A couple of months ago, Larian brought in-game modding functionality to Baldur's Gate 3, allowing mods to be used on the console versions of the game for the first time. Some of these mods can be quite comprehensive and the more mods you install, the more unstable the game can become. As a result, Larian is now limiting the number of mods that console users can install.
In a blog post today, Larian confirmed that it will be limiting the number of mods that can be installed on the console versions of Baldur's Gate 3 to 100 on a single save. It turns out, quite a few players were starting up saves with too many mods installed, leading to unexpected problems, like crashes and slow loading times. The limit aims to ensure that those using mods on console don't go overboard and break the game.
“Unlike PC, consoles can only juggle so many files at once. The more mods you have installed, the quicker this file limit is reached. Now that some of you have been trying to play with more than 100 mods, you've been letting us know that you're experiencing slow loading times or even game crashes.”
“While we recommend only installing the mods you know you'll definitely continue playing with, to maximise stability, we're introducing a 100-mod limit for console platforms”
As far as crossplay goes, if you move a save that relies on more than 100 mods from PC to console, you will need to disable the number of active mods in order to load the save on an Xbox or PlayStation.
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KitGuru Says: How many Baldur's Gate 3 mods have you installed?