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CD Projekt Red provides more details following Witcher 3 delay

Earlier this week it was announced that the Witcher 3: The Wild Hunt has been delayed again as CD Projekt Red found “many details that need to be corrected”. However, the developer has provided a little more context now to Polish financial journalists.

CD Projekt Red board member, Adam Kicinski (translated by Eurogamer) said that “gamers took our decision very well. The market is afraid of badly polished games on next-gen platforms”. It seems that the developer didn’t want The Witcher 3 to join the ranks of Battlefield 4, Assassin’s Creed: Unity and The Master Chief Collection, all big triple A titles, which unfortunately launched broken.

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“We want to disarm the opinion that The Witcher 3 doesn’t exist. It will be closed by the end of the year in line with the schedule. There’s a lot of small errors though, because the game is huge. It’s the only reason behind the delay. We didn’t assume it will be this big. Only after putting all the pieces together it turned out it’s bigger than the two first put together.”

“Let me remind you: it’s open and not linear. We are just learning how to play it and we have to catch the little pieces. We know what to do, we just have to do it. We don’t want to release the game with bugs that undermine the gameplay.”

When the game does finally land, CD Projekt Red will start churning out little DLC updates, 16 of them- all for free.

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KitGuru Says: CD Projekt Red is a little more open and honest with the community than other developers. Given the slew of broken releases we’ve had recently, the delay seems smart- now the developer just needs to deliver. Are you guys looking forward to The Witcher 3?

Source: Eurogamer

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