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Nvidia claims Reflex Low Latency doesn’t work with other frame generation technologies like FSR

Nvidia has updated its DLSS/RTX guidelines for game developers to help them integrate the recently launched DLSS 4 and Reflex 2 technologies into their titles. These revised standards mandate that developers ensure full support for all user-activated features within their game interfaces. Still, the most interesting part is that the …

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AMD Fluid Motion Frames also works for video

With the introduction of the RDNA architecture, AMD decided to take away support for one of the features within the Adrenalin software stack, including the frame generation technology for videos called Fluid Motion Video. This technology operates quite similarly to AMD Fluid Motion Frames (AFMF), which had just been announced …

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