Blizzard has apparently canned its upcoming next gen MMO, Titan, after seven years in development. Rumors began swirling around the title once again last year when it was reported that Blizzard was taking the project ‘back to the drawing board’ but it seems that it will never see the light of day after all.
In an interview with Polygon, Blizzard co-founder and CEO Mike Morhaime, mentioned that the company never actually officially unveiled Titan, although that didn’t stop the developers from talking about the game over the last seven years.
“We had created World of Warcraft, and we felt really confident that we knew how to make MMOs. So we set out to make the most ambitious thing that you could possibly imagine. And it didn’t come together.”
“We didn’t find the fun. We didn’t find the passion. We talked about how we put it through a reevaluation period, and actually, what we reevaluated is whether that’s the game we really wanted to be making. The answer is no.”
Morhaime mentioned that the decision to cancel Titan was a tough one to make but ultimately, when Blizzard makes these decisions, it results in higher quality work.
“The discipline of knowing when to quit is important. We were losing perspective and getting lost in the weeds a little. We had to allow ourselves to take that step back and reassess why the hell we were doing that thing in the first place.”
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KitGuru Says: Titan was set to be Blizzard’s next big MMO, the thing that may finally move people from World of Warcraft but it doesn’t look like the game is going to see the light of day. However, this should free up resources to work on an even better game for release in the future. Did any of you guys follow Titan’s development history? What do you think of Blizzard as a developer?