After years of development, The Division Resurgence finally launched earlier this year, first for mobile devices, before making its way to PC last month. Now that the game is finally available on Steam, we can more easily see the fan reaction to it and as you would expect, very few like the game due to its mobile-style mechanics.
The Division Resurgence takes place in New York City, utilising the same map as the original game. While the story is similar to The Division 1, the game is its own standalone adventure, with a plot that seemingly happens in parallel to the events of the first game without crossing over much.
As a mobile-first free to play title, Resurgence has a lot of mechanics that fans of the mainline games aren't too fond of. Many of the negative Steam reviews point to timed progression gates as their main gripe with the game. Currently in Resurgence, players can only obtain valuable loot by completing daily missions, and you only get a few of those each day, which heavily limits how fast you can progress. This works in mobile games because those players are likely only jumping in for 10 minutes at a time before moving on to other things. These same mechanics don't translate very well to PC, which has more of a ‘core' gaming audience who won't put up with these sorts of mechanics.
As XP and rewards become harder to obtain over long play sessions, the general sentiment seems to be that newcomers are better off just buying the original two games on sale and playing those instead. At this point, The Division 1 and 2 can both be obtained for extremely low prices, either through key sellers, or during sales periods on Ubisoft Connect and Steam. The Division 2 in particular is worth picking up as it is still actively updated to this day and offers the best of both games by including The Division 1's map as part of the Warlords of New York expansion.
KitGuru Says: Have you tried The Division Resurgence since it came to PC? Do you think Ubisoft should make some changes to timed progression to better suit the core gaming audience?
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