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Zotac GTX 465 Review: Full-on, affordable Fermi?

Grand Theft Auto: Episodes From Liberty City is a standalone compilation of the DLC episodes for Grand Theft Auto IV, containing both The Lost and Damned and The Ballad of Gay Tony on one disc. It was released alongside the DLC release of The Ballad of Gay Tony on 29 October 2009 for the Xbox 360 and released on 13 April 2010 for Microsoft Windows and PlayStation 3. It does not require a copy of Grand Theft Auto IV to play, nor is an Xbox Live or PSN account necessary (except for multiplayer). The content is also played straight from the disc, and does not need to be downloaded to a hard drive to play, like various other disc-based expansions for other Xbox 360 games that have been released in the past.

The engine is still extremely demanding for this game – even months later for the newest hardware. The latest version changes some of the rendering calls and is used partially within the latest Max Payne engine.

We tested the game on our 1080p TV and set everything to ‘high'. View distance, detail distance and vehicle density were all set to 100. AF was set to 16 times as KitGuru brings the stress to the test.

The GTX465 gave us a great experience with Grand Theft Auto: Episodes From Liberty City – helped obviously in part by the excellent 875K processor. Exceeding the frame rates from both AMD HD 5 series cards on test today. The differences were very noticeable in certain locations.

We have no complaints with this … the combination of quad core Intel CPU and GTX 465 gave outstanding real world frame rates.

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