In the latest episode of the official Xbox podcast, Xbox Game Studios head, Matt Booty, shared fresh details on the ‘tech sharing' culture it has built across its studios. At this point, most of the Xbox Game Studios are helping each other out, with one major example being Blizzard's involvement with the upcoming Fable reboot.
Blizzard has long been known for its cinematics, which have been regarded as industry-leading in the past. As it turns out, Blizzard's cinematics team has been working with Playground Games in recent years, helping them out with putting major cutscenes in place for Fable, which is due to release later this year.
Booty also confirmed a number of other moves. For instance, Compulsion Games is using the Activision motion capture studio, Rare has been sharing its Sea of Thieves multiplayer expertise with studios like Double Fine, and co-op tech developed by Obsidian for Grounded is now being used by Undead Labs for the next State of Decay game.
Whether or not this tech sharing will ultimately lead to better and more timely game releases still remains to be seen. Xbox has a pretty big year ahead though, with Gears of War and Halo both returning, along with the next Forza Horizon game and the long-awaited return of Fable.
KitGuru Says: Blizzard's involvement here will certainly raise expectations for Fable's cinematic sequences.
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