Delta Force has been off to a good start since the launch of its multiplayer mode late last year. This month, the developers released their first single-player campaign DLC – a retelling of Black Hawk Down. Unfortunately, the campaign has been met with negative reception, in large part due to difficulty.
Many players are finding that the Delta Force: Black Hawk Down campaign is ‘unnecessarily difficult' with no form of scaling present based on whether you are playing solo or as part of a team. Players have also encountered issues with enemy spawns and other odd design choices.
At this point in time, the Delta Force: Black Hawk Down DLC has a ‘Mostly Negative' rating on Steam. While it is technically playable in single-player, the campaign doesn't offer players much in the way of ammo or health drops without having a teammate actively playing the support class, defeating the point for those looking to play solo. You also can't pick up an enemy's weapon after running out of bullets or resort to melee attacks to try and push through.
While the overwhelming sentiment is negative, there are a few high-rated positive reviews for the campaign on Steam. Those players happen to love the difficulty level, including the lack of lives and limited supplies, forcing a more tactical approach to clearing areas from players.
From the sounds of it, the developers could improve the DLC a lot with a few quality of life changes, like fixing enemy spawns to happen a certain distance from the player, adding the ability to scavenge ammo from discarded weapons and maybe dropping a few bandages to find throughout the levels to help players get through to the end.
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KitGuru Says: Have you tried the Delta Force: Black Hawk Down campaign yet? What did you make of it so far?