BoMenzzz | KitGuru https://www.kitguru.net KitGuru.net - Tech News | Hardware News | Hardware Reviews | IOS | Mobile | Gaming | Graphics Cards Thu, 30 Mar 2023 14:27:04 +0000 en-US hourly 1 https://wordpress.org/?v=6.4.3 https://www.kitguru.net/wp-content/uploads/2021/06/cropped-KITGURU-Light-Background-SQUARE2-32x32.png BoMenzzz | KitGuru https://www.kitguru.net 32 32 Subnautica PC Gameplay https://www.kitguru.net/gaming/bomenzzz/subnautica-pc-gameplay/ https://www.kitguru.net/gaming/bomenzzz/subnautica-pc-gameplay/#respond Sat, 05 Jan 2019 10:16:49 +0000 https://www.kitguru.net/?p=399887 Now that Subnautica is out of early access, BoMenzzz is taking a look at the game and breaking down the different mechanics.

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Subnautica was first released in early access for PC back in December 2014. However, it gained the full release in January 2018. So over the last four years, what did the developers at Unknown Worlds get up to? The game has had many updates and bug fixes since is early access days and has also spread from PC to consoles. I've owned the game since early access and to see where it is at now is rather nice. 

The game is a open-world adventure survival game, complete with a story. In Subnautica you explore the oceans on an alien planet, collecting materials and much needed items to try to survive. The game can be played on a standard monitor but it also supports virtual reality (HTC VIVE and Oculus Rift), so if you have a headset, you can fully immerse yourself. While a lot of survival games are traditionally multiplayer, Subnautica is a single-player experience- although there are rumours of a multiplayer mod coming in the future. Either way though, even as a single-player title, it is fun to experience the creepy atmospheric sounds and interacting with the underwater aliens, whether they are friendly or not.

Subnautica is built for multiple playthroughs. Before you start, you get to choose how difficult you would like things to be:

  • Survival – Players must manage health, water and oxygen levels in order to survive.
  • Freedom – Like survival you must manage health and  water levels, but you are able to swim underwater and explore for an infinite amount of time.
  • Hardcore – This is for the brave. Exactly like survival mode. However, you are ONE life and ONE life only. If you die from health or oxygen or getting attacked by underwater monsters, the game will end.
  • Creative – This mode is for players who want to build and explore freely. Normal blueprints and materials are not required to build items and sea vehicles do not require energy to run. (swim)…

Loading the game does take a little patience, as there are many different biomes, creatures, salvage, ships and islands, so there is A LOT to render in.

Once it's finally loaded, you go into a cut scene where you are in a life pod ejecting yourself before you see/hear your ship explode. Once you've hit the ocean, you notice that your life pod has taken damage and you can now take control and play. This is where you are introduced to your fabricator, which is essentially your crafting table. This will enable you to create gear, important materials, cook your food, make drinking water and much more. It is worth having a look at this once you are in the game in order to plan what you would like to work towards first.

You don't have much inventory space, which is fair enough as you are only in a underwater suit. However, it can become pretty frustrating. There were many times I had to make an underwater, floating locker to put some random stuff in so that I wasn't carrying it on me. There is also a foot locker in the life pod that has some items in already and you can place other stuff in here when you are full too.

Once you leave your life pod you are free to explore to your hearts content.  If you wander too far, your life pod has an automatic beacon so it will always pulse and show an icon in the distance. You can choose whichever direction to swim to, just remember that the deeper the go,  the slower it will be for you to get to the surface.

You will find that some items will start to rot the moment you take them back to the surface. This adds an extra layer of difficulty, as you will need to think about what materials you need and plan ahead before bringing everything back to your life pod. As you would expect, different items can be used to craft different necessities, so you can cook fish, or turn a ‘bladderfish' into a filtered water bottle etc. Fish will be your main resource for a while until you are able to venture further and find new items for crafting better gear or resources. While scavenging in the ocean, you will need to use a scanning tool around wreckages in order to unlock new crafting blueprints.

Later down the line, once you have gained enough blueprints and created enough tools, you get one that enables you to build a full underwater base. You can use this to set up your own fabricators, storage lockers, aquariums, sea vehicles and so much more. Base building is quite easy, but it is recommended that you scan pretty much everything once you unlock it.

The game definitely has a lot of content in it, However it is very much solely relied upon crafting and surviving. It's a little bit of a grind to get the items/gear that you need to get to certain areas, however if you put in the time you will have a lovely looking underwater base, your own ways to get resources to help you survive and the whole world to explore.

KitGuru Says: Subnautica is a fun experience if you enjoy survival games. There is a new expansion coming out in the future too, so while the game is out of early access now, it will continue to get new content in the future. 

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Fallout 76 (PC Gameplay) – Is it a FLOP or NOT? https://www.kitguru.net/gaming/bomenzzz/fallout-76-pc-gameplay-is-it-a-flop-or-not/ https://www.kitguru.net/gaming/bomenzzz/fallout-76-pc-gameplay-is-it-a-flop-or-not/#respond Wed, 21 Nov 2018 17:09:21 +0000 https://www.kitguru.net/?p=395707 It is a game under a lot of controversy - but Melissa is a big fan, does she like it or is it as bad as some people are making out ?

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As a massive Bethesda fan, I was really excited when Fallout 76 first got announced at E3 this year. The idea of grouping up, meeting new NPCs, going on interesting quests and exploring a bigger map all sounded like a great time. Fallout 76 is now out and available across PC, Xbox One and PS4- does it serve as a worthy entry to the Fallout franchise?

I had high hopes for Fallout 76, it could have been a fantastic game. Unfortunately, as has already been reported a number of times, the game hasn't had the best launch. Many players find the quests to be dull and boring, meanwhile plenty of others have faced technical issues. At this point, Fallout 76 has only scored a 59% rating on Metacritic, whereas other titles in the franchise have all scored 84% and above.

I loaded up Fallout 76 for today's gameplay video with an open mind. From the multiplayer side of things, co-op seems like a nice addition to the Fallout series. However, I would have preferred a single-player experience first, with the option to invite a friend along.

The first thing I came across in Fallout 76 was the character customisation screen, which contains all of the same options as Fallout 4. You get the same faces, hairstyles, etc, meaning there is very little additional variety for those who played Fallout 4 three years ago, which feels a bit lazy to me.

In Vault 76 itself, there are plenty of items you can interact with but there isn't much you can actually loot, aside from the starter gear. The game wants to push you out into the open world fairly quickly. Strolling through the vault, you will find robots that will teach you a few things about surviving out in the main world, while also giving you your starting gear, which includes your C.A.M.P, stimpacks, etc.

Upon leaving the vault, you are free to explore however you see fit. The map size is actually quite impressive and is a lot larger than past Fallout games. Unfortunately, the world isn't all that interesting. You've got the usual Fallout enemies dropping in certain areas, old, half-destroyed buildings to loot and quests given to you by holotapes, letters, and robots. There are no actual NPCs to interact with outside of robots and the main story is told entirely through scrawled notes, holotapes and computer log entries.

For combat, you will mainly be relying on manual shooting, as V.A.T.S isn't available until later in the game. Even when it does become available, it is more frustrating than useful as time no longer slows down or freezes when V.A.T.S is activated, meaning shot percentages rise and fall at a fast pace.

Graphically, the game looks a tad better than Fallout 4 thanks to the added depth of field. Lighting has also received a slight upgrade, with god rays piercing through the trees from time to time. Aside from that though, much of the game looks exactly the same as Fallout 4 did.

One of the new features introduced in Fallout 76 is the C.A.M.P, which allows players to build their own bases. The building mechanics all carry over from Fallout 4, so if you played that, you should be familiar with how this works. As long as your base goes untouched, you will respawn back there whenever you die. The C.A.M.P also comes with a stash and crafting areas, so you can store useful items for later on and build new gear. You are able to pick up your camp whenever you see fit and move to another part of the map. When you do this, all of the items in your stash are saved, so you shouldn't lose anything.

Ultimately, Fallout 76 is an odd mix of different genres. I've had some fun during my time playing it but I also feel like this game could have been a lot better. There are areas that just feel like they are lacking effort. I don't think I'll be returning to Fallout 76 any time soon and unfortunately, this game has made me a little nervous for The Elder Scrolls VI.

KitGuru Says: Have many of you been playing Fallout 76 this month? What do you think of the game? 

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GRIP: Combat Racing Gameplay PC https://www.kitguru.net/gaming/bomenzzz/grip-combat-racing-gameplay-pc/ https://www.kitguru.net/gaming/bomenzzz/grip-combat-racing-gameplay-pc/#respond Wed, 14 Nov 2018 17:43:21 +0000 https://www.kitguru.net/?p=394548 Today we are shining a light on GRIP: Combat Racing, a fun indie title that will have you not only racing to get first place, but battling it out for the top position too.

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Most racing games are fairly simple, you start off on a track and try to make your way to the finish line as fast as possible, avoiding crashes along the way. GRIP: Combat Racing takes that into another direction, combining speed with combat- If you want to get first place, you'll need to fight for it! The game was created by Caged Element, a small indie studio aiming to impress with this mashup of genres. 

I first got my hands on this game during EGX in London, where I was lucky enough to win a copy for myself. I had only seen the split-screen mode at the time, so it was nice to see a full campaign, multiplayer and a garage option when booting it up at home for the first time.

Checking out the garage shows off the customisation options available for all of the different cars. Options are somewhat minimal compared to other games, but I personally like the fact that it isn't as in-depth as a serious racing sim. I'm not the biggest car fanatic, so I tend to get a bit bored in other racing games when trying to figure out different parts and balancing stat changes. In GRIP, you have simple customisation options, including the ability to choose to change colours, wheels, rims etc. There is also a selection of different vehicles to choose from, each with a different balance of stats.

The campaign mode has a list of tournaments to enter with 11 tiers in total. During this mode, you'll be facing off against AI opponents. However, if you leave a tournament early, you have to start again from the first level of the tier you were in. Getting first place in the races is just one part of the equation, you can also win the tournament by shooting down other competitors as the tournament progresses. I got first place, 3rd place and 3rd place again during one of the tournaments, but I managed to win the top prize by landing hits and wiping out other players.

The game has some really cool multiplayer modes too, including Deathmatch and Carkour. Deathmatch is my favourite, pitting you against other players, racing around to pick up defence and weapon orbs as you battle it out. Carkour is very different, having you race across tracks with obstacles, loops, jumps, windy walls etc. This mode is very much focussed on getting to the finish line as quickly and creatively as possible.

Multiplayer is really what makes this game stand out to me. I've never been a big fan of racing games. However, this game makes playing against other people so much fun. You can play all of the modes online or offline. You can also create your own multiplayer lobbies with custom rule sets.

KitGuru Says: I might not be the biggest racing fan but I can definitely see the appeal here. Speed, weapons, defying the laws of physics, it's all here. Have any of you played GRIP: Combat Racing at all since it came out?

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Moonlighter – The Cute Indie Action RPG Indie (PC) https://www.kitguru.net/gaming/bomenzzz/moonlighter-the-cute-indie-action-rpg-indie-pc/ https://www.kitguru.net/gaming/bomenzzz/moonlighter-the-cute-indie-action-rpg-indie-pc/#respond Fri, 09 Nov 2018 13:08:29 +0000 https://www.kitguru.net/?p=394122 Today we are taking a look at something a bit different- Moonlighter, an action RPG developed by the small team at Digital Sun. It shares DNA with other indie hits, including The Binding of Isaac, Harvest Moon and Stardew Valley.

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Today we are taking a look at something a bit different- Moonlighter, an action RPG developed by the small team at Digital Sun. This game came out back in May but recently made its way to the Nintendo Switch, making now a perfect time to shine some light on it once again. Moonlighter is a cute and colourful game that reminds me of ‘The Binding of Isaac' with its dungeons. Meanwhile the economy system is similar to what you'll find in something like Stardew Valley or Harvest Moon, with the ability to interact with NPCs and upgrade the town.

The moment you load the game, you are hit by it's positively adorable pixel graphics. I've always had a soft spot for these types of games as to me, as the focus is less on high-end graphics and more on fun game mechanics. Beyond that, these kinds of games remove the need for a top notch gaming system and are easy to run.

The game recommends that you play with a controller but I wanted to try the keyboard anyway. Things started off well with ‘WASD' for the usual movement controls but binding keys like ‘J' and ‘K' for attacks was far less intuitive. Using ‘Z' and ‘C' to navigate the inventory was also a let down. I can see why they recommend a controller, as the game works like a charm with a gamepad in hand, making everything much easier to figure out.

In Moonlighter, you take on the role of ‘Will', a shopkeeper by day and a dungeon crawler by night. The aim of the game is to do what no other person has done before and figure out how to get into the 5th dungeon. You'll spend your nights looting and then during the day, you will be selling your goods to stock up on gold. You can use your leftover money and materials to upgrade the town to gain access to new NPCs, like a Blacksmith or an Enchanter. These new NPCs let you unlock new gear and upgrades. You can also spend money to upgrade your own shop.

Scouring through dungeons is kept fresh as each one is randomly generated, meaning you will always be presented with new challenges in each room. This also means that the dungeon layout is different and you'll be presented with different items, so you will need to keep your wits about you. However, each dungeon does have one thing in common, they are split into three separate levels and a BOSS level at the very end. Unfortunately, I never made it as far as the boss because I struggled to get past level 2 of the first dungeon. I found myself without the right gear upgrades and dying will cause you to lose everything in your inventory, forcing you to start from scratch.

When you do leave a dungeon and get on to selling your loot, you will need to be careful. If you price your items too high, customers will be angry with you and refuse to pay up. If you price too low, then you are missing out on profits to fund your next adventure. There is a book in your shop that tells you what is in high or low demand but it doesn't tell you how much each piece of loot is worth, so there is some guess work involved.

Once you do land on a good selling price for a specific item, the book will remember that and will relist it for you. In the early stages of the game though, you'll need to do plenty of adjusting to find the sweet spot and keep customers happy.

During the opening hours of the game, you are pretty much left to your own devices as you run through the kill/loot/sell/upgrade loop. This has left me wondering how the story progresses. I imagine it will pick up after finishing the first entire dungeon, or upon unlocking certain items but I haven't got that far just yet.

KitGuru Says: Moonlighter is a cute indie action RPG. You'll want to be using a controller as the keyboard controls are a bit odd but it seems like fun and is currently 25% off on Steam. Have any of you played Moonlighter at all?

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Call of Cthulhu PC Gameplay – Melissa is PETRIFIED! https://www.kitguru.net/gaming/bomenzzz/call-of-cthulu-pc-gameplay-melissa-is-scared/ https://www.kitguru.net/gaming/bomenzzz/call-of-cthulu-pc-gameplay-melissa-is-scared/#respond Tue, 06 Nov 2018 12:26:28 +0000 https://www.kitguru.net/?p=393809 This week, BoMenzzz sits down to solve some Lovecraftian mysteries in Call of Cthulu. We kinda forced her to play this one and she wasn't too happy about it. She took one for the team.

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Halloween might be over but we're still in the mood for some horror. This week, BoMenzzz sat down to try out ‘Call of Cthulhu', based on the classic H.P Lovecraft story. This is a survival horror game first and foremost but it does contain some RPG elements too. 

At the start of the game, we are immediately thrown into the shoes of the main character and trapped in a cave system. The opening has us sneaking around, hearing strange voices, chants and seeing shadowy figures. After making it through this, we learn that the main character here is Edward Pierce, a private detective who is unfortunately at a low point in his career. That is until a mysterious man shows up and supplies Edward with a case, in hopes of solving the mystery surrounding deaths in his family.

This ominous meeting is displayed via a cutscene, which unfortunately contained audio issues on PC. Generally, as you play through the game, sounds play at normal listening levels but for some reason, cutscenes are significantly quieter. This means that the audio needs to be adjusted regularly in order to hear cutscenes properly and also leads to uncomfortably loud moments when jumping back in to gameplay.

Fortunately, it isn't all bad news. Moving around in the game and accessing various systems like the journal, skills, clues and inventory all feels smooth and controls very well.

In terms of skills, your character can invest points in strength, psychology, spot hidden, eloquence, investigation, occultism and medicine. You'll get skill points as you go through the game and can spend them accordingly depending on how you want to play. Some skills will unlock new dialogue options, while others will help you spot hidden clues.

Graphically, this isn't the best looking game of the year. However, the game is designed with a dark, slightly grainy aesthetic, which seems like a solid choice for a horror game.

After getting through the initial opening and story prologue, we are sent off to ‘Darkwater' to investigate. Upon arrival, you can start walking around and talking to the local residents, many of which look very similar to each other. Over all, there only seems to be a handful of NPC variations (I counted 4). So be prepared to see familiar faces with small adjustments to facial hair, nose size etc.

The lack of NPC variety is a bit off-putting as it feels a little lazy, particularly for a game that costs £40 on PC and £50 on consoles.

As you continue exploring Darkwater, you get the chance to interact with a lot of people and explore certain areas. The game is semi-open, with more areas of the map being opened up after hitting certain story points or speaking to the right people. Occasionally, the game helps guide you in the right direction by putting a glowing green question mark on the left side of the screen, which means you have entered a room that contains something useful for you to find.

Without spoiling where the story goes, I found myself shocked at certain parts. This isn't the scariest horror game in the world, although I was definitely frightened on a couple of occasions. The story is dark and it knows how to keep you on the edge of your seat.

KitGuru Says: The mystery in Call of Cthulhu keeps things interesting, although it does feel like corners were cut in some places. Are many of you interested in trying this out?

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Red Dead Redemption 2 Gameplay (Part 2!) https://www.kitguru.net/gaming/bomenzzz/red-dead-redemption-2-gameplay-part-2/ https://www.kitguru.net/gaming/bomenzzz/red-dead-redemption-2-gameplay-part-2/#respond Fri, 02 Nov 2018 19:51:09 +0000 https://www.kitguru.net/?p=393438 Today we present part two of our Red Dead Redemption gameplay. This time around, we spend more time exploring the huge open world, as well as the different customisation options you get.

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Earlier this week, I dove into Red Dead Redemption 2 with the first in a series of long gameplay videos. Due to the size of the game and the sheer amount of content, we are presenting part 2 today. During this video, we take more time exploring the open world and different customisation features the game has to offer. 

If you missed part one of our Red Dead Redemption 2 gameplay, then you can find it, HERE.

This time around, I wanted to experience more of the open world areas of the game and show you guys what else the game has to offer outside of the main story missions. There are a few early story missions included but generally, I found myself wandering off in different directions exploring the map. The game itself is absolutely beautiful and presents so many opportunities to take incredible screenshots.

I've been playing on a standard PS4 PS4, so I'm not getting all that I potentially can out of the game graphically. However, I'm still very impressed with the visuals and all of the attention to detail provided. If you have yourself a PS4 Pro or Xbox One X and a 4K TV, then you are in for an even better experience as the settings are cranked up even further.

This time around, Rockstar has implemented many more customisation options to play around with. Firstly, we have weapons customisation, which you can access at any of the gunsmiths at towns spread out across the world. Weapons and their parts can be swapped out for different colours, wood finishes and you can even add personalised engravings. Beyond that, there are also weapon upgrades, which can increase power, range and accuracy.

Horses in Red Dead Redemption 2 are also brimming with personality. I was over the moon to realise that when you take a horse back to the stable, or buy a new one, you have the option to make changes to its hair, tail and saddle. Each time you get a new horse, you can give it a name, adding a more personal touch. I had a beautiful looking shire horse from the very beginning of the game and made its tail long and white. Upgrading your saddle bags also has the benefit of more inventory space. There are also ways to upgrade horse stamina and speed. You'll need to make sure you take care of your horse though, keeping it fed and brushing it every so often.

Overall, I think this is a wonderful addition for Red Dead Redemption 2, it gives you a real connection to your steed as you travel across the huge open world together. Of course, your horse can die if it gets shot, hits something too hard or falls off of a big cliff- so if you don't save often, or forget to grab a horse revival potion, then be prepared to be hit right in the feels. On the plus side, you can go back to a stable and get a new horse, starting the cycle all over again.

After 6+ hours in Red Dead Redemption 2, I really haven't got that far into the game, which I'm pleased about. This game has so much to offer and I can't wait to explore more of it.

KitGuru Says: Have many of you picked up Red Dead Redemption 2 yet? If so, how are you finding it so far?

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Red Dead Redemption 2 PS4 Gameplay (Part 1) https://www.kitguru.net/gaming/bomenzzz/red-dead-redemption-2-ps4-gameplay-part-1/ https://www.kitguru.net/gaming/bomenzzz/red-dead-redemption-2-ps4-gameplay-part-1/#respond Mon, 29 Oct 2018 14:46:36 +0000 https://www.kitguru.net/?p=392642 Red Dead Redemption 2 is finally out! Over the weekend, BoMenzzz checked it out on PS4, providing lengthy gameplay and first impressions.

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ROCKSTAR GAMES has done it again! Finally, after enduring the long, 8-year wait, Red Dead Redemption 2 has launched and we couldn't be more excited to jump in. The game has already garnered heavy critical acclaim with a whopping 97 score on Metacritic. Will Red Dead Redemption 2 end up being the game of the year?

Red Dead Redemption 2, just like the first in the series, is a wild west themed action-adventure game with a big open world map. In Red Dead Redemption 2, you follow the story of an Outlaw called Arthur Morgan, a member of Dutch Van der Linde's gang. On your journey, you'll come across some very familiar faces, with some carrying over from the first game. Currently, the story mode for Red Dead Redemption 2 is available but an online mode is heading our way before the end of the year.

The map in this game is HUGE and features many of the same areas as the first game. The graphics are top-tier, giving us a chance to get immersed within the beautiful surroundings before doing typical rootin' tootin' Outlaw things.

Over the weekend, I managed to squeeze in a few hours of gameplay, with the first three-hours or being more scripted than the rest of the game. It takes a while, but you'll get to a point in the story where the map fully opens up and you are free to explore. At launch, you have the option to play in either third-person or first-person, although in my personal opinion, Rockstar's games don't work too well in first-person.

While playing through the opening missions, Rockstar does a good job of reintroducing you to the different mechanics and gameplay systems. There are completely new features, in addition to mechanics that players of the first game will be familiar with. Here are some examples:

Weapon Wheel – Instead of having the ability to choose any weapon you would like to you use while on the go, you have 3 slots for guns. Guns are stored on your horse and you'll need to switch your loadout from the Horse's saddle bags, adding a more realistic feeling to the game. The horse can also be used to store other useful items like medicines, food, drinks etc. Having an extra inventory slot on the horse comes in handy, as it makes it less likely that you'll be unable to pick up new loot while ex

Surviving You have to eat, drink, sleep, shave and bathe in order to be healthy and make people happy.  But it isn't as easy as just eating a load of food and thinking that's okay. You can become overweight and this slows your character down, so stamina gets used up faster and  regenerates slower. Players will need to maintain a healthy life style in order to avoid stat reductions. Weapon degradation is also a new feature, meaning you'll need to clean your guns and maintain them over time to stop them from breaking. Horse's also have their own stats and can die permanently, so taking care of it is a vital part of surviving in the world. So, look after your steed and feed, groom, pet and give them all the love so you don't regret it and lose your 4-legged storage container and have to capture a new one, or buy one. 

HuntingThe game includes around 200 different species of animals and you will need to hunt them for food and crafting materials. You can use ‘eagle eye' to spot animal tracks in the wilderness, you can then follow the path. You need to be careful while hunting though as there is a ‘wind indicator' while tracking wildlife- if you are downwind, they may pick up your scent and flee as you approach. 

Rockstar has gone to great lengths to boost realism and immersion in Red Dead Redemption 2 but there are points where it might be taken a bit too far. While playing through, I was disappointed in the long looting animations. Many times, I encountered a large amount of enemies and upon killing them, I wanted to go back and loot their bodies. Unfortunately, this process is very time consuming, as you have to sit and watch Arthur Morgan bend down, rummage through, grab the loot and then stand back up. I understand what Rockstar was going for, but given the amount of enemies you'll be taking down, and the fact that each one potentially has something worth picking up, this method does become a bit tedious.

There is definitely a lot more within the game for you guys to experience, and as always, there is a huge amount of content to get engrossed in. If you are on the fence, then check out our gameplay video above and see the game in action for yourself, all running on a PS4.

KitGuru Says: Red Dead Redemption 2 is another impressive game from Rockstar. There is still so much of the game left to play through. Did any of you pick this one up over the weekend? What do you think of it so far? 

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LEGO’s DC Super Villains Gameplay, PC https://www.kitguru.net/desktop-pc/bomenzzz/legos-dc-super-villains-gameplay-pc/ https://www.kitguru.net/desktop-pc/bomenzzz/legos-dc-super-villains-gameplay-pc/#respond Tue, 23 Oct 2018 16:30:57 +0000 https://www.kitguru.net/?p=391908 Thinking of buying this game on the PC but aren't too sure if you will like it ? BoMenzzz comes to the rescue.

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Step aside Heroes! For the first time ever, you have the ability to play as a SUPER Villain in Warner Bros' new LEGO DC Super Villains. The Lego games have been around for a while but DC Super Villains changes up the formula with more action as you take on the Justice League. 

LEGO DC Super Villain was released on the 19th October worldwide and sets itself apart by switching sides, giving you the chance to play as villains rather than heroes. There is even a character creator this time around, which becomes available immediately after the first cutscene. As you progress through the game, you will unlock new items, which can then be used to customise your character even further. You can make these adjustments as much as you want, so your character's look is never permanent and experimentation is encouraged.

I personally love spending the time to customise a character, whether it's a realistic looking one, or a tiny LEGO woman.  What did my character look like you ask? Well, She was a mask wearing, carrot wielding, white and pink EVIL blonde bunny! Sooo evil… The character creator isn't without its flaws though. I couldn't wear butterfly wings, a hat or some of the cape options due to my character having long hair. However, I'm sure some better gear will become unlockable later in the game.

If you aren't already a fan of the LEGO games, then this one won't change your mind. Its the same style of play as many of the others. Its very familiar and the same cheesy sense of humour returns for the cutscenes. You can go around levels breaking things down for ‘studs'. You can become the ultimate collector and earn ‘gold bricks' and other cool little collectibles. You will also unlock new characters as you progress through different levels.

There are ‘free-play' areas, allowing you to go back to a certain level to do it again with different characters. This will open up some parts that were previously inaccessible and you'll be rewarded with new items that you couldn't get before.

In all, the mechanics are very similar to the other games in the franchise, although this time a combo system has been added to combat. Generally, I feel the game hasn't much changed overall but its still fun and some of the new features are enjoyable.

KitGuru Says: Be sure to check out the gameplay video above, we'll be back with more games coverage soon! 

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Assassin’s Creed Odyssey PC gameplay and impressions! https://www.kitguru.net/gaming/matthew-wilson/assassins-creed-odyssey-pc-gameplay-and-impressions/ https://www.kitguru.net/gaming/matthew-wilson/assassins-creed-odyssey-pc-gameplay-and-impressions/#respond Thu, 11 Oct 2018 17:39:34 +0000 https://www.kitguru.net/?p=390650 BoMenzzz is back this week with a look at Assassin's Creed Odyssey! We have an hour and a half of gameplay footage, commentary and first impressions!

The post Assassin’s Creed Odyssey PC gameplay and impressions! first appeared on KitGuru.]]>
Melissa aka ‘BoMenzzz' is back today with another gameplay video. Today she takes a look at the first hour and a half of Assassin's Creed Odyssey, Ubisoft's full dive into the RPG realm. If you've been holding out on picking this one up, then come and check out our gameplay and first impressions.

Assassin's Creed Odyssey took a half-step towards being an RPG last year with an all-new combat system, a levelling skill tree, side quests and equipment upgrades. Now with Odyssey, things have been taken a step further with a refined combat system, dialogue choices and more.

If you have yet to try Assassin's Creed Odyssey, then hopefully this chunk of gameplay and impressions will help you made a decision. We plan on bringing many more of these gameplay videos in the future, so be sure to check back regularly.

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Shadow Of The Tomb Raider PC – gameplay with BoMenzzz (live stream!) https://www.kitguru.net/gaming/zardon/shadow-of-the-tomb-raider-pc-gameplay-with-bomenzz-live-stream/ https://www.kitguru.net/gaming/zardon/shadow-of-the-tomb-raider-pc-gameplay-with-bomenzz-live-stream/#respond Sun, 07 Oct 2018 12:15:54 +0000 https://www.kitguru.net/?p=389806 We would like to welcome a new team member to KitGuru. bomenzzz has joined us for some game coverage. Today we get to see her first play of Shadow Of The Tomb Raider on the PC - running with a GTX 1080 ti.

If you are thinking about buying it, this video should help you make a decision! More of these to come every week!

The post Shadow Of The Tomb Raider PC – gameplay with BoMenzzz (live stream!) first appeared on KitGuru.]]>
We would like to welcome a new member to the KitGuru team – Melissa aka ‘BOMENZZZ'. Today she takes a look at the first part of Shadow Of The Tomb Raider on the PC, running via a GTX 1080 ti GPU. We had planned to bring this to you a little sooner, but BoMenzzz had some camera issues which held it back a little.

This is Part 1 of her gameplay session – and if you haven't yet purchased the game and are wondering if its worth the dosh, then we hope this will help.

We plan on bringing you many of these gameplay videos from now on – because we know you buy all that cool PC hardware to enjoy it with the newest titles. We will even be focusing on some of the lesser known INDIE games as well on the PC, so be sure to check back regularly.

Please welcome BoMenzzz to the team, she has been very successful on twitch and she lives and breathes games. Let us know here, on Facebook or over on YouTube what you think of these videos.

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8PACK showcases ‘world’s most powerful’ £30,000 PC at Insomnia i60 https://www.kitguru.net/tech-news/andrzej/8pack-showcases-worlds-most-powerful-30000-pc-at-insomnia-i60/ https://www.kitguru.net/tech-news/andrzej/8pack-showcases-worlds-most-powerful-30000-pc-at-insomnia-i60/#comments Mon, 17 Apr 2017 07:40:31 +0000 http://www.kitguru.net/?p=330781 Only those with larger than average wallets need apply!

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Most of us have a chassis under/on the desk with a single PC inside that costs less than £2,000.  As one of the most successful overclockers the world, 8PACK doesn't do what most of us do! His mission in life is to push the boundaries of what's possible. At the Insomnia i60 gaming festival this weekend, over 40,000 visitors will have the chance to see what a £30,000 PC looks like. 

The actual specification on show weighs in at £25,000 (details in the video) and OcUK claim that it's the most powerful production gaming PC on offer in the world today, Complete with a unique dual-system liquid cooling topology. Impressive stuff.

We asked Overclocker's resident magic man, Steven Levitt, to get the details from 8PACK as well as showing us OcUK's latest affordable line up – PLUS a specially modded machine created for Corsair partner, BoMenzzz, which tests the limits on how much pink can be packed into a single PC.

Here are some shots of the stand, rigs and other cool stuff!

We mentioned this one was pink, right?

When they weren't busy designing pink PCs, Corsair provided plenty of hands-on experience stations – to give i60 visitors the chance to ‘try before you buy' your next keyboard, mouse and headset.

Finally, there were plenty of discount deals to be had – for example on MSI gaming laptops (more about this in a follow up report!).

KitGuru says: i60 has been one of the best Insomnia events ever with a huge crowd and plenty to see/do. The event will run for the whole of Monday this time – which means anyone with access to the NEC has until 5pm on Bank Holiday Monday (17th)  to get down there!

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