Home / Software & Gaming / Angry Birds maker sees profits drop 73 per cent

Angry Birds maker sees profits drop 73 per cent

It looks like the bottom might have finally fallen out of perhaps the most successful gaming franchise ever: Angry Birds. While the game series may have been the first to break through the billion and two billion downloads mark, profits at its developer Rovio fell dramatically last year. Off of the back of less interest in the game itself, merchandise sales have tumbled, leading to a 73 per cent drop in the company’s revenue.

Released in 2009 and based on well received flash games like Crush the Castle and Castle Clout, Angry Birds has over the past few years become an international phenomenon. In 2012 the Finnish developer launched an Angry Birds theme park and has playgrounds, toy lines, TV shows and more based on the ever evolving game series, which has gone to space, teamed up with Star Wars characters and even the Transformers made an appearance in one of the games. This success led to Rovio pulling in 173 million euros in 2013, but 2014 was far less impressive.


This last financial year Rovio made 158 million euros, which is still impressive, but quite a drop off from before. As much as that dip in revenue isn’t favourable though, profits are far, far worse. In total Rovio’s profit dropped by over 70 per cent, seeing it hit just 10 million euros for the year. Considering the company let go over 130 staff at the end of it, you have to wonder if it would have been able to remain profitable without doing so.

And if that’s the case, then the future does not look bright for the company, which is still betting big on the Angry Birds franchise. Along with continuing to sell plushies of new characters and favourites, it has an upcoming release of the puzzle game: Angry Birds Under Pigstruction and a feature length movie about the birds themselves arriving next year.

While analysts believe there is still blood in that Angry Birds stone, some like the Telegraph’s quoted Dr Paroutis believe that Rovio may need to expand if it hopes to remain afloat.

“Developing an entertainment company on the back of a successful cross-platform gaming app might sound too optimistic – but staying still, and relying only on gaming, is too risky an option for Rovio,” he said.

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KitGuru Says: It sounds like people may just have started moving on from Angry Birds. Hopefully they’re playing something a little more engaging now.

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  • Silvyr

    Angry Birds was ruined when micro transactions became a game feature

  • chaostheory66821

    The series has really gone down hill. It is a fun game, but they started nickel and diming people like crazy, introducing gimmicky features, and when it started asking for access to my camera, I noped out of there. I don’t care what type of gimmicky reason they have for wanting such control, I don’t think a silly game like Angry Birds needs such intrusive access.

    Not to mention that they started blasting so many full screen ads at you that it was hard to play the game after a certain point.

    Drop the nickel and diming, keep coming out with new content, stop being intrusive and gimmicky, and let players play. I don’t have a problem with paying a dollar or three for some fun, or using it ad supported, but I’m not giving you a dime for micro-transactions.

    Also, why is it that only Angry Birds Space can be found on the Microsoft platform? And why is it way more expensive than on any other platform? They should do something about that!
    P.S. — Bad Piggies is a fun mobile game, and I would love to play it on my touchscreen windows tablet? I wonder when they plan on getting around to doing this?

  • ramonzarat

    Micro transaction is the cancer of the game industry and equivalent to corporate suicide. Fucking greedy bastards…