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Crimson Desert launches with latest AMD FSR 4.1 tech in place

Crimson Desert launches today with full support for AMD’s latest FidelityFX Super Resolution technologies, giving players access to FSR 4.1 Upscaling, FSR Ray Regeneration and FSR Frame Generation from day one. Pearl Abyss’ open‑world action‑adventure has been one of 2026’s most anticipated releases, and AMD is positioning the game as a showcase for its newest image‑quality and performance‑boosting features.

Crimson Desert arrives as a large‑scale, story‑driven adventure built on Pearl Abyss’ in‑house BlackSpace Engine. The game blends open‑world exploration with cinematic combat and large set‑piece encounters, all rendered with ray‑traced shadows, global illumination and reflections. Launching today across PC and consoles, it places a heavy emphasis on visual fidelity, making upscaling and frame‑generation support particularly relevant for players targeting higher resolutions or smoother performance.

AMD’s FSR 4.1 Upscaling is the centrepiece of the integration, improving image clarity and preserving fine detail such as foliage, particles and reflective surfaces even when using performance‑oriented presets. The company says the new algorithm delivers cleaner edges and more stable motion, especially at 4K. Crimson Desert also supports FSR Ray Regeneration, a neural‑network‑based denoiser designed to improve the quality of ray‑traced lighting, shadows and reflections by reducing noise and shimmering in complex scenes.

FSR Frame Generation rounds out the feature set by inserting additional frames to increase perceived smoothness and responsiveness. All three technologies are available through AMD Software: Adrenalin Edition 26.3.1, so be sure to update your drivers.

KitGuru Says: FSR 4 support is limited at the moment, so you'll need an RX 9000 series GPU to benefit from these new features. If you do have one of those, let us know how you get on with FSR 4.

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