marketplace | KitGuru https://www.kitguru.net KitGuru.net - Tech News | Hardware News | Hardware Reviews | IOS | Mobile | Gaming | Graphics Cards Tue, 29 Oct 2019 08:41:56 +0000 en-US hourly 1 https://wordpress.org/?v=6.4.3 https://www.kitguru.net/wp-content/uploads/2021/06/cropped-KITGURU-Light-Background-SQUARE2-32x32.png marketplace | KitGuru https://www.kitguru.net 32 32 CS:GO crate keys can no longer be re-sold or traded on Steam due to fraudulent activity https://www.kitguru.net/gaming/matthew-wilson/csgo-crate-keys-can-no-longer-be-re-sold-or-traded-on-steam-due-to-fraudulent-activity/ https://www.kitguru.net/gaming/matthew-wilson/csgo-crate-keys-can-no-longer-be-re-sold-or-traded-on-steam-due-to-fraudulent-activity/#respond Tue, 29 Oct 2019 08:41:56 +0000 https://www.kitguru.net/?p=432723 Valve doesn't often tinker with the Steam Marketplace, with the company often preferring to sit back and let the community take the wheel on pricing, supply and demand. However, in the case of CS:GO, some changes had to be made this week as Valve came across evidence of fraudulent activity and potential money laundering through …

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Valve doesn't often tinker with the Steam Marketplace, with the company often preferring to sit back and let the community take the wheel on pricing, supply and demand. However, in the case of CS:GO, some changes had to be made this week as Valve came across evidence of fraudulent activity and potential money laundering through CS:GO's community market.

Valve has had to make at least one change to how CS:GO handles its loot containers this year, with players located in France getting an X-ray device to look at the item housed within a container before paying up money for an unlock key. Now, a bigger change is coming that will have an effect on all players. In the past, CS:GO's loot container keys were allowed to be sold, traded or purchased on the Steam Marketplace rather than directly from Valve. However, the ability to move purchased keys between users is now being taken away due to fraud concerns.

This is one of the biggest changes to the CS:GO marketplace to date but Valve has a solid reason. Writing on the Counter-Strike website, the CS:GO development team wrote that “worldwide fraud networks have recently shifted to using CS:GO keys to liquidate their gains”, adding that “nearly all key purchases that end up being traded or sold on the marketplace are believed to be fraud-sourced”.

Valve does say that many CS:GO key transactions on the marketplace were legitimate, so there will be normal users affected by this change. As a result, any container keys already sat in your Steam inventory and purchased before the 28th of October 2019 will be allowed on the Steam Marketplace. However, any new keys purchased through CS:GO will be tied to the purchaser's Steam account and can't be traded, sold or otherwise moved.

This wouldn’t be the first time that a video game economy has been used for fraudulent purposes. In the past, cyber security specialists have uncovered a ‘thriving criminal eco-system’ around Fortnite and other popular games have also been targeted. CD Key marketplaces like G2A have also been known to house sellers that use stolen credit card information and charge-backs to hoard keys to then be sold on.

The main difference for CS:GO is that Valve operates an open marketplace for in-game items and takes a cut on each sale while most other online games do not have an official marketplace. Due to Valve's involvement in every Steam transaction, the company needs to crack down on fraud attempts swiftly to avoid getting tangled up in any legal mess.

KitGuru Says: Valve does make a noble effort to keep the Steam platform open but unfortunately, that open approach leaves plenty of room for abuse. One day we’re dealing with asset-flipping developers attempting to profit from Steam trading cards and the next, we are hearing about criminals funnelling their ill-gotten gains through Steam marketplace items. This is something that Valve will need to keep a close eye on in the future. They might be able to stamp out fraudulent activity in CS:GO but that doesn’t mean that other games aren’t open for similar abuse tactics.

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Amazon reportedly fires employees connected with the selling of user data and services https://www.kitguru.net/gaming/damien-cox/amazon-reportedly-fires-employees-connected-with-the-selling-of-user-data-and-services/ https://www.kitguru.net/gaming/damien-cox/amazon-reportedly-fires-employees-connected-with-the-selling-of-user-data-and-services/#respond Mon, 10 Dec 2018 15:38:54 +0000 https://www.kitguru.net/?p=397846 Back in September, Amazon began investigating employees after allegations emerged accusing employees of handing over user data in exchange for cash. The online retailer has since taken action against a number of staff expected to be involved in the distribution of insider information, dismissing them from the company. Several workers in the United States and …

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Back in September, Amazon began investigating employees after allegations emerged accusing employees of handing over user data in exchange for cash. The online retailer has since taken action against a number of staff expected to be involved in the distribution of insider information, dismissing them from the company.

Several workers in the United States and India have been fired for allegedly selling Amazon user email addresses, as well as services including the deletion of negative reviews and the restoration of banned Amazon accounts. Merchants on the receiving end subsequently used such data to manipulate customer perception and target advertisements.

In the weeks that the investigation was underway, Amazon deleted thousands of suspected reviews linked to the scams and began restricting access to customer data on the backend, according to The Wall Street Journal. The e-commerce website isn’t stopping there, as a spokesperson said it will continue its aggressive approach against those that wish to harm Amazon’s integrity.

“If bad actors abuse our systems, we take swift action, including terminating their selling accounts, deleting reviews, withholding funds, taking legal action and working with law enforcement,” Amazon explained.

Despite independently tackling much of the disturbance on its website, Amazon has some reliance on its flagging system. Merchants have since complained that competitors are abusing the feature in order to pass off legitimate products as counterfeit, claims which have resulted in a temporary ban while Amazon investigates.

The report also explains of sellers that are buying Amazon wholesaler accounts on the black market for up to $15,000 from Chinese groups. These accounts grant access to Amazon’s Vendor Central, a system designed for wholesalers to edit listings in order to maintain accuracy. Of course, illegitimate access to these accounts allows for abuse of the market via the manipulation of rival product pages.

Amazon has yet to comment on the findings of the report, but it doesn’t look like the marketplace is the friendliest of places right now.

KitGuru Says: Despite supposedly being “particularly pronounced” in China, the nation surprisingly wasn’t mentioned in the report of Amazon’s recent crackdown. Making the marketplace safer, particularly around the holiday period is certainly a thing to celebrate.

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Valve introduces ‘custom game pass’ for Dota 2 https://www.kitguru.net/gaming/matthew-wilson/valve-introduces-custom-game-pass-for-dota-2/ https://www.kitguru.net/gaming/matthew-wilson/valve-introduces-custom-game-pass-for-dota-2/#respond Tue, 15 Mar 2016 19:13:11 +0000 http://www.kitguru.net/?p=287132 While Valve's brief paid mods stint with Skyrim didn't last long, Valve hasn't given up on coming up with ways to support custom content creators. Today, Valve announced the ‘Custom Game Pass' for Dota 2, which will allow those who enjoy custom game modes to support the creators directly. Custom Game Passes will be limited to …

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While Valve's brief paid mods stint with Skyrim didn't last long, Valve hasn't given up on coming up with ways to support custom content creators. Today, Valve announced the ‘Custom Game Pass' for Dota 2, which will allow those who enjoy custom game modes to support the creators directly.

Custom Game Passes will be limited to a small number of custom game modes that have proven themselves to the community. The pass will give you access to additional features for that game too though extra details on what these features would be aren't included in the announcement.

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When Valve tried paid mods with Skyrim, we saw some previously free mods put behind a paywall all of a sudden, which was a major point of contention for many. However, with Dota 2, all custom game modes will remain free to download and play, with the option of supporting the creator directly added in.

“The first Custom Game Pass will be available for Roshpit Champions at a price of $1 for a 30-day duration. While everyone can play Roshpit Champions for free, the Custom Game Pass will enable additional stash and character slots, and offer multiple perks for the duration of the pass.”

KitGuru Says: Valve's custom game pass sounds like a better approach than the original paid mods situation. What do you guys think of Valve's latest attempt? 

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Steam making more security changes for trading https://www.kitguru.net/gaming/security-software/matthew-wilson/steam-making-more-security-changes-for-trading/ https://www.kitguru.net/gaming/security-software/matthew-wilson/steam-making-more-security-changes-for-trading/#respond Wed, 02 Mar 2016 21:46:06 +0000 http://www.kitguru.net/?p=285850 Late last year Valve implemented a trade hold system for the Steam marketplace with the aim of providing better security for users and help minimize the amount of trading scams taking place. A three-day hold was placed on all trades between nonlong-term Steam friends to allow potential scam victims to realise something had gone wrong …

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Late last year Valve implemented a trade hold system for the Steam marketplace with the aim of providing better security for users and help minimize the amount of trading scams taking place. A three-day hold was placed on all trades between nonlong-term Steam friends to allow potential scam victims to realise something had gone wrong and put a stop to it before it goes through.

Now, Steam is boosting that level of security, with trade holds being boosted to as long as 15 days. This will give users a huge two-week window to cancel unauthorised trades. However, if you have Steam Guard two-factor mobile authentication tied to your account, this wait limit is removed.

steamtrade

If you have friended someone for over a year and don't use or don't want to use Steam Guard mobile authentication, then you will be subjected to a one-day trade-hold instead. Valve has implemented these stricter security requirements in order to stop the amount of requests it gets to restore lost skins or stolen inventory items. Going forward, Valve will no longer be restoring items to those who have been scammed as the proper security measures are in place.

KitGuru Says: These are some stricter rules for marketplace traders but it all appears to be for the best. If you secure your account properly then you don't have anything to worry about and if you only trade between long time Steam friends, then you only have to wait 24 hours rather than the full two weeks. What do you guys think of these new security changes coming to the Steam marketplace? 

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Killing Floor 2 is getting microtransactions too https://www.kitguru.net/gaming/matthew-wilson/killing-floor-2-is-getting-microtransactions-too/ https://www.kitguru.net/gaming/matthew-wilson/killing-floor-2-is-getting-microtransactions-too/#comments Wed, 25 Nov 2015 15:35:25 +0000 http://www.kitguru.net/?p=276268 Right on the back of the PayDay 2 microtransaction backlash, Tripwire Interactive has revealed that it will be putting microtransactions in to its Early Access title, Killing Floor 2. As you can imagine, a lot of players aren't too happy about it, despite the fact that Tripwire is only offering item skins for additional money, …

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Right on the back of the PayDay 2 microtransaction backlash, Tripwire Interactive has revealed that it will be putting microtransactions in to its Early Access title, Killing Floor 2. As you can imagine, a lot of players aren't too happy about it, despite the fact that Tripwire is only offering item skins for additional money, rather than selling power or gameplay bonuses.

Killing Floor 2 will soon get a ‘Trading Floor' section, where players can buy weapon skins, which also have a chance to drop in-game. People can also make skins for sale on the Steam workshop, similarly to how Valve's own games operate, like Counter Strike: Global Offensive, this also means that skins can be traded in the marketplace and skin makers can make some money off of their creation.

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In a post on the game's FAQ page, Tripwire said: “All of the content added in Trading Floor at launch will be cosmetic only and not affect gameplay in any way”, though the team is open to the idea of selling additional weapons as DLC later down the road. Money made from microtransactions now during the Early Access phase will be used to fund additional post-launch content.

Since skins are being made by the community, along with artists that perhaps don't have much to do with the coding or bug fixing process, spending time on cosmetic stuff shouldn't theoretically take much away from actual development time.

Discuss on our Facebook page, HERE.

KitGuru Says: While I would personally rather Early Access developers didn't resort to microtransactions, I don't see it as such a big deal since cosmetic items are usually made by artists with more time on their hands while the rest of the game is being coded, which means it shouldn't really pull any resources away from the game's development. That said, Killing Floor 2 is coming along at a pretty slow pace, so it is a tough one. How do you guys feel about cosmetic microtransactions in early access games? I wouldn't let this stop me from getting Killing Floor 2 myself.

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Desura has gone bankrupt https://www.kitguru.net/professional/development/matthew-wilson/desura-has-gone-bankrupt/ https://www.kitguru.net/professional/development/matthew-wilson/desura-has-gone-bankrupt/#comments Fri, 05 Jun 2015 18:17:37 +0000 http://www.kitguru.net/?p=252995 The online game marketplace, Desura, has filed for bankruptcy shortly after reports that developers had not been paid for their sales on the platform. The lack of payment for small indie developers has apparently been going on for months, similarly to when Crytek UK were having issues and could not pay their employees. Desura is …

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The online game marketplace, Desura, has filed for bankruptcy shortly after reports that developers had not been paid for their sales on the platform. The lack of payment for small indie developers has apparently been going on for months, similarly to when Crytek UK were having issues and could not pay their employees.

Desura is owned by Bad Juju Games, the acquisition was only just made in November last year. The original creator of Desura was Linden Lab.

desura

Speaking with Gamasutra, Desura's head of developer relations, Lisa Morrison, said that the bankruptcy filing came as a surprise: “I'm just shocked right now. Stunned. … I had no idea this was coming.”

Bad Juju CEO, Tony Novak, is currently not commenting on the situation, not even to its own employees: “I asked Tony for confirmation and all he could tell me was, ‘The lawyers have said I can't say anything or answer any questions yet, but yes it's true.'”

Desura is still online for the time being, selling on game codes. Right now, it seems to all be up in the air and we may not know what exactly is going on until next week.

Discuss on our Facebook page, HERE.

KitGuru Says: While I never used Desura myself, it probably provided some level of income for smaller indie developers. If Desura goes under, then it is possible that there will be developers out-of-pocket, which isn't a great outcome. Have any of you guys ever used Desura? 

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Business as usual: Silk Road 3 reloaded appears https://www.kitguru.net/channel/jon-martindale/business-as-usual-silk-road-3-reloaded-appears/ https://www.kitguru.net/channel/jon-martindale/business-as-usual-silk-road-3-reloaded-appears/#respond Mon, 10 Nov 2014 10:23:22 +0000 http://www.kitguru.net/?p=221108 In an almost immediate response to the shut down of the illicit substance marketplace, Silk Road 2 and the arrest of its alleged owner, Blake Benthall, Silk Road 3 “reloaded” has appeared on the dark net, advertising business as usual for underground drug sales. However, just because the name and logo are familiar, does not …

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In an almost immediate response to the shut down of the illicit substance marketplace, Silk Road 2 and the arrest of its alleged owner, Blake Benthall, Silk Road 3 “reloaded” has appeared on the dark net, advertising business as usual for underground drug sales. However, just because the name and logo are familiar, does not mean the site has anything to do with the original two.

While the second iteration of Silk Road certainly had some familiar faces that helped our during the days of Silk Road 1, run by alleged founder Ross Ulbricht, Silk Road 3 was, until the SR2 shutdown, a different startup marketplace. It merely co-opted the name, though multiple reasons have been suggested as to why.

silkroad3

The cynical claim that it's to generate publicity, interest, sign ups and ultimately money, earning off of the name of the original two dark net markets. However the owners claim that it's more to do with sharing some of the ideals for freedoms of expression, sales and interaction that the other two markets had.

Whichever option is true – likely a little of both – many long time dark web users are urging caution for those considering making use of the site. They suggest many of the much more well established marketplaces that still exist, as there is a lot of potential for a site that's just sprung up in the wake of a shutdown, to become a scam site that rips off users, or it could be a potential honey-pot trap by law enforcement.

Discuss on our Facebook page, HERE.

KitGuru Says: KitGuru especially suggests that none of you visit these sorts of sites, even out of curiosity. That aside though, it seems that the authorities are unlikely to be able to do much about dark net markets like this. They're just too lucrative and take too long too track down. 

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Dutch police down drug marketplace Utopia https://www.kitguru.net/channel/jon-martindale/dutch-police-down-drug-marketplace-utopia/ https://www.kitguru.net/channel/jon-martindale/dutch-police-down-drug-marketplace-utopia/#respond Wed, 12 Feb 2014 12:22:13 +0000 http://www.kitguru.net/?p=177158 When the US authorities used good old fashioned police work to take down the original Silk Road last year and arrest its alleged owner, Ross Ulbricht, it seemed like they'd dealt a serious blow to the online trading community, but it didn't last long. Within days alternatives had appeared and while most of them have …

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When the US authorities used good old fashioned police work to take down the original Silk Road last year and arrest its alleged owner, Ross Ulbricht, it seemed like they'd dealt a serious blow to the online trading community, but it didn't last long. Within days alternatives had appeared and while most of them have fallen down since, new ones always appear to take their place and for many now, there's actually a choice of what darknet market to use. One of those was Utopia, though the Dutch police are now claiming it's been downed at their hand.

Designed as an alternative to the hugely popular Silkroad 2, Utopia was only a week old when the Dutch police cracked down on it, posting a message on the hidden service that said it had been seized.

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Image source: Deepdotweb

Not many details are known about the shutdown as of yet, with no word on how the site was seized or whether anyone has been arrested. However, it looks like Silk Road is ready to welcome the extra business, as forum moderator Stealth posted an acknowledgement of the shutdown and a greeting to all former Utopia customers (via DeepDotWeb):
“It is with great sadness that I announce it would seem that our budding competitor, Utopia Marketplace, has been seized by the Dutch National Police,” he said. “This is a serious blow to the darkweb marketplace community as honest competition is our lifeblood.

“I welcome any and all Utopia members to find refuge in our forums until you can figure out what has happened. Unfortunately I do not have the capability to create a subforum for you as backopy did for us when our former home was seized by the US version of your national police, but please make yourselves at home here, regroup, and do it again. Show them that you, we, are a hydra – cut off one head and ten more spring up.”

KitGuru Says: As Stealth says, it seems like these marketplaces are always going to spring up in the wake of closure, there's just too much money to be made. 

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Microsoft shuttering Games for Windows Live marketplace https://www.kitguru.net/gaming/jon-martindale/microsoft-shuttering-games-for-windows-live-marketplace/ https://www.kitguru.net/gaming/jon-martindale/microsoft-shuttering-games-for-windows-live-marketplace/#comments Fri, 16 Aug 2013 10:04:25 +0000 http://www.kitguru.net/?p=148068 With just over a week to go until Microsoft points are discontinued for good, Microsoft has highlighted that this will also lead to the end of buying games through its Games for Windows Live marketplace – as if that was something we all did with glee before. GFWL, while a noble attempt to get in …

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With just over a week to go until Microsoft points are discontinued for good, Microsoft has highlighted that this will also lead to the end of buying games through its Games for Windows Live marketplace – as if that was something we all did with glee before.

GFWL, while a noble attempt to get in on the scene that Steam now dominates, was a bit of technology that just never clicked with most of its user base. It was an extra bit of login tech that just got in the way of decent gameplay. It would cause login errors relatively often, making many games unplayable years before we all got up in arms about the Xbox One's restrictive DRM.

The announcement for the closure came on Microsoft's official GFWL Facebook page, where a statement read: “As part of the upcoming Xbox 360 system update, Microsoft Points will be retired, and the Xbox.com PC marketplace will be closed as of August 22, 2013.

“We encourage you to spend your Microsoft Points balance prior to this change. Although you will not be able to purchase new games, you can continue to enjoy previously purchased content by downloading them through the Games for Windows LIVE client software as usual.”

gfwl
I'm sure we've all seen this screen more times than we'd care to remember. 

Unfortunately, Microsoft isn't closing the whole service, meaning games like Dark Souls will continue to be plagued by login issues, but at least no new games will be purchasable through the store – which will hopefully mean no new games support it. This idea is backed up by the fact that Age of Empires II HD was released on Steam without the digital gateway.

However, the software giant did elaborate in its site FAQ, that this does mean all GFWL games published by Microsoft will no longer be available for purchase as of 22nd August, so if there's any particular ones you always wanted, you better get in there soon.

As for downloadable content for GFWL games, Microsoft recommends that we contact individual publishers to find out their plans for offering that content elsewhere.

KitGuru Says: I mention Dark Souls above because I picked it up recently in the Steam Summer Sale and have been enjoying it for a few hours over the past couple of weeks. However yesterday I accidentally kicked my ethernet cable out and off I go back to the main menu. It saved where I was fortunately, but what a pain in the balls.

[Cheers MCV]

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How the Bitcoin crash has affected drug marketplace Silk Road https://www.kitguru.net/channel/jon-martindale/how-the-bitcoin-crash-has-affected-drug-marketplace-silk-road/ https://www.kitguru.net/channel/jon-martindale/how-the-bitcoin-crash-has-affected-drug-marketplace-silk-road/#respond Thu, 18 Apr 2013 13:34:53 +0000 http://www.kitguru.net/?p=132463 Since Bitcoin has become more of an accepted form of monetary transaction across the internet connected world, the bubble burst that hit its value last week, was going to be felt far and wide. It's not surprising then that one of the places that helped pioneer the currency has been hit too – that place …

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Since Bitcoin has become more of an accepted form of monetary transaction across the internet connected world, the bubble burst that hit its value last week, was going to be felt far and wide. It's not surprising then that one of the places that helped pioneer the currency has been hit too – that place is Silk Road.

For those that don't know, Silk Road is an online marketplace, only accessible via the Tor network, that sells a variety of products, ranging from collectibles, to fake IDs – but its biggest catalogue of products is drugs. And we're talking everything too: from cannabis, through to heroin and prescription medication. If someone wants to take it, Silk Road has it – and all of it is purchasable using Bitcoin.

Let's be clear from the start, KitGuru neither condones or supports this kind of activity and, where possible, we steer around specifics with this kind of story – because the details could be mis-used. In this case, the various components are important, so we have taken a conscious decision to include them.

The purchasing process works in a fashion familiar to anyone who's bought anything online. Once you've added the Bitcoins to your account (which sends them through a tumbler which further anonymises them) you click “add to cart” on the product you want, send off your postage information to the seller (PGP encryption is recommended by the site's owners and most sellers) and your money enters a temporary escrow account. This holds the money until your product arrives and you “finalise” the payment, which sends it off to the retailer.

It's this holding period that could potentially cause problems for the Silk Road, but it does have safe guards in place. Sellers are able to “hedge” payments, which means that whatever the dollar value of the Bitcoins when they are finally sent to the seller, Silk Road will provide the same dollar value as when there were added by the buyer. This protects everyone, theoretically.

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Silk Road offers a plethora of different narcotics.

However, even doing so cannot guarantee safety. One source contacted us to explain: “I received a message a few days ago from one of the people I usually order from. It explained that those of us with outstanding payments should not finalise until an issue with Silk Road has been corrected.” Apparently, the seller in this case – one of the most well reviewed on the site – has taken down all of its listings. Despite having its payments hedged, it describes Silk Road pricing as “broken,” because it's based on that of Mt Gox. exchange, which a few days ago froze Bitcoin values. This meant people were buying up coins on other exchanges for far less and exploiting the system.

Ultimately the seller was said to be down several thousand dollars. However, our source informs us that most of that seller's listings are now back online, which would suggest the pricing problem has now been fixed, but it highlights a potential problem with Silk Road's reliance on the Mt. Gox exchange values.

Speaking with Forbes a couple of days ago, the anonymous owner of the site, Dread Pirate Roberts, described the safety measures in place by Silk Road, how ultimately the site itself pays for the ups and downs in Bitcoin value, while the sellers and particularly buyers, should be relatively unaffected by the crash. Ultimately though it's the time your Bitcoins are travelling between wallets, that value changes can really affect you. Once an order is made, you're relatively safe – though it seems not all sellers have been.

KitGuru Says: I'm sure a few of you are tempted to search out Silk Road after reading this. We wouldn't recommend it, but if you do, make sure you find an official address – there are a lot of fake ones floating around that could easily scam money from you. Be safe. 

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Google takes Android malware head on with ‘Bouncer’ https://www.kitguru.net/lifestyle/mobile/stephen-dougherty/google-takes-android-malware-head-on-with-bouncer/ https://www.kitguru.net/lifestyle/mobile/stephen-dougherty/google-takes-android-malware-head-on-with-bouncer/#respond Fri, 03 Feb 2012 04:23:18 +0000 http://www.kitguru.net/?p=77111 With roughly 47% of smartphone owners in the U.S. alone having Android based phones, it's not at all surprising that there'd be a fast growing amount of vulnerabilities in the form of Android malware flooding the Market place. But thankfully, the team at Google have managed to come up with a cloud-based service that takes …

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With roughly 47% of smartphone owners in the U.S. alone having Android based phones, it's not at all surprising that there'd be a fast growing amount of vulnerabilities in the form of Android malware flooding the Market place. But thankfully, the team at Google have managed to come up with a cloud-based service that takes care of hunting down malicious smartphone apps and ridding its Marketplace of them.

Dubbed Bouncer, this new scanning service has already been successful in diminishing the pools of spammers and phishers out there. The way it works is by automatically checking each and every title entering the Market and comparing its signatures with those of known types of malware. An Android simulating device is then used to run the application in which Bouncer then watches out closely for any abusive forms of behavior. If it's red flagged, it's instantly removed and the offending developer blacklisted.

The service is automatically ran when developers initially upload an app to the Market, as well as periodic checks taking place on it thereafter. It's actually been in operation for about six months, as mentioned by Google's exec, Hiroshi Lockheimer in his latest blog posting. And what a great job it's done so far with Google seeing a 40 percent decrease in the amount of potentially malicious downloads throughout the second half of last year compared to the first half.

KitGuru says: Here's to a cleaner, safer Market. Brilliant strategy, Google!

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