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Don’t get too bogged down in Borderlands 4 side quests

Back when Dragon Age Inquisition came out, many players found themselves mentally stuck in The Hinterlands, a large open area early in the game with a never-ending banquet of side quests. Bioware ultimately had to put out a PSA to get players to move on. Gearbox may want to consider something similar with Borderlands 4, as the game's Fadefields area is drawing comparisons. 

Borderlands 4 has been out for a few days now. Early on in the game, you explore the Fadefields, a large, somewhat hard to navigate section of the map, filled with side quests and points of interest. As pointed out by PCGamer, those with a mind towards 100% completion will likely spend too much time in this starting zone, and it could come back to bite them later on in the game.

Borderlands 4 has a full endgame system, allowing players to obtain even more power to take on the hardest challenges only available upon completing the campaign. The progression system for endgame comes in the form of Specialisation Points, which are awarded to the player as soon as they finish the final campaign mission. If you save some of the side quests to play after finishing the campaign, you will have an easier time levelling up in the endgame. Beating them all during the campaign will leave you with fewer options for XP farming in the endgame.

I've been playing Borderlands 4 myself and after finishing a very charming side quest that involved rebuilding a missile, I decided to spend several more hours in the Fadefields, but the side quests really do just keep appearing. It seems that you could quite easily spend dozens of hours in this one zone, but doing so would work against you later down the line when you gear up for endgame content. It is something worth keeping in mind for those jumping in for the first time.

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KitGuru Says: Have you tried Borderlands 4 yet? Have you moved beyond the starting zone? 

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