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EA Frostbite Engineer wants games to require Win10/DX12 by 2016

EA’s technical director for the Frostbite engine, Johan Andersson, has expressed his hopes for the future EA games using the new engine. While it would be a bit of an aggressive move, Andersson would like to see Frostbite games requiring Windows 10 and DirectX 12 by the end of 2016.

Windows 10 launches later this year and will come equipped with support for the DirectX 12 API, which is due to bring significant performance gains to modern PC hardware while playing games.

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Speaking on Twitter (Via: PCGamesN), EA’s Technical Director for the Frostbite engine said: “Would like to require Win10 & DX12/WDDM2.0 as a minspec for our holiday 2016 games on Frostbite, likely a bit aggressive but major benefits”

While the move would be a bit aggressive, everyone is going to have plenty of opportunity to upgrade to Windows 10 as Microsoft will be allowing Windows 7 and Windows 8.1 users to upgrade for free. This would also help push the spread of DirectX 12 in mainstream titles.

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KitGuru Says: EA requiring Windows 10 and DirectX 12 for Frostbite games during the holiday season of 2016 would be an aggressive push as that will likely include Battlefield 5. However, developers are going to need to push for the use of Direct X 12 for PC gaming to move forward anyways, so it actually sounds like a good idea. We need to push graphics technology forward and not remain stagnant for years. 

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