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Little Nightmares II gets next-gen ‘Enhanced Edition’ with ray-tracing

Little Nightmares II is a horror platformer which offers a unique and often harrowing aesthetic, seeing you play as “Mono, a young boy trapped in a world that has been distorted by the humming transmission of a distant tower”. In a surprise announcement, it was revealed that the game is getting a next-gen update – and the best part is that it is available right now.

Seemingly out of nowhere, the team at Bandai Namco took to the PlayStation blog to announce that “It’s been six months since the release of Little Nightmares II. Whether you’ve jumped into Mono and Six’s adventure from day one or are still new to this universe, the Enhanced Edition – out today – is a good opportunity to (re)discover these little nightmares on PS5.”

Going into detail, this enhanced edition brings with it a number of improvements, including “ray-traced reflections, increased volumetric shadows and particles, improved loading times and a new immersive 3D soundscape mix when using a 5.1 / 7.1 audio system.”

As with most next-gen games, players can choose between two modes: Performance and Beauty mode. The Beauty mode renders the game at 4K with “optimised” ray-traced reflections, but at 30fps. The performance mode still targets 4K, but with a dynamic resolution and ray-tracing – though it is playable at a smooth 60fps.

Little Nightmares II Enhanced Edition is available as a free upgrade to all those who own the game already, and as mentioned, is available today.

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KitGuru says: what did you think of Little Nightmares? Are you excited for the update? Is ray-tracing a game changer in your opinion? Let us know down below.

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