Ryse son of Rome | KitGuru https://www.kitguru.net KitGuru.net - Tech News | Hardware News | Hardware Reviews | IOS | Mobile | Gaming | Graphics Cards Tue, 27 Apr 2021 11:17:58 +0000 en-US hourly 1 https://wordpress.org/?v=6.4.3 https://www.kitguru.net/wp-content/uploads/2021/06/cropped-KITGURU-Light-Background-SQUARE2-32x32.png Ryse son of Rome | KitGuru https://www.kitguru.net 32 32 Crytek reportedly working on a sequel to Ryse Son of Rome https://www.kitguru.net/gaming/matthew-wilson/crytek-reportedly-working-on-a-sequel-to-ryse-son-of-rome/ https://www.kitguru.net/gaming/matthew-wilson/crytek-reportedly-working-on-a-sequel-to-ryse-son-of-rome/#respond Mon, 26 Apr 2021 13:08:07 +0000 https://www.kitguru.net/?p=513049 Back when the Xbox One launched in 2013, one of Microsoft's big exclusives, Ryse Son of Rome, released to middling critical reception. As the years have gone on though, the game has developed a cult following and soon, those long-time fans may have a sequel to look forward to.  Crytek went through a lengthy period …

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Back when the Xbox One launched in 2013, one of Microsoft's big exclusives, Ryse Son of Rome, released to middling critical reception. As the years have gone on though, the game has developed a cult following and soon, those long-time fans may have a sequel to look forward to. 

Crytek went through a lengthy period of not releasing big budget titles after Ryse Son of Rome, but the studio may be ready to return to larger scale games. According to Xbox insider, “Shpeshal Ed”, Crytek is currently working on a new Ryse game, which was in development as of July 2020.

There is reason to believe this, as Crytek was unfortunately hacked in late 2020. In one of the leaked documents, several upcoming projects were listed, with a sequel to Ryse Son of Rome being one of them.

Interestingly, this time around the game may release as a multi-platform title, rather than being exclusive to Xbox. That's all the information we have for now, but hopefully we'll hear something more official later this year.

Discuss on our Facebook page, HERE.

KitGuru Says: While it was short, Ryse Son of Rome was genuinely very good and still looks great visually even today. Hopefully Crytek continues working on a sequel that can shoot this IP back into the spotlight at some point during this console generation. 

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Ryse gets fidelity boost on PC https://www.kitguru.net/professional/development/jon-martindale/ryse-gets-fidelity-boost-on-pc/ https://www.kitguru.net/professional/development/jon-martindale/ryse-gets-fidelity-boost-on-pc/#respond Tue, 30 Sep 2014 07:33:18 +0000 http://www.kitguru.net/?p=214180 Ryse: Son of Rome, originally an Xbox One exclusive, caused developer Crytek a lot of problems, as despite being a beautiful rendering of what new-gen games could look like, its gameplay was lacklustre, with quick time events galore and repetitive combat. However now in an effort to recoup a little more of its investment, the …

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Ryse: Son of Rome, originally an Xbox One exclusive, caused developer Crytek a lot of problems, as despite being a beautiful rendering of what new-gen games could look like, its gameplay was lacklustre, with quick time events galore and repetitive combat. However now in an effort to recoup a little more of its investment, the CryEngine maker is bringing it to the PC too and as you might expect, the game looks just that bit prettier when you put the power of a PC behind it.

[yframe url='http://www.youtube.com/watch?v=7zCtTgLkt7k']

Ryse was already a pretty game on the Xbox One, but as with many games on the latest generation of consoles, it struggled to hit two important milestones, 1080p resolution and 60 frames per second. Instead when launched it ran at just 30 FPS with a resolution of 900p. However the PC version does away with these limitations, making for a slightly crisper and overall much smoother looking game.

Ryse PC blog pic

In the footage above we can see Digital Foundry's direct comparison between the two versions of the game, with the smoother aspects of the PC plain to see. That said, the game doesn't do much beyond that to make you think it's worth buying the game on the PC instead of its original platform, even with its detailed graphical options in the settings menu. According to the rundown, “the advantage [is] mostly lost in movement. We need to move to 2560×1440 and 4K to see a truly game-changing difference – and that requires some serious GPU power,” it said.

Digital Foundry was looking at a preview build, so it's possible that the game will look better by the time it actually launches on the PC, but it shows that Crytek was really able to work within its frame rate and resolution limitations with the original Xbox One version to create something very pretty even with those problems.

Ryse: Son of Rome is set to launch on PC on 10th October.

Discuss on our Facebook page, HERE.

KitGuru Says: That said, a minor improvement in resolution and frame rate is unlikely to sway many PC owners to pick up the hack n' slash fest. 

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Ryse Son of Rome recommended system requirements lowered https://www.kitguru.net/gaming/matthew-wilson/ryse-son-of-rome-recommended-system-requirements-lowered/ https://www.kitguru.net/gaming/matthew-wilson/ryse-son-of-rome-recommended-system-requirements-lowered/#comments Mon, 08 Sep 2014 08:27:41 +0000 http://www.kitguru.net/?p=210648 Crytek has lowered the recommended system requirements for the PC version of Ryse Son of Rome. Initially, the company had posted the requirements to play the title at 4K, rather than 1080p. The spec revision makes the game much more accessible to low end/midrange system users. In an update on the Steam Community page, a …

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Crytek has lowered the recommended system requirements for the PC version of Ryse Son of Rome. Initially, the company had posted the requirements to play the title at 4K, rather than 1080p. The spec revision makes the game much more accessible to low end/midrange system users.

In an update on the Steam Community page, a Crytek developer said:

“since there was some initial confusion about the System Requirements (as we originally posted the specs needed for 4k as recommended on the Store page), we wanted to give you a bit more insight into the system requirements to run the game and some examples of fitting CPUs and GPUs in the three categories.”

ryse-son-of-rome-gamescom-600x300

While the minimum system requirements have mostly remained the same,  the recommended requirements have lowered significantly. To run the game at 1080p you'll need:

  • Intel Core i5 2500k /AMD FX-6350 or better.
  • 8GB RAM
  • Nvidia GeForce GTX 660Ti /AMD Radeon R7 260x or better.
  • 64-bit OS.
  • 26GB free hard drive space.

If any of you guys are already gaming at 4K, then you'll need a system featuring an Intel Core i7 CPU or an AMD FX-8350 along with an Nvidia  GTX 780/Titan or an AMD R9 290x.

Discuss on our Facebook page, HERE.

KitGuru Says: The revised recommended requirements are much more realistic for 1080p gamers. Due to the low graphics requirements, its possible that Crytek has heavily optimized the port for PC hardware. Are any of you guys going to pick up Ryse Son of Rome on PC?

You can follow the author of this article on Twitter. 

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Ryse Son of Rome PC release date and specifications revealed https://www.kitguru.net/gaming/matthew-wilson/ryse-son-of-rome-pc-release-date-and-specifications-revealed/ https://www.kitguru.net/gaming/matthew-wilson/ryse-son-of-rome-pc-release-date-and-specifications-revealed/#comments Thu, 04 Sep 2014 11:23:33 +0000 http://www.kitguru.net/?p=210302 Ryse Son of Rome, the former Xbox One exclusive has had its PC release date revealed alongside the minimum and recommended system requirements to run it. According to the Steam store page, the game will have a launch price of £34.99, the digital version of the title will be self published by Crytek while the …

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Ryse Son of Rome, the former Xbox One exclusive has had its PC release date revealed alongside the minimum and recommended system requirements to run it. According to the Steam store page, the game will have a launch price of £34.99, the digital version of the title will be self published by Crytek while the physical boxed release will be taken care of by Deep Silver.

Crytek has previously noted that the PC version will support 4K resolutions and will include all of the DLC released for the Xbox One version since its launch in November last year.

ryse-son-of-rome-gamescom-600x300

The minimum system requirements for the game are:

  • Windows Vista, Windows 7 or Windows 8.
  • Intel Dual-Core 2.8 GHz/ AMD Dual-Core 3.2 GHz or better.
  • 4GB RAM
  • Direct X 11 graphics card with at least 1GB of video memory.
  • 26GB available hard drive space.

Reccomended system requirements are a little higher, an AMD 8 core or an Intel quad-core CPU is recommended, your system should have 8GB of RAM while your GPU is recommended to have 4GB of VRAM.

Ryse Son of Rome will release on Steam on the 10th of October. It is currently up for pre purchase on Steam for £34.99 in the UK and $39.99 in the US.

Discuss on our Facebook page, HERE.

KitGuru Says: Due to Ryse Son of Rome's poor critical reception, I find it hard to imagine that PC owners are going to be rushing out to buy the game at full price. That said, it might be worth checking out on the PC if you can pick it up for a better price. Did any of you guys play Ryse on the Xbox One? If not, will you be checking it out on the PC?

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Crytek could be in financial trouble, staff unpaid https://www.kitguru.net/channel/jon-martindale/crytek-could-be-in-financial-trouble-staff-unpaid/ https://www.kitguru.net/channel/jon-martindale/crytek-could-be-in-financial-trouble-staff-unpaid/#comments Tue, 24 Jun 2014 07:33:01 +0000 http://www.kitguru.net/?p=199762 You'd never think that with the near legendary status Crytek has within the industry for its stunning engine and its games that historically have been the truest benchmark for a system's ability, it could be that the Crysis developer is in deep financial waters, with some hinting a potential for bankruptcy. These are just rumours …

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You'd never think that with the near legendary status Crytek has within the industry for its stunning engine and its games that historically have been the truest benchmark for a system's ability, it could be that the Crysis developer is in deep financial waters, with some hinting a potential for bankruptcy.

These are just rumours for now, so as always take this sort of thing with a pinch of salt, but the suggestion from German magazine GameStar's (via Eurogamer) sources, is that Ryse: Son of Rome, the Xbox One exclusive quick time brawler, made paltry returns on its massive investment, leaving the company in trouble. There's even rumours that staff haven't been paid in over two months.

Kotaku backed up these rumours with some sources of its own saying that staff at the UK branch of Crytek hadn't been paid since April.

ryse
Tap B really fast to save the company

With these problems in mind, it's understandable that there's also talk of companies trying to lure away the best talent from the developer's different studios. This could potentially snowball and bury the firm, but there's been mentions of a potential buy out too, which could save it – if indeed Crytek is in as deep a waters as it seems. The rumoured top bidder is World of Tanks developer Wargaming.net, but Crytek's public comments have denied pretty much everything, including a potential buyer sniffing around.

“Regardless of what some media are reporting, mostly based on a recent article published by GameStar, the information in those reports and in the GameStar article itself are rumors which Crytek deny,” said the Crytek spokesperson.

“We continue to focus on the development and publishing of our upcoming titles Homefront: The Revolution, Hunt: Horrors of the Gilded Age, Arena of Fate, and Warface, as well as providing ongoing support for our CryEngine and its licensees.”

Discuss on our Facebook page, HERE.

KitGuru Says: It would be a real shame if an iconic studio like Crytek folded. If it is all to do with Ryse failing as well, it's another indication that the current make-or-break AAA development cycle is pretty unsustainable. A firm as long standing as Crytek should be able to eat one poor selling game now and again and not get into trouble. 

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Yup, Ryse sucks https://www.kitguru.net/gaming/jon-martindale/yup-ryse-sucks/ https://www.kitguru.net/gaming/jon-martindale/yup-ryse-sucks/#respond Thu, 21 Nov 2013 12:02:02 +0000 http://www.kitguru.net/?p=163634 Just minutes after the official release of Microsoft's Xbox One console has begun, the first reviews for launch exclusive, RYSE: Son of Rome have started to hit the web and oh dear, it isn't doing very well at all. Dead Rising 3 might have had some technical hiccups and Killer Instinct might be lacking any …

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Just minutes after the official release of Microsoft's Xbox One console has begun, the first reviews for launch exclusive, RYSE: Son of Rome have started to hit the web and oh dear, it isn't doing very well at all. Dead Rising 3 might have had some technical hiccups and Killer Instinct might be lacking any semblance of a fleshed out roster, but Ryse reviews paint it as overly short, overly repetitive and despite being pretty, really nothing new or exciting at all.

All reviewers do agree that the game is very good looking. Despite the resolution hiccups that the Xbox One has suffered, put a game in the hands of a company like Crytek and you know it's going to be pretty. However, they also agree that the combat is endlessly repetitive, with a simple parry, push, stab gameplay that is just rinse and repeat for nearly every enemy you face. There's also only a handful of differing opponents throughout the game and while they all look lifelike, they also look like relatives, with little difference in their appearance.

jp
“It's cool guys, we'll just make the dwarves and elves different colours”

Admittedly there are executions to spruce up the combat, but those can be performed on almost every enemy, so it seems like even those get tiring after a while. They offer some tactical gameplay, in that depending on your preference they can offer extra health, experience, damage or focus, but to make the most of them, you'll need to get all the colour coded, quick time event combos correct – though of course, in typical contemporary fashion, get it completely wrong and you'll still get something.

Most reviewers agree that by the end of the game – which is only eight hours long, despite its £45 price tag – the combat has become staggeringly dull. There is a co-op arena mode to flesh things out a bit, but it's still based on the poor combat mechanics. The full on multiplayer is buggy too, with lots of glitching and invisible walls breaking immersion.

[yframe url='http://www.youtube.com/watch?v=GIacJa_JFp8′]

Add on top of all this a story that doesn't grip you and even hints of homophobia and you have a game that's really unimpressed those that have taken the time to play it and tell the tale.

Eurogamer ranked it 5/10
Polygon was kind and gave it a 6/10
Joystiq scored it 2.5/5
Metro gave it 3/10 and called it a “tech demo.”

KitGuru Says: If you're waiting on line in a few hours to pick up your Xbox One, maybe give Ryse a miss. 

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Ryse: Son of Rome won’t run at 1080p natively https://www.kitguru.net/gaming/matthew-wilson/ryse-son-of-rome-wont-run-at-1080p-natively/ https://www.kitguru.net/gaming/matthew-wilson/ryse-son-of-rome-wont-run-at-1080p-natively/#comments Wed, 18 Sep 2013 11:29:04 +0000 http://www.kitguru.net/?p=153006 Yesterday it was revealed that one of the most anticipated launch titles for the Xbox one would run at 1600×900 natively and instead be upscaled to 1080p. Aaron Greenberg, chief of staff for devices and studios at Microsoft, mistakenly tweeted that both Forza 5 and Ryse: Son of Rome would run at native 1080p, but then later …

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Yesterday it was revealed that one of the most anticipated launch titles for the Xbox one would run at 1600×900 natively and instead be upscaled to 1080p. Aaron Greenberg, chief of staff for devices and studios at Microsoft, mistakenly tweeted that both Forza 5 and Ryse: Son of Rome would run at native 1080p, but then later updated his answer after his team corrected him. While Forza 5 will run native 1080p, Ryse will not. He did take it upon himself however, to remind everyone that the 1080p upscale will still look amazing.

Ryse_box_art

Previously developers claimed the Playstation 4 was about 50 per cent more powerful managing 30 frames per second at 1920×1080 while the Xbox one struggled to keep up at 1600×900. This may hold true, while multi platform games will be developed to play the same across the board, exclusives like Ryse: Son of Rome may run at a lower resolution and instead be upscaled, while we may see more native 1080p exclusives on the Playstation 4. Killzone shadowfall for example, will run at native 1080p at 30 frames per second.

KitGuru Says: Us pc gamers like to take jabs at the consoles for things like this but the truth is, consoles are developed for the average consumer who doesn't necessarily care about the highest resolution available or the difference between 30 frames and 60 frames per second. If you are a pc gamer who is looking for a console, wait a while and see which one has the exclusives you want to play the most rather than what resolution a console plays at. 

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