After what was an incredibly strong start, EA / DICE have not been able to maintain Battlefield 6’s momentum, with the game’s first Season seeing a lukewarm reception and Season 2 being delayed by nearly a month. In the lead up to BF6’s second Season the team have detailed some of what players can expect when it goes live on the 17th of February.
Publishing a community update blogpost, the team at Battlefield Studios offered some details on BF6’s Season 2 content. While still a bit early for the full roadmap, DICE spoke on the return of their Battlefield Labs program, writing:
“We’re using Labs to further polish and refine Season 2 content, validating changes and making final tuning adjustments ahead of launch while continuing to apply what we learn as we evolve the experience. In this next session, we’ll be testing content on one of Season 2’s new maps: Contaminated.”
Though we did not get a full breakdown of the map, it was confirmed to be similar in size to that of St. Quentin Scar from Battlefield 1 or Arras from BFV. Other aspects of Season 2 set to be tested first in Labs include the upcoming AH-6 Little Bird vehicle – “allowing us to evaluate how it fits within the broader vehicle ecosystem and how it performs across different combat scenarios.”
Beyond this, the team confirmed that they will continue to monitor “aircraft and vehicle combat systems” alongside “adjustments to weapons such as RPGs and TOW launchers”. Most importantly however the game’s “hit registration and overall combat consistency” will be seeing notable improvements.
Though not explicitly stated to be launching in Season 2, the team confirmed that Battlefield 4’s Golmund Railway will be coming to BF6 at some point in the future (beginning with Labs testing).
Last but not least, the team is said to be “continuing internal and exploratory testing around Battle Royale Solo play, as we evaluate how different player configurations impact pacing, balance, and the overall Battle Royale experience.”
Described as being “part of our ongoing effort to make informed decisions about how Battle Royale is structured and presented over time, rather than committing to a single permanent configuration” it appears as though solo queuing will make its way into RedSec eventually; though the question of when remains unknown.
Battlefield 6 came swinging out of the gate, but unfortunately they have so far been unable to capitalise on its success. Hopefully the team at Battlefield Studios are able to find a workflow which allows for consistent and high quality updates. Don’t expect too much from Season 2 however. The full blogpost can be found HERE.
KitGuru says: What did you think of BF6 at launch? Have DICE / BF Studios fumbled their post launch support? Let us know your thoughts down below.
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