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BioWare unlikely to remaster original Dragon Age games

We've already heard that the newly released BioWare game, Dragon Age: The Veilguard, is unlikely to get any DLC. As it turns out, the studio has also ruled out the idea of a remaster for the original games.

The original Dragon Age: Origins was built on a very old BioWare engine and over the course of time, most of the people that had any experience working with that technology have left the company. Due to that lack of expertise, revisiting old classics isn't something BioWare is particularly interested in doing.

Dragon Age: Origins and Dragon Age 2 both used BioWare's own custom Eclipse engine, which is essentially an upgraded version of the tech used to build classics like Knights of the Old Republic. CD Projekt Red even licensed an older BioWare engine to build the first Witcher game.

Creative Director, John Epler, explained the issue himself in a recent interview with Rolling Stone, saying: “I think I’m one of about maybe 20 people left at BioWare who’s actually used Eclipse. It’s something that’s not going to be as easy as Mass Effect, but we do love the original games. Never say never, I guess that’s what it comes down to.”

If the original Dragon Age games were to be revisited, it would likely have to be in the form of a start-from-scratch remake with Frostbite Engine, which was also used to power 2014's Dragon Age: Inquisition.

The situation was different for BioWare with Mass Effect, as the original trilogy was all built with Unreal Engine. As this is a much more commonly used game engine, finding developers with experience is a much simpler task.

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KitGuru Says: Do you think BioWare should consider revisiting its classic games? At this point, I think I'd rather see them just put everything into the next Mass Effect game. 

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