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Cyberpunk 2077 system requirements ‘coming soon’, game won’t be 200GB

Yesterday during Nvidia’s GeForce RTX 30 reveal event, Cyberpunk 2077 was brought up in a couple of occasions. One was a ray-tracing showcase, showing off scenes from the game with ray-tracing effects active. The other was just a screenshot of the Night City skyline, used to illustrate a slide going over the I/O challenges of next-gen games. This led people to believe that Cyberpunk 2077 would eat up around 200GB of storage space, but it turns out that won’t be the case. 

Marcin Momot, a quest designer on both The Witcher 3 and Cyberpunk 2077, addressed concerns from fans after seeing the slide used in the presentation, which claims next gen games could exceed 200GB of space. This isn’t too far fetched, as shooters like Call of Duty: Modern Warfare have ballooned to a similar size on PC, but CD Projekt Red says fans have no reason to worry:

As per Momot’s tweet above, Cyberpunk 2077 won’t be a 200GB install, but it will have a file size similar to other modern titles. An exact number is not given here, but we are told that PC system requirements for the game are coming soon, so we’ll know how much storage we’ll need to save on our SSDs or hard drives in the weeks to come.

Right now, Cyberpunk 2077 is due to release on PC, Xbox One and PS4 on the 19th of November. A next-gen upgrade for Xbox Series X and PlayStation 5 consoles will arrive in 2021.

KitGuru Says: Are many of you looking forward to Cyberpunk 2077 later this year? How would you feel if this game did end up being 200GB? Is that too much for games, or is it something we’re going to need to expect moving forward? 

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