Sleeping Dogs started development as an original title, but was announced in 2009 as True Crime: Hong Kong, the third installment and a reboot of the True Crime series. As a result of the game’s high development budget and delays, it was canceled by Activision Blizzard in 2011. Six months later, it was announced that Square Enix had picked up the publishing rights to the game, but the game was renamed Sleeping Dogs in 2012 since Square Enix did not purchase the True Crime name rights.
We are using the highest possible settings at 2560×1600, including the high resolution texture pack.
Crossfire scaling in Sleeping Dogs is pretty much as good as you will see, increasing from an average of 45 frames per second to 90 frames per second.
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