Paradox Interactive had a good year in 2015, publishing two hit games on PC- Cities: Skylines and Pillars of Eternity. Two years on, both games are also heading to console.
Cities: Skylines came to the rescue for city-builder fans after the disastrous launch of EA’s SimCity and years later remains the go-to game for the genre. Tantalus Media assisted Paradox with the Xbox One port that hit shelves in April and will be involved in the PlayStation 4 release due on the 15th of August. The PS4 Edition comes with the After Dark expansion, that adds a day and night cycle as well as other features but will lack subsequent expansions like Snowfall. With consoles now having access to mods it’s possible we might see some of the vast library make its way over, but this remains to be seen as companies have had a hard time with console mods in the past.
Pillars of Eternity: Complete Edition will release for both PS4 and Xbox One on 29th August, including The White March expansion packs as well as adjusted interfaces to work with consoles. This allows console players to experience the classic RPG before its sequel releases in 2018. Developers Obsidian has been drip-feeding information on Pillars of Eternity II since it was announced in January. The most recent information comes from an interview with Kotaku, showing the follow-up to let you run your own pirate ship complete with recruiting your own crew.
KitGuru Says: Both are brilliant games in each genre and well worth picking up if you haven’t before. I do wonder how well something like Pillars of Eternity will do on console though. Have any of you played Cities: Skylines or PoE yet?