V2011 is the first release of 3DStudio Max to fully support the Windows 7 operating system. This is a professional level tool that many people use for work purposes and our test will show any possible differences between board design today.
Autodesk 3ds Max Design 2011 software offers compelling new techniques to help bring designs to life by aggregating data, iterating ideas, and presenting the results.
Streamlined, more intelligent data exchange workflows and innovative new modeling and visualization tools help significantly increase designers’ creativity and productivity, enabling them to better explore, validate, and communicate the stories behind their designs.
Major new features:
- Slate: A node based material editor.
- Quicksilver: Hardware renderer with multithreaded rendering engine that utilizes both CPU and GPU.
- Extended Graphite Modeling Toolset
- 3ds Max Composite: A HDRI-capable compositor based on Autodesk Toxik.
- Viewport Canvas toolset for 3D and 2D texture painting directly in the viewport
- Object Painting: use 3D geometry as ‘brushes’ on other geometry
- Character Animation Toolkit (CAT): now integrated as part of the base package
- Autodesk Material Library: Over 1200 new photometrically accurate shaders
- Additional file format support: includes native support for Sketchup, Inventor
- FBX file linking
- Save to Previous Release (2010)
We created a 4200×2200 scene and recorded the time for the hardware to finalise the render.
The AMD Performance memory removes 6 seconds from the final render time, finishing in 5 minutes and 25 seconds, compared to 5 minutes and 31 seconds from the 1,333mhz memory. This might seem like a small amount, but over the course of a day, it could mean the difference of about an hour.