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Gigabyte Z77X-UP7 Intel Z77 Motherboard Review

Max Payne 3 is a third-person shooter in which the player assumes the role of its titular character, Max Payne. Max Payne 3 features a similar over-the-shoulder camera as its predecessors, with the addition of a cover mechanic, while also retaining much of the same run-and-gun style of gameplay. Max Payne 3 also marks the return of bullet-time in action sequences, for which the franchise is notable. In bullet-time it is possible to see every bullet strike an enemy in detail. New to the series is a “Last Stand” mechanic, which gives the player a grace period after losing all health during which time the player may kill the enemy that wounded them in order to continue playing, however this mechanic is only usable if the player has one or more bottles of painkillers in their possession.

We enable Direct X 11, and maximised all the texture, shader and shadow settings. FXAA is set to very high, and MSAA to 4x with 16x anisotropic filtering. The total demand is 1421MB of memory.

One of my favourites games in the last year and it runs fantastic on the Nvidia GTX680. Excellent frame rates for these demanding settings.

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