Home / Tech News / Featured Tech News / Bungie has reportedly caved and begun work on Destiny 3

Bungie has reportedly caved and begun work on Destiny 3

Destiny 2 has been in a tough spot throughout 2025. The most recent expansion, The Edge of Fate, failed to impress long-time players and didn't do much to bring new players on board. It is clear that Bungie's initial post-Final Shape plans aren't panning out, so now, we may finally get a proper reset with a Destiny 3. 

According to Colony Deaks, a known Destiny-focused leaker, Destiny 3 has entered the early stages of development. If true, this is a notable shift in Bungie's plans, as the studio had previously hoped to kick off a new major story arc for Destiny 2 and keep the game running indefinitely, in a similar fashion to World of Warcraft.

Despite fundamental changes to the game, like a new loot tier system, a Portal for quick access to activities and improved cinematic storytelling, Destiny 2 has been losing players for months. New players aren't jumping on board because they missed Destiny's biggest moments, with the main 10-year story arc wrapping up in The Final Shape. Current players are leaving due to mixed opinions around the Portal and the overall direction of the game.

At this point, the best thing for Bungie to do would be to hit the reset button. A Destiny 3 would wipe the slate clean, giving Bungie a better opportunity to onboard new players. However, if Destiny 3 really does exist, it will likely be many years before we see it officially. In the meantime, Bungie will need to address the situation of veteran players leaving and streamers quitting the game, as they will need those people to spread positive word of mouth to get players to buy in to the idea of a sequel.

It isn't all doom and gloom. This week, Bungie also revealed more about its Destiny x Star Wars crossover expansion, Renegades, and so far, first impressions are looking positive.

Discuss on our Facebook page, HERE.

KitGuru Says: I'm really enjoying the current Destiny story direction. We've moved on from vague light vs dark themes and into a cool period of exploring The Nine, ethereal beings that essentially hold control over the universe. Unfortunately, once the story missions are over, all we are left with is endless loops of the same repeatable missions, which is why I think dropping seasonal storytelling from development plans was such a miss. 

Become a Patron!

Check Also

DLSS 5 NVIDIA

KitGuru Games: DLSS 5 misses the point

It would be hard to argue that NVIDIA’s DLSS technologies haven’t been a net positive to the PC space, with the machine-learning based upscaler successfully translating lower resolution inputs into a final image which is perceivably sharper while hogging fewer resources. Though somewhat more contentious, the next evolution of DLSS came in the form of Frame Generation, using ML in order to generate additional frames for high-refresh rate gaming. Both techniques can have their issues, but generally speaking they’ve allowed for more people to experience higher-end titles at increased frame rates. DLSS 5, however, takes a sharp pivot, with a very different end goal in mind than the performance-boosting versions that came before.