Graphics Downgrade | KitGuru https://www.kitguru.net KitGuru.net - Tech News | Hardware News | Hardware Reviews | IOS | Mobile | Gaming | Graphics Cards Tue, 22 Jul 2014 12:30:23 +0000 en-US hourly 1 https://wordpress.org/?v=6.4.3 https://www.kitguru.net/wp-content/uploads/2021/06/cropped-KITGURU-Light-Background-SQUARE2-32x32.png Graphics Downgrade | KitGuru https://www.kitguru.net 32 32 Final version of Watch Dogs E3 graphics mod released https://www.kitguru.net/gaming/matthew-wilson/final-version-of-watch-dogs-e3-graphics-mod-released/ https://www.kitguru.net/gaming/matthew-wilson/final-version-of-watch-dogs-e3-graphics-mod-released/#comments Tue, 22 Jul 2014 12:26:18 +0000 http://www.kitguru.net/?p=204159 The final and stable version of The Worse Mod has been released, allowing those of you that still have Watch Dogs installed to experience the game with its original E3 graphical settings along with increased NPC density and performance improvements. The mod was revealed shortly after Watch Dogs was released, proving that Ubisoft intentionally disabled several …

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The final and stable version of The Worse Mod has been released, allowing those of you that still have Watch Dogs installed to experience the game with its original E3 graphical settings along with increased NPC density and performance improvements.

The mod was revealed shortly after Watch Dogs was released, proving that Ubisoft intentionally disabled several in-game effects after the E3 demos. Version 1.0 of the mod offers some minor improvements over V0.99 but it does further tweak the depth of field and bloom options for the game while also fixing up some of the mod's previous issues.

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While the mod is feature complete now, there are other things you can do to make Watch Dogs look even better. MaLDo, the modder behind several Crysis 2 mods has released an Ultra texture fix that will remove the stuttering effect experienced by some GPU's in the base game.

One of the big features of the worse mod is the ability to increase NPC population, Watch Dogs was advertised as having a living, breathing world but when it came out some gamers found it to be a little too empty in some areas. This mod fixes that while improving performance and graphics, it seems to be the best way to play the game.

Discuss on our Facebook page, HERE.

KitGuru Says: Ubisoft gave Watch Dogs an extra eight months of development time with a full team of people to finish the game, yet we found PC options removed because they weren't optimized enough. Now this modder has optimized those removed settings by himself in just two months after the game's release. It's a shame we couldn't see what state the game was in October last year so we can compare and see exactly what changes were made before the official release. Do any of you guys use The Worse Mod? Do any of you guys still play Watch Dogs? 

Source: PCG

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The Division developer downgrading PC game? https://www.kitguru.net/gaming/matthew-wilson/the-division-developer-downgrading-pc-game-2/ https://www.kitguru.net/gaming/matthew-wilson/the-division-developer-downgrading-pc-game-2/#comments Mon, 23 Jun 2014 18:36:44 +0000 http://www.kitguru.net/?p=199731 We've already seen first hand that Ubisoft had downgraded the PC graphics for Watch Dogs, the publisher is also claiming that Far Cry 4 on the PS4 and Xbox One will look the same as the PC's ultra high settings. However, now we have some information suggesting that The Division will also have its PC …

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We've already seen first hand that Ubisoft had downgraded the PC graphics for Watch Dogs, the publisher is also claiming that Far Cry 4 on the PS4 and Xbox One will look the same as the PC's ultra high settings. However, now we have some information suggesting that The Division will also have its PC graphics downgraded.

Now here's a quick disclaimer before we go forward, this information might not be all that reliable. It comes from an anonymous ‘game developer source' speaking to a pretty small website. It's entirely possible that this story was conjured up to get attention in the mist of all of the recent Ubisoft controversy. Now that that's out of the way, lets get straight in to it.

This news comes from Whatifgaming, like I said, it's not from a highly reputable site so take everything with a grain of salt. The site has vowed to not name its source but did verify that the employee was a member of the Ubisoft Massive development team.

According to this developer, there is ” definitely a lot of push coming from publishers to not make the experience so different on consoles as to alienate people in to that next generation isn't as powerful as PC.”

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In reference to The Division, the anonymous source went on to explain how the team is already downgrading the game's graphics: “Right now we already took out quite a lot of screen space reflections from the game and are working on asset management as best as we can given the consoles unified memory.”

This is certainly disappointing news given that the Snow Drop Engine tech demo looked amazing as well as subsequent showings of The Division gameplay. The inside source also noted that Ubisoft won't “admit that they actively downgrade games.”

Despite all of this though, apparently the PC is still the lead platform, Ubisoft just won't let us use our hardware to its full potential: “Yes, the lead platform is PC but we simply cannot have such a big gap.”

You can read everything that the developer said, HERE. However, be warned that the whole article isn't worded well, which casts more doubt on the anonymous source.

Discuss on our Facebook page, HERE.

KitGuru Says: While this may not be true, it wouldn't surprise anyone after Ubisoft's recent Far Cry 4 claims and the hidden graphical options found in Watch Dogs. This also begs the question, is it just Ubisoft downgrading its games for console parity reasons? Or are other developers also doing this? Either way, we'll discover the truth at some point. What do you guys think of this? 

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Watch Dogs E3 2012/2013 graphical effects re-added to the game https://www.kitguru.net/gaming/matthew-wilson/watch-dogs-e3-20122013-graphical-effects-re-added-to-the-game/ https://www.kitguru.net/gaming/matthew-wilson/watch-dogs-e3-20122013-graphical-effects-re-added-to-the-game/#comments Mon, 16 Jun 2014 16:26:45 +0000 http://www.kitguru.net/?p=198496 Were you disappointed by the Watch Dogs graphics downgrade? Well you don't have to be anymore as a modder has found the disabled E3 graphical effects hidden away in the game files and is actively re-working the code back in to the game. The Worse Mod is currently in version 0.6 and does bring a …

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Were you disappointed by the Watch Dogs graphics downgrade? Well you don't have to be anymore as a modder has found the disabled E3 graphical effects hidden away in the game files and is actively re-working the code back in to the game.

The Worse Mod is currently in version 0.6 and does bring a bit of a performance hit. However, it does prove that Ubisoft had purposefully removed working features from the PC version of the game.

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Here's the full list of added effects in version 0.6:

  • Changes to the default fog values
  • Enabled bokeh DOF for the main cameras
  • Stuttering Improvements
  • E3 2012 Bloom
  • Performance Improvements
  • Enabled Headlight Shadows
  • LoD Changes
  • Reflection changes
  • Added 3 new cameras to the game(closer, normal, further)
  • Rain changes(High quality rain drops, properly reacting to light, etc)
  • LensFlares(WIP)
  • Lighting changes(TESTING AND WIP)
  • Civilians density changes

More will be added and the performance of the mod will be improved over time. You can keep track of the mod's progress and see a few screenshots, HERE. 

Discuss on our Facebook page, HERE.

KitGuru Says: Now this discovery begs the question, why on earth would Ubisoft sabotage its own game on one platform? Especially after the lengthy game delay. 

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