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Atomfall was immediately ‘profitable’ upon release claims Rebellion

Rebellion Developments are known best for their work on the Sniper Elite franchise, having released 5 mainline entries in the series alongside a bunch of spin-offs. Launching their first new IP in a while, the first-person survival action game Atomfall arrived a little under two months ago to a wave of success. Now, the team at Rebellion have revealed just how successful it was, claiming the title to have been ‘profitable’ upon release.

In an interview conducted by Chris Dring’s The Game Business, Rebellion CEO Jason Kingsley spoke on the near immediate success of Atomfall, claiming to be “super super super pleased it's done incredibly well,” adding that “we thought we had a good game but you never quite know whether it's going to be okay or really good or absolutely fantastic and it's been absolutely fantastic which is a pleasant surprise in today's geopolitical climate to be honest.”

Kingsley continued, “releasing a game took a lot of people a lot of hard work – and people appreciate it and enjoy playing it and it makes it profitable – then you know it's a nice little sort of bright spark in an otherwise potentially grim world.”

Atomfall Rebellion

While Rebellion have not shared any direct sales figures, the game was confirmed to have surpassed 1.5 million players in its first few days – making it the studio’s most successful launch ever.

Of course, Atomfall was a day-one Game Pass addition, but even so, whether it was thanks to the Microsoft deal, or the many players which opted to purchase the game, it is encouraging to see a new IP like Atomfall succeed so quickly.

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