when it goes live? 

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Pete Hines is leaving Bethesda after 24 year career https://www.kitguru.net/gaming/matthew-wilson/pete-hines-is-leaving-bethesda-after-24-year-career/ https://www.kitguru.net/gaming/matthew-wilson/pete-hines-is-leaving-bethesda-after-24-year-career/#respond Mon, 16 Oct 2023 15:05:15 +0000 https://www.kitguru.net/?p=634353 When we think of Bethesda and past Bethesda game launches, two names immediately spring to mind, Todd Howard and Pete Hines. Just six weeks on from the launch of the studio's latest game, Starfield, Hines has now announced that he is retiring. Pete Hines joined Bethesda back in 1999, working as the SVP of marketing, …

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When we think of Bethesda and past Bethesda game launches, two names immediately spring to mind, Todd Howard and Pete Hines. Just six weeks on from the launch of the studio's latest game, Starfield, Hines has now announced that he is retiring.

Pete Hines joined Bethesda back in 1999, working as the SVP of marketing, before being promoted to Head of Publishing in 2022. Now, after a nearly 25-year-long career at Bethesda, Hines is officially retiring.

In his announcement post, Hines said: “After 24 years, I have decided my time at Bethesda Softworks has come to an end. I am retiring and will begin an exciting new chapter of my life exploring interests and passions, donating my time where I can, and taking more time to enjoy life. This was not a decision I came to easily or quickly, but after an amazing career, culminating in the incredible launch of Starfield, it feels like the time is right.”

While Hines is retiring from the games industry, he says that he will “never stop being part” of the community, thanking the fans who supported the studio along the way, right up to the release of the studio's latest RPG, Starfield.

Discuss on our Facebook page, HERE.

KitGuru Says: Pete Hines has been a big part of Bethesda over the last two and a half decades, culminating in the company joining up with Microsoft.

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Starfield patch brings FOV slider and stability improvements for Intel Arc GPUs https://www.kitguru.net/gaming/matthew-wilson/starfield-patch-brings-fov-slider-and-stability-improvements-for-intel-arc-gpus/ https://www.kitguru.net/gaming/matthew-wilson/starfield-patch-brings-fov-slider-and-stability-improvements-for-intel-arc-gpus/#respond Mon, 09 Oct 2023 15:31:22 +0000 https://www.kitguru.net/?p=633482 Starfield has been out for a little over a month now. Bethesda has already released a couple of patches to target bugs. Now, we have our first of several promised game improvements, with the latest patch adding a FOV slider.  You could always adjust the Field of View in Starfield on PC, but in order …

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Starfield has been out for a little over a month now. Bethesda has already released a couple of patches to target bugs. Now, we have our first of several promised game improvements, with the latest patch adding a FOV slider. 

You could always adjust the Field of View in Starfield on PC, but in order to change the value, you did have to edit a .ini file. Now with the latest update, there is now an FOV slider in the options menu in-game, allowing you to adjust the field of view on the fly. Better yet, FOV adjustment is now available on both PC and Xbox.

Field of View adjustment is important for any first-person game, as it can aid with conditions like motion sickness. It is also helpful for those playing on different display sizes at various distances, allowing more details to be shown on screen.

Patch 1.7.36 for Starfield also introduces new optimisations to improve the game's stability on Intel Arc GPUs, amongst other undisclosed performance improvements. This update also fixes a progression-blocking bug in the quest Echoes of the Past, so if you've been struggling with that one, you should now be able to complete it.

Discuss on our Facebook page, HERE.

KitGuru Says: We're still waiting on the addition of native DLSS support, as well as a few other improvements like proper city maps. Alongside these patches, Bethesda is also working on Starfield DLC, so there is still plenty more to come. 

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Redfall patch brings 60FPS to Xbox consoles and increases enemy count https://www.kitguru.net/gaming/matthew-wilson/redfall-patch-brings-60fps-to-xbox-consoles-and-increases-enemy-count/ https://www.kitguru.net/gaming/matthew-wilson/redfall-patch-brings-60fps-to-xbox-consoles-and-increases-enemy-count/#respond Sun, 08 Oct 2023 13:00:05 +0000 https://www.kitguru.net/?p=633241 A few months ago following the launch of Redfall, Arkane promised to bring improvements to the game, including a 60FPS performance mode for Xbox consoles. Now seemingly out of nowhere, that update has dropped.  This week, a new Redfall patch began rolling out, bringing a 60FPS performance mode to both Xbox Series X and Xbox …

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A few months ago following the launch of Redfall, Arkane promised to bring improvements to the game, including a 60FPS performance mode for Xbox consoles. Now seemingly out of nowhere, that update has dropped. 

This week, a new Redfall patch began rolling out, bringing a 60FPS performance mode to both Xbox Series X and Xbox Series S. However, Arkane has also made some changes to the core game to try and improve the overall experience too.

Some of these updates include new controller settings and accessibility features, the addition of stealth takedowns and an increase in the number of enemies out in the open world.  These changes aim to bring a bit more action to the game, removing some of the dullness of traversing through the map.

There is no word on further improvements for Redfall, this could well be the point where Arkane moves on to other projects as the game has not gained much traction, with concurrent player counts falling spectacularly low on platforms like Steam.

Discuss on our Facebook page, HERE.

KitGuru Says: I tried about an hour of Redfall and the key takeaway for me was just how empty the world was, with very few enemies to shoot at. With 60FPS and an increase in open-world enemies, the game should be more fun, or at the very least, it should be easier to find the fun. 

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Starfield’s survival mechanics used to be much harsher https://www.kitguru.net/tech-news/matthew-wilson/starfields-survival-mechanics-used-to-be-much-harsher/ https://www.kitguru.net/tech-news/matthew-wilson/starfields-survival-mechanics-used-to-be-much-harsher/#respond Mon, 02 Oct 2023 16:30:29 +0000 https://www.kitguru.net/?p=632640 When the first Starfield leaks dropped and we got a look at the in-development version of the HUD, we figured that Starfield would ship with some survival elements. Those elements are still in place with some planets offering different hazardous effects. However, as Todd Howard confirms, these effects were dialled back considerably while finishing the …

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When the first Starfield leaks dropped and we got a look at the in-development version of the HUD, we figured that Starfield would ship with some survival elements. Those elements are still in place with some planets offering different hazardous effects. However, as Todd Howard confirms, these effects were dialled back considerably while finishing the game. 

At this point, some of the most popular Skryim and Fallout mods are survival mods. Skyrim's survival mods became so popular that Bethesda ultimately included a survival mod with Skyrim Anniversary Edition for PC and consoles. With that in mind, it is no surprise that Bethesda explored bringing more survival elements to Starfield.

In the game as we know if today, these elements appear in the managing of O2, which essentially acts as your stamina bar, and with different space suits offering protection from hazardous effects on planets. Currently in the game, hazardous effects are really more of an inconvenience than a true challenge to be overcome, but it wasn't always this way.

Speaking on the Game Maker's Notebook podcast, Todd Howard delved into some of the changes the team made to Starfield in the years leading up to release.

While experimenting with environmental damage, hazardous effects and various afflictions that can be placed upon the player, the developers found that it was a “very punitive” system and found that it was “a complicated system for players to understand”. Once they arrived at that conclusion, they left the hazardous effect systems in the game but nerfed them to a point where it wouldn't be a constant concern for the player.

With modders already working away on Starfield and Bethesda's plans to release official modding tools in early 2024, I imagine it won't be long before we see survival mods popping up on Nexus.

Discuss on our Facebook page, HERE.

KitGuru Says: There is definitely tons of potential for survival mechanics in Starfield. It is a shame that Bethesda couldn't come up with its own survival difficulty mode but the building blocks are there for modders to pick up once more suitable tools become available. 

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Bethesda surprise launches The Elder Scrolls: Castles on mobile https://www.kitguru.net/gaming/matthew-wilson/bethesda-surprise-launches-the-elder-scrolls-castles-on-mobile/ https://www.kitguru.net/gaming/matthew-wilson/bethesda-surprise-launches-the-elder-scrolls-castles-on-mobile/#respond Fri, 29 Sep 2023 14:30:42 +0000 https://www.kitguru.net/?p=632273 Bethesda had a surprise mobile hit on its hands when it launched Fallout Shelter back in 2015. The game still proves popular to this day and now, the publisher is applying that same formula to a new Elder Scrolls game.  The Elder Scrolls: Castles randomly appeared on the Google Play Store this week with no …

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Bethesda had a surprise mobile hit on its hands when it launched Fallout Shelter back in 2015. The game still proves popular to this day and now, the publisher is applying that same formula to a new Elder Scrolls game. 

The Elder Scrolls: Castles randomly appeared on the Google Play Store this week with no prior announcement. The game is structured exactly like Fallout Shelter, offering players the chance to build up their own castle, assign residents to certain tasks and fight off invasions.

For now, The Elder Scrolls: Castles seems to only be available in certain regions and only on Android devices. The game might be in a limited test phase right now, which would explain the lack of release on iOS.

Bethesda hasn't said anything publicly about this game yet but we would expect that to change this week now that the Android version has become available to download.

Discuss on our Facebook page, HERE.

KitGuru Says: Given how much money Fallout Shelter made, I'm a little surprised this didn't happen sooner.

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Starfield’s latest patch fixes the loot puddle and brings lens flares to AMD GPUs https://www.kitguru.net/gaming/matthew-wilson/starfields-latest-patch-fixes-the-loot-puddle-and-brings-lens-flares-to-amd-gpus/ https://www.kitguru.net/gaming/matthew-wilson/starfields-latest-patch-fixes-the-loot-puddle-and-brings-lens-flares-to-amd-gpus/#respond Tue, 26 Sep 2023 15:30:18 +0000 https://www.kitguru.net/?p=631970 As much as I do love Starfield, the game has room for improvement and in the weeks since launch, Bethesda has begun working away on patches. We already know that some bigger feature updates are planned, including proper city maps and the inclusion of Nvidia DLSS. Those updates are still on the way but in …

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As much as I do love Starfield, the game has room for improvement and in the weeks since launch, Bethesda has begun working away on patches. We already know that some bigger feature updates are planned, including proper city maps and the inclusion of Nvidia DLSS. Those updates are still on the way but in the meantime, Starfield's second patch should address some performance and gameplay issues players are encountering.

The latest Starfield patch is now live, bringing the game up to version 1.7.33. The update is small, addressing a few performance and stability issues, as well as some gameplay issues. On the PC front, the issue that caused star lens flares to not appear when using an AMD graphics card has been resolved. On the gameplay front, the headlining fix is the removal of the loot puddle on Akila, which allowed players to swipe entire shop inventories by looking at a specific spot on the ground.

Here are the full patch notes:

  • Characters: Fixed an issue that could cause some characters to not be in their proper location.
  • Star Stations: Fixed an issue where Star Stations would be labelled as a player-owned ship.
  • Vendors: Addressed an issue that allowed for a vendor’s full inventory to be accessible.
  • AMD (PC): Resolved an issue that caused star lens flares not to appear correctly AMD GPUs.
  • Graphics: Addressed an upscaling issue that could cause textures to become blurry.
  • Graphics: Resolved an issue that could cause photosensitivity issues when scrolling through the inventory menu.
  • Hand Scanner: Addressed an issue where the Hand Scanner caused hitching.
  • Various stability and performance improvements to address crashing and freezes.
  • Displays: Fixed an issue that would cause displayed items to disappear when applied to in-ship mannequins.
  • Displays: Fixed an issue that would cause items stored in Razorleaf Storage Containers and Weapon Racks to disappear after commandeering another ship.

We have actually put up two KitGuru Games articles on Starfield, offering two contrasting points of view on the game. You can find those HERE and HERE.

KitGuru Says: 

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Bethesda may have a secret Star Wars or Marvel game in the works https://www.kitguru.net/gaming/matthew-wilson/bethesda-may-have-a-secret-star-wars-or-marvel-game-in-the-works/ https://www.kitguru.net/gaming/matthew-wilson/bethesda-may-have-a-secret-star-wars-or-marvel-game-in-the-works/#respond Mon, 25 Sep 2023 16:00:24 +0000 https://www.kitguru.net/?p=631863 As part of the massive Xbox document leak last week, we got a good look at Bethesda's roadmap of upcoming games. We already know that Machine Games is working on an Indiana Jones game, but Bethesda has another licensed IP in the works and it is rumoured to be based on another Disney property.  According …

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As part of the massive Xbox document leak last week, we got a good look at Bethesda's roadmap of upcoming games. We already know that Machine Games is working on an Indiana Jones game, but Bethesda has another licensed IP in the works and it is rumoured to be based on another Disney property. 

According to XboxEra's Shpeshal Nick, Bethesda's secret licensed game is another Disney property and the deal may have been arranged at the same time the publisher obtained the Indiana Jones license. As the deal for Indiana Jones was worked out with Disney subsidiary, LucasFilm, it is possible that this is a new Star Wars project.

As far as Star Wars games go, a title based on The Mandalorian has been rumoured for years and given the success of the series, Disney and LucasFilm are likely keen on putting out a Mandalorian game, especially with all of the pent-up demand following the cancellation of Star Wars 1313 all those years ago. Alternatively, if the other licensed IP is part of a deal with Disney, it could also potentially be a Marvel project.

We don't know what studio is working on this second licensed project and given that the roadmap document was several years old, it is also possible that the game was cancelled. If it is a Star Wars game though, I would love to see Arkane behind it. Arkane's immersive sim style is beloved and while the studio has stepped away from that with its recent games like Deathloop and Redfall, an immersive sim set in the Star Wars galaxy would be very enticing for fans.

KitGuru Says: Would you rather see one of Bethesda's studios take on a Star Wars game or a Marvel one? 

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Starfield hits over 10 million players in less than a month https://www.kitguru.net/gaming/joao-silva/starfield-hits-over-10-million-players-in-less-than-a-month/ https://www.kitguru.net/gaming/joao-silva/starfield-hits-over-10-million-players-in-less-than-a-month/#respond Thu, 21 Sep 2023 09:00:50 +0000 https://www.kitguru.net/?p=631313 Over 10 million people have played Starfield. This milestone was achieved within two weeks of the game's release (three weeks if early access is included), making Starfield the largest launch in Bethesda history and one of the biggest launches of 2023 so far...

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Over 10 million people have played Starfield. This milestone was achieved within two weeks of the game's release (three weeks if early access is included), making Starfield the largest launch in Bethesda history and one of the biggest launches of 2023 so far.

This is just the most recent achievement for Starfield. In the first two hours of early access on Steam, the game had over 230,000 concurrent players, and on release day (September 6th), it became Xbox's most-played next-gen game ever, with 1 million concurrent players. On September 7th, it was revealed that the game had over 6 million players.

Microsoft has not disclosed how many people are playing the game via Game Pass or Steam, but as of September 20th, the top concurrent player count on Steam surpassed 330,000 players, according to both SteamCharts and SteamDB. Unfortunately, it's not as easy to know how many people have played the game for Xbox Series X|S or opted to play via Game Pass.

Starfield is undoubtedly one of the most important games of 2023, and it is unquestionably the most high-profile Xbox Series X|S release since the systems' release in November 2020. The open-world RPG is Bethesda's first new IP in almost 25 years, the first Bethesda-developed game set in space, and the studio's first title since Microsoft's acquisition.

Discuss on our Facebook page HERE.

KitGuru says: The success of Starfield demonstrates Bethesda's ability to build immersive and interesting environments, as well as the rising popularity of sci-fi RPGs. With 10 million players and growing, the title might be on its way to becoming one of this generation's defining titles.

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