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Cities Skylines 2 delayed for PS5 and Xbox again

Cities Skylines 2 launched on PC last year but was quickly panned by players for performance issues. Since then, Paradox has been focused on fixing up the PC version of the game, delaying the planned console release. Unfortunately, it looks like the console version of the game is also facing problems, leading to a now indefinite delay.

In a statement posted this afternoon, Paradox confirmed that the console version of Cities Skylines 2 is still in development, but it is making “slow” progress. As the team does not yet have a ‘release candidate' build, it will not be able to release the game on consoles in October as originally planned.

“We wanted to update you on the console release schedule. Unfortunately, we have not yet met the stability and performance targets we set for the console release. Without a Release Candidate (RC), we are now unable to meet an October release window.”

“While we are making slow but steady progress, there are still unresolved issues impacting the game in ways that harm the player experience we want to deliver. We expect to receive a new RC, which will undergo a thorough review in August. This evaluation will determine whether we can begin the submission process and provide a solid release date, or if further issues need to be addressed.”

With the review taking place in August, Paradox will be able to take stock and figure out a more realistic release date for the console version of the game, which will now likely fall into the 2025 calendar, rather than making it out this year.

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KitGuru Says: Have any of you played the PC version of Cities Skylines 2? Has performance improved and do you think the game will run well on consoles?

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