Terminal Reality | KitGuru https://www.kitguru.net KitGuru.net - Tech News | Hardware News | Hardware Reviews | IOS | Mobile | Gaming | Graphics Cards Mon, 15 Jun 2020 15:03:42 +0000 en-US hourly 1 https://wordpress.org/?v=6.4.3 https://www.kitguru.net/wp-content/uploads/2021/06/cropped-KITGURU-Light-Background-SQUARE2-32x32.png Terminal Reality | KitGuru https://www.kitguru.net 32 32 BloodRayne will return as new publisher acquires rights to the series https://www.kitguru.net/gaming/matthew-wilson/bloodrayne-will-return-as-new-publisher-acquires-rights-to-the-series/ https://www.kitguru.net/gaming/matthew-wilson/bloodrayne-will-return-as-new-publisher-acquires-rights-to-the-series/#respond Mon, 15 Jun 2020 15:03:42 +0000 https://www.kitguru.net/?p=472168 Many of you will remember the BloodRayne series from the original Xbox, PS2 and Nintendo GameCube in the early-mid 2000s. The series has remained dormant for quite some time, but that will change soon, as a new publisher has picked up the rights to the series.  Ziggurat Interactive has purchased the publishing rights to BloodRayne …

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Many of you will remember the BloodRayne series from the original Xbox, PS2 and Nintendo GameCube in the early-mid 2000s. The series has remained dormant for quite some time, but that will change soon, as a new publisher has picked up the rights to the series. 

Ziggurat Interactive has purchased the publishing rights to BloodRayne from Majesco Entertainment and is also working on acquiring more in order to continue reviving older titles.

Terminal Reality, the original developer behind BloodRayne, is in discussions with Ziggurat to improve the original games on PC and potentially develop brand new titles. There are also plans being made to expand the series in other ways, potentially with a revival of the comic book series.

BloodRayne originally released in 2002 and spawned a sequel in 2004. Following that, a live action movie trilogy was released and in 2011, a small side-scroller game was released, titled BloodRayne: Betrayal. That particular title did not sell well, leading to the next game being cancelled.

KitGuru Says: There is no word on release dates, remasters or reboots for BloodRayne yet but as someone who played the original back in the day, I'd love to see it return with fresh modern graphics and gameplay. Did many of you play BloodRayne? Are you looking forward to the series coming back?

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Bloodrayne developer targets Microsoft for infringing on game engine patents https://www.kitguru.net/gaming/matthew-wilson/bloodrayne-developer-targets-microsoft-for-infringing-on-game-engine-patents/ https://www.kitguru.net/gaming/matthew-wilson/bloodrayne-developer-targets-microsoft-for-infringing-on-game-engine-patents/#respond Tue, 24 Apr 2018 11:45:52 +0000 https://www.kitguru.net/?p=371368 Bloodrayne and Nocturne developer, Terminal Reality, has joined up with Infernal Technologies to launch a lawsuit against Microsoft. The two companies claim that the tech giant infringed on two of its patents, which relate to shadow and lighting techniques within video games. Terminal Reality and Infernal Technologies claim that Microsoft wilfully infringed in its two …

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Bloodrayne and Nocturne developer, Terminal Reality, has joined up with Infernal Technologies to launch a lawsuit against Microsoft. The two companies claim that the tech giant infringed on two of its patents, which relate to shadow and lighting techniques within video games.

Terminal Reality and Infernal Technologies claim that Microsoft wilfully infringed in its two patents and has been aware of them for several years. Apparently, Microsoft attempted to file a patent for similar lighting and shadow technology back in 2007 and was rejected due to Terminal and Infernal already covering it with their patents.

According to the lawsuit, several high-profile games have infringed, including Crackdown 1&2, Halo 5, PUBG for Xbox One, Sea of Thieves and several Forza titles.

Terminal Reality and Infernal Technologies previously sued EA over the same patent violations. In that case, EA tried to get a court to invalidate the patents, but the publisher was unsuccessful. In the end, the case was settled out of court for an undisclosed amount.

KitGuru Says: Microsoft is unlikely to let this go without a fight. However, the fact that EA was already pushed into settling doesn't bode well. We'll be keeping an eye on this to see where it goes in the future.

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