The Blood of Dawnwalker is out and while most are enjoying their time with it, not everyone is on board with the way time works in that game. Fortunately for those of us on PC, there is a mod that removes it entirely if you'd rather enjoy your playthrough without a doom timer ticking down.
In The Blood of Dawnwalker, you are essentially given 30 in-game days to save your family and complete the main quest. However, most side quests, and even some powerful abilities, will eat up chunks of your time each day, widdling down the time you have left for completing the main quest. The idea behind this system is to force players to be more mindful in what quests they spend time on, and to encourage replayability, as it should be impossible to see everything in a single run.
However, some people prefer to do a completionist run, and don't necessarily enjoy the time-management aspect of the game. On PC, there is a fix for that, as a mod called “better story timer” is already available, allowing players to either adjust the in-game timer to offer more generous time limits, or remove the time limit entirely for the main quest.
The mod also includes the option to remove time costs from certain perks and skills in the game.
As there is no mod support for the game on consoles, those on Xbox and PlayStation will have to play by the game's rules.
KitGuru Says: The time management aspect is crucial to this game, so I'll be playing with it working as intended. Are many of you jumping into The Blood of Dawnwalker this weekend?
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