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NVIDIA Quadro M4000 Review

Maya viewset (maya-04)

The maya-04 viewset was created from traces of the graphics workload generated by the Maya 2013 application from Autodesk. Model size is 727,500 vertices. The viewset includes numerous rendering modes supported by the application, including shaded mode, ambient occlusion, multi-sample antialiasing, and transparency.

Viewset tests:

  1. Shaded mode
  2. Shaded mode with screen-space ambient occlusion
  3. Shaded mode with screen-space ambient occlusion and multi-sample anti-aliasing
  4. Shaded mode with screen-space ambient occlusion, multi-sample anti-aliasing, and floating-point render target
  5. Shaded mode with screen-space ambient occlusion, multi-sample anti-aliasing, floating-point render target, and transparency algorithm weighted average
  6. Wireframe mode

Maya provides similar results to the creo-01 viewset, with the M4000 placing 23 per cent ahead of the K4200, and just 2 per cent behind the K5200. Memory is clearly the main factor here again. With Maya's popularity in 3D animation, this is extremely good news for content creators and NVIDIA alike.

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