V2011 is the first release of 3DStudio Max to fully support the Windows 7 operating system. This is a professional level tool that many people use for work purposes and our test will show any possible differences between board design today.
Autodesk 3ds Max Design 2011 software offers compelling new techniques to help bring designs to life by aggregating data, iterating ideas, and presenting the results.
Streamlined, more intelligent data exchange workflows and innovative new modeling and visualization tools help significantly increase designers’ creativity and productivity, enabling them to better explore, validate, and communicate the stories behind their designs.
Major new features:
- Slate: A node based material editor.
- Quicksilver: Hardware renderer with multithreaded rendering engine that utilizes both CPU and GPU.
- Extended Graphite Modeling Toolset
- 3ds Max Composite: A HDRI-capable compositor based on Autodesk Toxik.
- Viewport Canvas toolset for 3D and 2D texture painting directly in the viewport
- Object Painting: use 3D geometry as ‘brushes’ on other geometry
- Character Animation Toolkit (CAT): now integrated as part of the base package
- Autodesk Material Library: Over 1200 new photometrically accurate shaders
- Additional file format support: includes native support for Sketchup, Inventor
- FBX file linking
- Save to Previous Release (2010)
We created a new 8200×3200 scene and recorded the time for the hardware to finalise the render.
The 3960X Extreme Edition is still top of the benchmark charts, even when the 3930K is clocked at the same speed (4.8ghz). The variable is measured at 6 seconds however which would indicate that the L3 cache helps enhance throughput performance with this professional level application. We recorded earlier that floating point performance was also enhanced with the 3960X EE via the synthetic Sandra multimedia benchmark.