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Final Fantasy VII Rebirth’s Performance Mode to get another patch

Final Fantasy VII rebirth launched late last month to rave reviews, with the 2nd part of the remake trilogy becoming one of the highest rated entries in the entire series. Despite this, the game has been criticised somewhat for its performance mode’s visuals. Fortunately, according to the game’s director another patch is on its way.

As reported by the publication OneMoreGame, the director for Final Fantasy VII Rebirth – Naoki Hamaguchi – spoke briefly on FFVII Rebirth’s future updates, claiming that:

“We’ve received a lot of feedback on whether the graphics in the performance mode will be improved or not. We hear you, and we are currently working on an update patch to improve that aspect. I don’t think the release date would be far away from now.”

For context, prior to the game’s official launch Square Enix released a demo for Rebirth which included heavily degraded visuals in the game’s 60fps performance mode. A patch was released to improve this aspect in both the demo and final release.

While the update did indeed improve things, toggling the performance mode post-update still came with massive drawbacks – especially when compared to its quality mode.

It is therefore encouraging to see the team at Square Enix continue to tweak visuals post-launch – hopefully fixing one of the very few complaints fans currently have with the remake.

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KitGuru says: Have you played Rebirth? Did you use its quality or performance mode and why? Let us know down below.

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