Home / Software & Gaming / Sledgehammer addresses Call of Duty: WWII PC and connectivity issues

Sledgehammer addresses Call of Duty: WWII PC and connectivity issues

Despite doubling Infinite Warfare’s sales, Call of Duty: WWII has had some problems since it launched two weeks ago. In a bid to dampen worries of its online connectivity issues, developer Sledgehammer Games has addressed player complaints in its latest blog post.

One of the latest additions in Call of Duty: WWII was a social space set on the beaches of Normandy, reminiscent of Destiny’s main hub. The space, dubbed the Headquarters, is meant to hold up to 48 players, allowing them to customise load-outs and hang out with one another.

At least that is what it’s supposed to do. Since its launch weekend, Sledgehammer has restricted it to a local social space, in which only one player can chill unless they invite a friend into their party.

In a blog post addressing the issues, Sledgehammer told fans that it is addressing these problems regarding the server and connection, with a promise to return to normality in the near future.

“Thanks everyone for your continued support,” the post begins. “It’s been a whirlwind since launch. We’re seeing millions of fans play every day. However, we also know we’ve had issues, there’s frustration. We recognise that and we hear you.”

Sledgehammer explains that the most recent fault was, in fact, caused by an update, that “solved several critical needs [but] unfortunately it also had an adverse effect on server performance.”

“As a result, we moved to P2P (listen) servers. Overall, the game is stable, however we know that P2P brings things like Host Migrations and other issues that make for inconsistent gameplay experiences. Our objective to return to dedicated servers is our highest priority.”

The developers have since isolated the problem and issued a patch to fix the spontaneous disconnection and post-match lobby freezing issues that could potentially cause stats to be lost.

For the time being, fixing Headquarters is low priority for Sledgehammer, and while it will get to fixing the social space, it is currently focusing on “the most pressing concerns first.” This does mean that some might find it more difficult to earn achievements such as watching someone open a loot crate on the beaches of Normandy, but this can easily be circumvented by inviting friends into your lobby.

“We also want to reinforce our commitment to PC fans. We have the next PC Title Update ready to go, but we believe we need to work through the issues noted above first – many of which also affect PC players. For this reason, we’ll wait a bit longer before deploying the patch to the PC in order to ensure everything is the way it needs to be first.”

“This is only the beginning, so thank you for playing,” Sledgehammer said. “We won’t rest until we resolve everything we can for the community.”

KitGuru Says: It’s still early days for Call of Duty: WWII but these issues should have been discovered before its release. For now, so long as players don’t drop connection or lose stats, being alone in a social area is a small price to pay.

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