The big topic surrounding the video games industry in today's day and age revolves around generative-AI, with the controversial technology seeing an increased adoption across the board for various aspects of game development. Sharing their own take on gen-AI, Capcom have now claimed that they “plan to actively utilize this technology in order to improve efficiency and productivity of game development” – though such tools won’t be used to create any art assets.
As part of the company’s recent investor meeting (transcribed by GameSpark and translated by Automaton), Capcom confirmed that they have no plans to use gen-AI to create art assets, stating “Our company will not be implementing any AI-generated assets into our video game content.”
That being said, they aren’t shying away from the tech entirely, adding that “On the other hand, going forward, we plan to actively utilize this technology in order to improve efficiency and productivity of game development. That is why we are currently testing out various methods of usage across our departments, including graphics, sound, and programming.”
The use of gen-AI in game development remains a contentious topic. While it is encouraging to see Capcom taking a hard stance against gen-AI art, graphics; sounds and programming are all art forms in their own right, and so we will have to wait and see whether their tests prove to be a success.
KitGuru says: What do you think of Capcom’s statement? What’s your opinion on gen-AI in games? Can the tech be used ethically? Let us know your thoughts down below.
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