Home / Software & Gaming / Google incorporate Flash sandbox to Chrome beta

Google incorporate Flash sandbox to Chrome beta

Google have just released the security sandbox for Adobe's Flash to the beta channel of their Chrome browser. Chrome users already running the beta build will be automatically updated to the version which includes the sandboxed Flash code.

A ‘Sandbox' isolates processes on the computer, stalling or halting malware from being able to run amok on a machine. This is a very important issue for Flash, especially with high profile media personalities such as Steve Jobs saying that Flash is a security nightmare for an operating system. Not only that, but Flash is becoming a playground for hackers in 2010. Adobe has had to patch Flash five times this year to counter malicious vulnerabilities.

Chrome already has some code in place which it uses to protect against HTML and Javascript attacks and some of this was used for the Flash sandbox design. However, a lot of the code was created from the ground up in cooperation with Google. “The biggest challenge was getting the full functionally of Flash from within this new sandbox,” said Brad Arkin – Adobe's director of security and privacy.

For the time being, only the Windows version of Chrome gets the sandbox implementation, although Google have promised that it will be rolled out on both Linux and Mac OSx at a later date.

KitGuru says: Google are really stepping up their game with clever ideas such as this.

Become a Patron!

Check Also

DLSS 5 NVIDIA

KitGuru Games: DLSS 5 misses the point

It would be hard to argue that NVIDIA’s DLSS technologies haven’t been a net positive to the PC space, with the machine-learning based upscaler successfully translating lower resolution inputs into a final image which is perceivably sharper while hogging fewer resources. Though somewhat more contentious, the next evolution of DLSS came in the form of Frame Generation, using ML in order to generate additional frames for high-refresh rate gaming. Both techniques can have their issues, but generally speaking they’ve allowed for more people to experience higher-end titles at increased frame rates. DLSS 5, however, takes a sharp pivot, with a very different end goal in mind than the performance-boosting versions that came before.