Avatar Legends: The Fighting Game was set to have a massive multi-platform launch today. However, at the very last minute, the developers have announced that the Xbox version has been delayed by six weeks, mere hours before the game was set to become downloadable on Xbox consoles.
In an announcement shared earlier today, the developers said that “the Xbox version of Avatar Legends: The Fighting Game will now launch on September 3rd. This delay is due to unforeseen backend issues that require additional time to resolve”. The developers have no plans to cancel pre-orders for the game due to the delay.
It is incredibly strange to see a game delayed for one platform, but it is even stranger to see the delay arrive less than one day before launch. If backend issues in the Xbox version went unnoticed until the final moments before release, then one has to wonder whether the rest of the game is in a fit state.
Beyond the Xbox delay, the development team has also revealed that the Nintendo Switch version of the game will be missing features at launch. For starters, English will be the only language option available from day-one, and cross-platform multiplayer won't be supported. However, additional language options and crossplay are expected to be implemented in a future patch.
KitGuru Says: While this delay is disappointing and extremely odd, I think it is still worth noting that Avatar Legends looks like a quality fighting game. If you are a fan of the series, it should be worth picking up, assuming there aren't any other major issues waiting to be discovered upon release.
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