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Dishonored 2’s third patch promises more optimisation fixes

Dishonored 2 has been out for a few weeks now but unfortunately for those of us on PC, the game didn't have the best launch. Since then, Arkane Studios has put out two beta patches aimed at fixing some issues but things aren't quite perfect yet. However, today a third beta patch for the game hit Steam which aims to fix things up further.

For this patch, Arkane Studios is recommending that Nvidia users upgrade to the 375.95 driver as there have been issues identified as being specific to driver versions 375.70 and 375.86. On the AMD side, it is recommended that you install driver version 16.11.4.


Here are the patch notes:


  • Added a setting to turn OFF Camera Motion Blur.
  • Fixed a bug which caused some textures to be missing when Texture Quality was set above Medium for some GPUs.
  • Fixed a bug where the game sometimes launched in the previously saved resolution in the top left corner of the screen.
  • Fixed a bug where “Adaptive Resolution” was incorrectly set to “Manual”.
  • Fixed a bug where changing the Screen Resolution, Monitor, Windowed Mode or Triple Buffering did not properly revert after selecting “No”.
  • Fixed a bug where the player was incorrectly asked to confirm changes when no changes were made.
  • Fixed a bug where V-Sync settings did not match the monitor refresh rate when higher than 60hz.
  • Fixed a bug where pressing “No” in the confirmation prompt when changing Triple Buffering setting sometimes made the prompt appear again.

Display / Monitor:

  • Fixed a bug with multiple monitors which caused the game to not display on the primary monitor by default.
  • Fixed a bug which caused some UI elements to be misplaced when using 5:4 or 4:3 aspect ratios.
  • Fixed a bug which caused the game window to appear off screen when resolution was set below the native resolution for 1440P and 2160P monitors.
  • Fixed a bug which caused incorrect Resolution Scale FPS Target when changing V-Sync mode.
  • Set default value for Resolution Scaling Quality to “Quality”.

Rendering / Performance:

  • Fixed a rendering bug affecting the lighting on some NPCs which sometimes caused a red glow.
  • FPS limiter set to 60 FPS by default.
  • Adjusted Shadow Quality settings – “High” setting and below have a more significant visual and performance adjustment.
  • Reduced performance impact of transparent surfaces & VFX.


  • Fixed a bug impacting mouse movement speed.

There are some known issues with this patch though. For instance, turning off V-Sync a second time will automatically set the FPS limiter to 30, disconnecting and reconnecting a controller during gameplay may cause some controls to lock and the game crashes to the desktop when trying to load on an AMD Phenom II processor.

As this is a beta patch, you will need to click the game in your Steam library, go to properties, hit the beta tab and opt-in to receive this patch.

KitGuru Says: I haven't had the chance to get my hands on this patch just yet so I am unsure of the performance benefits. However, if any of you have been waiting to play the game, now might be a good time to hop in and see if the frame rate is stable enough for your liking. Let us know how you get on with this patch installed.

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